#ifndef LANGUAGE_H #define LANGUAGE_H #include "./parser.h" #include "me/types.h" #define ts_builtin_sym_error_repeat (ts_builtin_sym_error - 1) #define LANGUAGE_VERSION_WITH_PRIMARY_STATES 14 #define LANGUAGE_VERSION_USABLE_VIA_WASM 13 struct TableEntry { const TSParseAction *actions; t_u32 action_count; bool is_reusable; }; typedef struct TableEntry TableEntry; void ts_language_table_entry(const TSLanguage *, TSStateId, TSSymbol, TableEntry *); TSSymbolMetadata ts_language_symbol_metadata(const TSLanguage *, TSSymbol); TSSymbol ts_language_public_symbol(const TSLanguage *, TSSymbol); TSStateId ts_language_next_state(const TSLanguage *self, TSStateId state, TSSymbol symbol); bool ts_language_is_symbol_external(const TSLanguage *self, TSSymbol symbol); const TSParseAction *ts_language_actions(const TSLanguage *self, TSStateId state, TSSymbol symbol, t_u32 *count); bool ts_language_has_reduce_action(const TSLanguage *self, TSStateId state, TSSymbol symbol); t_u16 ts_language_lookup(const TSLanguage *self, TSStateId state, TSSymbol symbol); bool ts_language_has_actions(const TSLanguage *self, TSStateId state, TSSymbol symbol); const bool *ts_language_enabled_external_tokens(const TSLanguage *self, t_u32 external_scanner_state); const TSSymbol *ts_language_alias_sequence(const TSLanguage *self, t_u32 production_id); TSSymbol ts_language_alias_at(const TSLanguage *self, t_u32 production_id, t_u32 child_index); void ts_language_field_map(const TSLanguage *self, t_u32 production_id, const TSFieldMapEntry **start, const TSFieldMapEntry **end); void ts_language_aliases_for_symbol(const TSLanguage *self, TSSymbol original_symbol, const TSSymbol **start, const TSSymbol **end); #endif // LANGUAGE_H