feat: finishing the exercice 02 & 03 from the module 01
This commit is contained in:
parent
a6ec8890cf
commit
2b197d8d05
11 changed files with 364 additions and 68 deletions
3
.gitignore
vendored
3
.gitignore
vendored
|
|
@ -9,4 +9,5 @@ megaphone
|
|||
job_of_dream
|
||||
BraiiiiiiinnnzzzZ
|
||||
moar_brainz!
|
||||
HI_THIS_IS_BRAIN
|
||||
hi_this_is_brain
|
||||
unnecessary_violence
|
||||
|
|
|
|||
|
|
@ -6,14 +6,14 @@
|
|||
# By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ #
|
||||
# +#+#+#+#+#+ +#+ #
|
||||
# Created: 2023/11/12 11:05:05 by rparodi #+# #+# #
|
||||
# Updated: 2024/11/05 12:57:30 by rparodi ### ########.fr #
|
||||
# Updated: 2024/11/05 13:20:52 by rparodi ### ########.fr #
|
||||
# #
|
||||
# **************************************************************************** #
|
||||
|
||||
# Variables
|
||||
|
||||
# Name
|
||||
NAME = HI_THIS_IS_BRAIN
|
||||
NAME = hi_this_is_brain
|
||||
|
||||
# Commands
|
||||
CXX = c++
|
||||
|
|
|
|||
|
|
@ -1,65 +0,0 @@
|
|||
/* ************************************************************************** */
|
||||
/* */
|
||||
/* ::: :::::::: */
|
||||
/* Zombie.hpp :+: :+: :+: */
|
||||
/* +:+ +:+ +:+ */
|
||||
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/11/04 16:03:03 by rparodi #+# #+# */
|
||||
/* Updated: 2024/11/05 12:55:24 by rparodi ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
#ifndef ZOMBIE_HPP
|
||||
# define ZOMBIE_HPP
|
||||
|
||||
#include <cstdlib>
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
|
||||
class Zombie
|
||||
{
|
||||
public:
|
||||
Zombie();
|
||||
~Zombie();
|
||||
void announce(void);
|
||||
void setName( std::string name );
|
||||
private:
|
||||
std::string _name;
|
||||
};
|
||||
|
||||
Zombie* zombieHorde( int N, std::string name );
|
||||
|
||||
|
||||
#define CLR_RESET "\033[0m"
|
||||
|
||||
#define CLR_BLACK "\033[0;30m"
|
||||
#define CLR_RED "\033[0;31m"
|
||||
#define CLR_GREEN "\033[0;32m"
|
||||
#define CLR_YELLOW "\033[0;33m"
|
||||
#define CLR_BLUE "\033[0;34m"
|
||||
#define CLR_MAGENTA "\033[0;35m"
|
||||
#define CLR_CYAN "\033[0;36m"
|
||||
#define CLR_WHITE "\033[0;37m"
|
||||
#define CLR_GOLD "\033[38;5;220m"
|
||||
#define CLR_GREY "\033[38;5;240m"
|
||||
|
||||
#define CLR_LIGHT_BLACK "\033[0;90m"
|
||||
#define CLR_LIGHT_RED "\033[0;91m"
|
||||
#define CLR_LIGHT_GREEN "\033[0;92m"
|
||||
#define CLR_LIGHT_YELLOW "\033[0;93m"
|
||||
#define CLR_LIGHT_BLUE "\033[0;94m"
|
||||
#define CLR_LIGHT_MAGENTA "\033[0;95m"
|
||||
#define CLR_LIGHT_CYAN "\033[0;96m"
|
||||
#define CLR_LIGHT_WHITE "\033[0;97m"
|
||||
|
||||
#define CLR_BOLD_BLACK "\033[1;30m"
|
||||
#define CLR_BOLD_RED "\033[1;31m"
|
||||
#define CLR_BOLD_GREEN "\033[1;32m"
|
||||
#define CLR_BOLD_YELLOW "\033[1;33m"
|
||||
#define CLR_BOLD_BLUE "\033[1;34m"
|
||||
#define CLR_BOLD_MAGENTA "\033[1;35m"
|
||||
#define CLR_BOLD_CYAN "\033[1;36m"
|
||||
#define CLR_BOLD_WHITE "\033[1;37m"
|
||||
|
||||
#endif
|
||||
29
cpp01/ex03/HumanA.cpp
Normal file
29
cpp01/ex03/HumanA.cpp
Normal file
|
|
@ -0,0 +1,29 @@
|
|||
/* ************************************************************************** */
|
||||
/* */
|
||||
/* ::: :::::::: */
|
||||
/* HumanA.cpp :+: :+: :+: */
|
||||
/* +:+ +:+ +:+ */
|
||||
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/11/05 13:34:23 by rparodi #+# #+# */
|
||||
/* Updated: 2024/11/05 14:29:33 by rparodi ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
#include "HumanA.hpp"
|
||||
|
||||
HumanA::HumanA(std::string name, Weapon &toGive)
