/******************************************************************************/ /* */ /* ::: :::::::: */ /* Server.cpp :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: omoudni +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2025/05/13 11:11:07 by rparodi #+# #+# */ /* Updated: 2025/06/03 14:56:06 by rparodi ### ########.fr */ /* */ /******************************************************************************/ #include "color.hpp" #include "server.hpp" #include "commands.hpp" #include "core.hpp" #include "PollManager.hpp" #include "logs.hpp" #include #include #include #include #include #include /** * @brief The constructor of the Server class. * * @param port The port given by the user (argv[1]) * @param password The password given by the user (argv[2]) * * @note Thanks to check the port / password before give them to the constructor. */ Server::Server(int port, const std::string &password) : _port(port), _password(password) { std::cout << CLR_GREY << "Info: Server constructor called" << CLR_RESET << std::endl; } /** * @brief The default destructor of the Server class. */ Server::~Server() { std::cout << CLR_GREY << "Info: Server destructor called" << CLR_RESET << std::endl; if (_serverFd != -1) { close(_serverFd); } } void Server::start() { _serverFd = socket(AF_INET, SOCK_STREAM, 0); if (_serverFd == -1) { std::cerr << "Erreur socket" << std::endl; return; } sockaddr_in addr; std::memset(&addr, 0, sizeof(addr)); addr.sin_family = AF_INET; addr.sin_addr.s_addr = INADDR_ANY; addr.sin_port = htons(_port); if (bind(_serverFd, (sockaddr *)&addr, sizeof(addr)) == -1 || listen(_serverFd, 10) == -1) { std::cerr << "Erreur bind/listen" << std::endl; close(_serverFd); return; } std::cout << "Serveur lancé sur le port " << _port << std::endl; _pollManager.setServerFd(_serverFd); std::vector newClients; std::vector disconnected; std::vector > readyClients; while (true) { printUsers(); newClients.clear(); disconnected.clear(); readyClients.clear(); _pollManager.pollLoop(_serverFd, newClients, disconnected, readyClients); std::cout << "Poll loop finished" << std::endl; std::cout << "New clients: " << newClients.size() << std::endl; for (size_t i = 0; i < newClients.size(); ++i) { _users[newClients[i]] = new User(newClients[i]); } // Handle disconnected clients for (size_t i = 0; i < disconnected.size(); ++i) { delete _users[disconnected[i]]; _users.erase(disconnected[i]); } for (size_t i = 0; i < readyClients.size(); ++i) { int fd = readyClients[i].first; const std::string &data = readyClients[i].second; if (_users.count(fd)) { _users[fd]->appendToReadBuffer(data); std::string cmd; while (!(cmd = _users[fd]->extractFullCommand()).empty()) { // This prints every command/message received from any client std::cout << "Client " << fd << " says: " << cmd << std::endl; cmd::dispatch(_users[fd], NULL, this, cmd); } } } // Optionally: handle server shutdown, signals, etc. } close(_serverFd); } /** * @brief Show the server settings. * * @note This function is used to show the server settings. * It is used for debug purpose. */ void Server::showInfo() const { std::cout << std::endl; std::cout << CLR_BLUE << "IRCSettings:" << CLR_RESET << std::endl; std::cout << CLR_BLUE << "\t- Port:\t\t" << CLR_GOLD << this->_port << CLR_RESET << std::endl; std::cout << CLR_BLUE << "\t- Password:\t" << CLR_GOLD << this->_password << CLR_RESET << std::endl; } /** * @brief The getter of the port. * * @return the port of the server */ unsigned short int Server::getPort() const { return this->_port; } void Server::printUsers() const { std::cout << "Connected users:" << std::endl; for (std::map::const_iterator it = _users.begin(); it != _users.end(); ++it) { std::cout << "User fd: " << it->first << std::endl; std::cout << "Nickname: " << it->second->getName() << std::endl; } } /** * @brief The getter for the password * * @return the password of the server */ std::string Server::getPassword() const { return this->_password; } std::list Server::getUsersList() const { // to_delete when done WARNING_MSG("TO DO FILL") std::list userList; for (std::map::const_iterator it = _users.begin(); it != _users.end(); ++it) { userList.push_back(it->second); } return userList; } std::list Server::getChannelsList() const { return this->_channels; }