style: use my one (with logic) norm for header hope u enjoy it

This commit is contained in:
Raphael 2024-12-23 14:36:04 +01:00
parent ff72109a4e
commit 2d6b2ddb83
13 changed files with 316 additions and 315 deletions

View file

@ -6,60 +6,60 @@
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/04 16:03:03 by rparodi #+# #+# */
/* Updated: 2024/11/05 12:55:24 by rparodi ### ########.fr */
/* Updated: 2024/12/23 12:38:52 by rparodi ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef ZOMBIE_HPP
# define ZOMBIE_HPP
#include <cstdlib>
#include <string>
#include <iostream>
class Zombie
{
public:
Zombie();
~Zombie();
void announce(void);
void setName( std::string name );
private:
std::string _name;
};
Zombie* zombieHorde( int N, std::string name );
#define CLR_RESET "\033[0m"
#define CLR_BLACK "\033[0;30m"
#define CLR_RED "\033[0;31m"
#define CLR_GREEN "\033[0;32m"
#define CLR_YELLOW "\033[0;33m"
#define CLR_BLUE "\033[0;34m"
#define CLR_MAGENTA "\033[0;35m"
#define CLR_CYAN "\033[0;36m"
#define CLR_WHITE "\033[0;37m"
#define CLR_GOLD "\033[38;5;220m"
#define CLR_GREY "\033[38;5;240m"
#define CLR_LIGHT_BLACK "\033[0;90m"
#define CLR_LIGHT_RED "\033[0;91m"
#define CLR_LIGHT_GREEN "\033[0;92m"
#define CLR_LIGHT_YELLOW "\033[0;93m"
#define CLR_LIGHT_BLUE "\033[0;94m"
#define CLR_LIGHT_MAGENTA "\033[0;95m"
#define CLR_LIGHT_CYAN "\033[0;96m"
#define CLR_LIGHT_WHITE "\033[0;97m"
#define CLR_BOLD_BLACK "\033[1;30m"
#define CLR_BOLD_RED "\033[1;31m"
#define CLR_BOLD_GREEN "\033[1;32m"
#define CLR_BOLD_YELLOW "\033[1;33m"
#define CLR_BOLD_BLUE "\033[1;34m"
#define CLR_BOLD_MAGENTA "\033[1;35m"
#define CLR_BOLD_CYAN "\033[1;36m"
#define CLR_BOLD_WHITE "\033[1;37m"
# define ZOMBIE_HPP
#include <cstdlib>
#include <string>
#include <iostream>
class Zombie
{
public:
Zombie();
~Zombie();
void announce(void);
void setName( std::string name );
private:
std::string _name;
};
Zombie* zombieHorde( int N, std::string name );
#define CLR_RESET "\033[0m"
#define CLR_BLACK "\033[0;30m"
#define CLR_RED "\033[0;31m"
#define CLR_GREEN "\033[0;32m"
#define CLR_YELLOW "\033[0;33m"
#define CLR_BLUE "\033[0;34m"
#define CLR_MAGENTA "\033[0;35m"
#define CLR_CYAN "\033[0;36m"
#define CLR_WHITE "\033[0;37m"
#define CLR_GOLD "\033[38;5;220m"
#define CLR_GREY "\033[38;5;240m"
#define CLR_LIGHT_BLACK "\033[0;90m"
#define CLR_LIGHT_RED "\033[0;91m"
#define CLR_LIGHT_GREEN "\033[0;92m"
#define CLR_LIGHT_YELLOW "\033[0;93m"
#define CLR_LIGHT_BLUE "\033[0;94m"
#define CLR_LIGHT_MAGENTA "\033[0;95m"
#define CLR_LIGHT_CYAN "\033[0;96m"
#define CLR_LIGHT_WHITE "\033[0;97m"
#define CLR_BOLD_BLACK "\033[1;30m"
#define CLR_BOLD_RED "\033[1;31m"
#define CLR_BOLD_GREEN "\033[1;32m"
#define CLR_BOLD_YELLOW "\033[1;33m"
#define CLR_BOLD_BLUE "\033[1;34m"
#define CLR_BOLD_MAGENTA "\033[1;35m"
#define CLR_BOLD_CYAN "\033[1;36m"
#define CLR_BOLD_WHITE "\033[1;37m"
#endif