/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* server.cpp :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: omoudni +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2025/05/13 11:11:07 by rparodi #+# #+# */ /* Updated: 2025/05/14 23:32:21 by omoudni ### ########.fr */ /* */ /* ************************************************************************** */ #include "color.hpp" #include "server.hpp" #include "core.hpp" #include #include #include #include /** * @brief The default constructor of the Server class. */ Server::Server() : _port(0), _password("") { if (DEBUG) std::cerr << CLR_MAGENTA << "Debug: Thanks to use the constructor with port and password !" << std::endl; std::cout << CLR_GREY << "Info: Server default constructor called" << CLR_RESET << std::endl; } /** * @brief The constructor of the Server class. * * @param port The port given by the user (argv[1]) * @param password The password given by the user (argv[2]) * * @note Thanks to check the port / password before give them to the constructor. */ Server::Server(int port, const std::string &password) : _port(port), _password(password) { std::cout << CLR_GREY << "Info: Server constructor called" << CLR_RESET << std::endl; } /** * @brief The default destructor of the Server class. */ Server::~Server() { std::cout << CLR_GREY << "Info: Server destructor called" << CLR_RESET << std::endl; } void Server::start() { int fd = socket(AF_INET, SOCK_STREAM, 0); if (server_fd == -1) { std::cerr << CLR_RED << "Error: Failed to create socket" << CLR_RESET << std::endl; return; } setServerFd(fd); struct sockaddr_in server_addr; server_addr.sin_family = AF_INET; server_addr.sin_addr.s_addr = INADDR_ANY; server_addr.sin_port = htons(this->_port); if (bind(server_fd, (struct sockaddr *)&server_addr, sizeof(server_addr)) == -1) { std::cerr << CLR_RED << "Error: Failed to bind socket" << CLR_RESET << std::endl; close(server_fd); return; } if (listen(server_fd, 5) == -1) { std::cerr << CLR_RED << "Error: Failed to listen on socket" << CLR_RESET << std::endl; close(server_fd); return; } std::cout << CLR_GREEN << "Server started on port " << this->_port << CLR_RESET << std::endl; std::cout << CLR_GREEN << "Waiting for clients..." << CLR_RESET << std::endl; while (true) { int client_fd = accept(server_fd, NULL, NULL); if (client_fd == -1) { std::cerr << CLR_RED << "Error: Failed to accept client" << CLR_RESET << std::endl; continue; } std::cout << CLR_GREEN << "Client connected" << CLR_RESET << std::endl; close(client_fd); } close(server_fd); std::cout << CLR_GREEN << "Server stopped" << CLR_RESET << std::endl; } /** * @brief Show the server settings. * * @note This function is used to show the server settings. * It is used for debug purpose. */ void Server::showInfo() const { std::cout << std::endl; std::cout << CLR_BLUE << "IRCSettings:" << CLR_RESET << std::endl; std::cout << CLR_BLUE << "\t- Port:\t\t" << CLR_GOLD << this->_port << CLR_RESET << std::endl; std::cout << CLR_BLUE << "\t- Password:\t" << CLR_GOLD << this->_password << CLR_RESET << std::endl; } /** * @brief The getter of the port. * * @return the port of the server */ unsigned short int Server::getPort() const { return this->_port; } void Server::setServerFd(int fd) { this->server_fd = fd; }