style: use my one (with logic) norm for header hope u enjoy it
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13 changed files with 316 additions and 315 deletions
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@ -6,25 +6,25 @@
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/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/11/05 13:34:19 by rparodi #+# #+# */
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/* Updated: 2024/11/05 14:23:03 by rparodi ### ########.fr */
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/* Updated: 2024/12/23 12:38:16 by rparodi ### ########.fr */
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/* */
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/* ************************************************************************** */
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#ifndef HUMANA_HPP
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#define HUMANA_HPP
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#include "Weapon.hpp"
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#include <iostream>
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#include <string>
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class HumanA {
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public:
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HumanA(std::string name, Weapon &toGive);
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~HumanA();
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void attack();
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private:
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std::string _name;
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Weapon *_weapon;
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};
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#define HUMANA_HPP
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#include "Weapon.hpp"
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#include <iostream>
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#include <string>
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class HumanA {
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public:
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HumanA(std::string name, Weapon &toGive);
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~HumanA();
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void attack();
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private:
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std::string _name;
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Weapon *_weapon;
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};
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#endif
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@ -6,27 +6,27 @@
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/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/11/05 13:34:19 by rparodi #+# #+# */
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/* Updated: 2024/11/05 14:32:31 by rparodi ### ########.fr */
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/* Updated: 2024/12/23 12:38:24 by rparodi ### ########.fr */
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/* */
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/* ************************************************************************** */
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#ifndef HUMANB_HPP
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#define HUMANB_HPP
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#include "Weapon.hpp"
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#include <iostream>
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#include <string>
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class HumanB {
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public:
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HumanB(std::string name);
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~HumanB();
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void attack();
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void setWeapon(Weapon &_toGive);
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private:
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std::string _name;
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bool _isArmed;
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Weapon *_weaponGiven;
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};
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#define HUMANB_HPP
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#include "Weapon.hpp"
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#include <iostream>
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#include <string>
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class HumanB {
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public:
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HumanB(std::string name);
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~HumanB();
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void attack();
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void setWeapon(Weapon &_toGive);
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private:
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std::string _name;
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bool _isArmed;
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Weapon *_weaponGiven;
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};
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#endif
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@ -6,32 +6,32 @@
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/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/11/05 13:24:43 by rparodi #+# #+# */
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/* Updated: 2024/11/05 14:25:09 by rparodi ### ########.fr */
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/* Updated: 2024/12/23 12:38:07 by rparodi ### ########.fr */
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/* */
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/* ************************************************************************** */
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#ifndef WEAPON_HPP
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#define WEAPON_HPP
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#include <iostream>
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#include <string>
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class Weapon {
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public:
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Weapon(std::string type);
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~Weapon();
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std::string getType();
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void setType(std::string type);
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private:
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std::string _type;
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};
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#define CLR_RESET "\033[0m"
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#define CLR_YELLOW "\033[0;33m"
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#define CLR_GOLD "\033[38;5;220m"
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#define CLR_BLUE "\033[0;34m"
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#define CLR_CYAN "\033[0;36m"
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#define WEAPON_HPP
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#include <iostream>
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#include <string>
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class Weapon {
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public:
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Weapon(std::string type);
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~Weapon();
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std::string getType();
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void setType(std::string type);
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private:
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std::string _type;
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};
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#define CLR_RESET "\033[0m"
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#define CLR_YELLOW "\033[0;33m"
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#define CLR_GOLD "\033[38;5;220m"
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#define CLR_BLUE "\033[0;34m"
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#define CLR_CYAN "\033[0;36m"
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#endif
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