|
||||
{
|
||||
_name = name;
|
||||
_weapon = &toGive;
|
||||
}
|
||||
|
||||
HumanA::~HumanA()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void HumanA::attack()
|
||||
{
|
||||
std::cout << CLR_GOLD << _name << CLR_YELLOW << " attacks with their " << CLR_GOLD << _weapon->getType() << CLR_RESET << std::endl;
|
||||
}
|
||||
30
cpp01/ex03/HumanA.hpp
Normal file
30
cpp01/ex03/HumanA.hpp
Normal file
|
|
@ -0,0 +1,30 @@
|
|||
/* ************************************************************************** */
|
||||
/* */
|
||||
/* ::: :::::::: */
|
||||
/* HumanA.hpp :+: :+: :+: */
|
||||
/* +:+ +:+ +:+ */
|
||||
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/11/05 13:34:19 by rparodi #+# #+# */
|
||||
/* Updated: 2024/11/05 14:23:03 by rparodi ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
#ifndef HUMANA_HPP
|
||||
#define HUMANA_HPP
|
||||
|
||||
#include "Weapon.hpp"
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
|
||||
class HumanA {
|
||||
public:
|
||||
HumanA(std::string name, Weapon &toGive);
|
||||
~HumanA();
|
||||
void attack();
|
||||
private:
|
||||
std::string _name;
|
||||
Weapon *_weapon;
|
||||
};
|
||||
|
||||
#endif
|
||||
37
cpp01/ex03/HumanB.cpp
Normal file
37
cpp01/ex03/HumanB.cpp
Normal file
|
|
@ -0,0 +1,37 @@
|
|||
/* ************************************************************************** */
|
||||
/* */
|
||||
/* ::: :::::::: */
|
||||
/* HumanB.cpp :+: :+: :+: */
|
||||
/* +:+ +:+ +:+ */
|
||||
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/11/05 13:34:23 by rparodi #+# #+# */
|
||||
/* Updated: 2024/11/05 14:46:40 by rparodi ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
#include "HumanB.hpp"
|
||||
|
||||
HumanB::HumanB(std::string name)
|
||||
{
|
||||
_name = name;
|
||||
_isArmed = false;
|
||||
_weaponGiven = NULL;
|
||||
}
|
||||
|
||||
HumanB::~HumanB()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void HumanB::setWeapon(Weapon &_toGive)
|
||||
{
|
||||
_isArmed = true;
|
||||
_weaponGiven = &_toGive;
|
||||
}
|
||||
|
||||
void HumanB::attack()
|
||||
{
|
||||
if (_isArmed == true)
|
||||
std::cout << CLR_GOLD << _name << CLR_YELLOW << " attacks with their " << CLR_GOLD << _weaponGiven->getType() << CLR_RESET << std::endl;
|
||||
}
|
||||
32
cpp01/ex03/HumanB.hpp
Normal file
32
cpp01/ex03/HumanB.hpp
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
/* ************************************************************************** */
|
||||
/* */
|
||||
/* ::: :::::::: */
|
||||
/* HumanB.hpp :+: :+: :+: */
|
||||
/* +:+ +:+ +:+ */
|
||||
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/11/05 13:34:19 by rparodi #+# #+# */
|
||||
/* Updated: 2024/11/05 14:32:31 by rparodi ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
#ifndef HUMANB_HPP
|
||||
#define HUMANB_HPP
|
||||
|
||||
#include "Weapon.hpp"
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
|
||||
class HumanB {
|
||||
public:
|
||||
HumanB(std::string name);
|
||||
~HumanB();
|
||||
void attack();
|
||||
void setWeapon(Weapon &_toGive);
|
||||
private:
|
||||
std::string _name;
|
||||
bool _isArmed;
|
||||
Weapon *_weaponGiven;
|
||||
};
|
||||
|
||||
#endif
|
||||
112
cpp01/ex03/Makefile
Normal file
112
cpp01/ex03/Makefile
Normal file
|
|
@ -0,0 +1,112 @@
|
|||
# **************************************************************************** #
|
||||
|
||||
# ::: :::::::: #
|
||||
# Makefile :+: :+: :+: #
|
||||
# +:+ +:+ +:+ #
|
||||
# By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ #
|
||||
# +#+#+#+#+#+ +#+ #
|
||||
# Created: 2023/11/12 11:05:05 by rparodi #+# #+# #
|
||||
# Updated: 2024/11/05 13:24:14 by rparodi ### ########.fr #
|
||||
# #
|
||||
# **************************************************************************** #
|
||||
|
||||
# Variables
|
||||
|
||||
# Name
|
||||
NAME = unnecessary_violence
|
||||
|
||||
# Commands
|
||||
CXX = c++
|
||||
RM = rm -rf
|
||||
|
||||
# Flags
|
||||
# Mandatory flags for 42 cpp
|
||||
CXXFLAGS = -Werror -Wextra -Wall -std=c++98 -I./includes/
|
||||
# Flags to debug and have the dependences (can be removed for correction)
|
||||
CXXFLAGS += -MMD -g3
|
||||
# Flag to debug (TO REMOVE)
|
||||
# CXXFLAGS += -D DEBUG=1
|
||||
# Sources
|
||||
SRC = Weapon.cpp \
|
||||
HumanB.cpp \
|
||||
HumanA.cpp \
|
||||
main.cpp
|
||||
|
||||
# Objects
|
||||
OBJDIRNAME = ./build
|
||||
OBJ = $(addprefix $(OBJDIRNAME)/,$(SRC:.cpp=.o))
|
||||
|
||||
# Colors
|
||||
GREEN = \033[32m
|
||||
GREY = \033[0;90m
|
||||
RED = \033[0;31m
|
||||
GOLD = \033[38;5;220m
|
||||
END = \033[0m
|
||||
|
||||
# Rules
|
||||
|
||||
# All (make all)
|
||||
all: header $(NAME) footer
|
||||
|
||||
# Clean (make clean)
|
||||
clean:
|
||||
@printf '$(GREY) Removing $(END)$(RED)Objects$(END)\n'
|
||||
@printf '$(GREY) Removing $(END)$(RED)Objects Folder$(END)\n'
|
||||
@$(RM) $(OBJDIRNAME)
|
||||
|
||||
# Clean (make fclean)
|
||||
fclean: clean
|
||||
@printf '$(GREY) Removing $(END)$(RED)Program$(END)\n'
|
||||
@$(RM) $(NAME)
|
||||
@echo ""
|
||||
|
||||
# Restart (make re)
|
||||
re: header fclean all
|
||||
|
||||
# Dependences for all
|
||||
$(NAME): $(OBJ)
|
||||
@mkdir -p $(OBJDIRNAME)
|
||||
@printf '$(GREY) Creating $(END)$(GREEN)$(OBJDIRNAME)$(END)\n'
|
||||
@$(CXX) $(CXXFLAGS) -o $(NAME) $(OBJ)
|
||||
|
||||
# Creating the objects
|
||||
$(OBJDIRNAME)/%.o: %.cpp
|
||||
@mkdir -p $(dir $@)
|
||||
@printf '$(GREY) Compiling $(END)$(GREEN)$<$(END)\n'
|
||||
@$(CXX) $(CXXFLAGS) -o $@ -c $<
|
||||
|
||||
# Header
|
||||
header:
|
||||
@clear
|
||||
@printf '\n\n'
|
||||
@printf '$(GOLD) ******* ****** ******* $(END)\n'
|
||||
@printf '$(GOLD) ****** *** ******* $(END)\n'
|
||||
@printf '$(GOLD) ******* * ******* $(END)\n'
|
||||
@printf '$(GOLD) ****** ******* $(END)\n'
|
||||
@printf '$(GOLD) ******* ******* $(END)\n'
|
||||
@printf '$(GOLD) ******************* ******* * $(END)\n'
|
||||
@printf '$(GOLD) ******************* ******* *** $(END)\n'
|
||||
@printf '$(GOLD) ****** ******* ****** $(END)\n'
|
||||
@printf '$(GOLD) ****** $(END)\n'
|
||||
@printf '$(GOLD) ****** $(END)\n'
|
||||
@printf '$(GREY) Made by rparodi$(END)\n\n'
|
||||
|
||||
# Footer
|
||||
footer:
|
||||
@printf "\n"
|
||||
@printf "$(GOLD) ,_ _,$(END)\n"
|
||||
@printf "$(GOLD) | \\___//|$(END)\n"
|
||||
@printf "$(GOLD) |=6 6=|$(END)\n"
|
||||
@printf "$(GOLD) \\=._Y_.=/$(END)\n"
|
||||
@printf "$(GOLD) ) \` ( ,$(END)\n"
|
||||
@printf "$(GOLD) / \\ (('$(END)\n"
|
||||
@printf "$(GOLD) | | ))$(END)\n"
|
||||
@printf "$(GOLD) /| | | |\\_//$(END)\n"
|
||||
@printf "$(GOLD) \\| |._.| |/-\`$(END)\n"
|
||||
@printf "$(GOLD) '\"' '\"'$(END)\n"
|
||||
@printf ' $(GREY)The compilation is$(END) $(GOLD)finish$(END)\n $(GREY)Have a good $(END)$(GOLD)correction !$(END)\n'
|
||||
|
||||
# Phony
|
||||
.PHONY: all bonus clean fclean re
|
||||
|
||||
-include ${OBJ:.o=.d}
|
||||
33
cpp01/ex03/Weapon.cpp
Normal file
33
cpp01/ex03/Weapon.cpp
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
/* ************************************************************************** */
|
||||
/* */
|
||||
/* ::: :::::::: */
|
||||
/* Weapon.cpp :+: :+: :+: */
|
||||
/* +:+ +:+ +:+ */
|
||||
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/11/05 13:28:55 by rparodi #+# #+# */
|
||||
/* Updated: 2024/11/05 13:34:38 by rparodi ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
#include "Weapon.hpp"
|
||||
|
||||
Weapon::Weapon(std::string type)
|
||||
{
|
||||
_type = type;
|
||||
}
|
||||
|
||||
Weapon::~Weapon()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
std::string Weapon::getType()
|
||||
{
|
||||
return (_type);
|
||||
}
|
||||
|
||||
void Weapon::setType(std::string type)
|
||||
{
|
||||
_type = type;
|
||||
}
|
||||
37
cpp01/ex03/Weapon.hpp
Normal file
37
cpp01/ex03/Weapon.hpp
Normal file
|
|
@ -0,0 +1,37 @@
|
|||
/* ************************************************************************** */
|
||||
/* */
|
||||
/* ::: :::::::: */
|
||||
/* Weapon.hpp :+: :+: :+: */
|
||||
/* +:+ +:+ +:+ */
|
||||
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/11/05 13:24:43 by rparodi #+# #+# */
|
||||
/* Updated: 2024/11/05 14:25:09 by rparodi ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
#ifndef WEAPON_HPP
|
||||
#define WEAPON_HPP
|
||||
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
|
||||
class Weapon {
|
||||
public:
|
||||
Weapon(std::string type);
|
||||
~Weapon();
|
||||
std::string getType();
|
||||
void setType(std::string type);
|
||||
private:
|
||||
std::string _type;
|
||||
};
|
||||
|
||||
#define CLR_RESET "\033[0m"
|
||||
|
||||
#define CLR_YELLOW "\033[0;33m"
|
||||
#define CLR_GOLD "\033[38;5;220m"
|
||||
|
||||
#define CLR_BLUE "\033[0;34m"
|
||||
#define CLR_CYAN "\033[0;36m"
|
||||
|
||||
#endif
|
||||
50
cpp01/ex03/main.cpp
Normal file
50
cpp01/ex03/main.cpp
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
/* ************************************************************************** */
|
||||
/* */
|
||||
/* ::: :::::::: */
|
||||
/* main.cpp :+: :+: :+: */
|
||||
/* +:+ +:+ +:+ */
|
||||
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/11/05 14:09:17 by rparodi #+# #+# */
|
||||
/* Updated: 2024/11/05 14:49:27 by rparodi ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
#include "Weapon.hpp"
|
||||
#include "HumanA.hpp"
|
||||
#include "HumanB.hpp"
|
||||
|
||||
int main(void)
|
||||
{
|
||||
std::cout << CLR_BLUE << "First test:" << CLR_RESET << std::endl;
|
||||
{
|
||||
Weapon club = Weapon("crude spiked club");
|
||||
HumanA bob("Bob", club);
|
||||
bob.attack();
|
||||
club.setType("some other type of club");
|
||||
bob.attack();
|
||||
}
|
||||
std::cout << std::endl << CLR_BLUE << "Second test:" << CLR_RESET << std::endl;
|
||||
{
|
||||
Weapon club = Weapon("crude spiked club");
|
||||
HumanB jim("Jim");
|
||||
jim.setWeapon(club);
|
||||
jim.attack();
|
||||
club.setType("some other type of club");
|
||||
jim.attack();
|
||||
}
|
||||
std::cout << std::endl << CLR_BLUE << "Third test:" << CLR_RESET << std::endl;
|
||||
{
|
||||
Weapon club = Weapon("crude spiked club");
|
||||
HumanB jim("Jimmy");
|
||||
jim.setWeapon(club);
|
||||
jim.attack();
|
||||
club.setType("some other type of club");
|
||||
jim.attack();
|
||||
club.setType("some an other than the other type of club");
|
||||
jim.attack();
|
||||
club.setType("some other type of club but not the same of the first or the second !");
|
||||
jim.attack();
|
||||
}
|
||||
return (0);
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue