feat: adding the module01/ex01

This commit is contained in:
Raphael 2024-11-04 20:41:49 +01:00
parent 07022df125
commit c7e3b1ab02
6 changed files with 251 additions and 0 deletions

117
cpp01/ex01/Makefile Normal file
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# **************************************************************************** #
# ::: :::::::: #
# Makefile :+: :+: :+: #
# +:+ +:+ +:+ #
# By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ #
# +#+#+#+#+#+ +#+ #
# Created: 2023/11/12 11:05:05 by rparodi #+# #+# #
# Updated: 2024/11/04 19:50:07 by rparodi ### ########.fr #
# #
# **************************************************************************** #
# Variables
# Name
NAME = moar_brainz!
# Commands
CXX = c++
RM = rm -rf
# Flags
# Mandatory flags for 42 cpp
CXXFLAGS = -Werror -Wextra -Wall -std=c++98 -I./includes/
# Flags to debug and have the dependences (can be removed for correction)
CXXFLAGS += -MMD -g3
# Flag to debug (TO REMOVE)
# CXXFLAGS += -D DEBUG=1
# Sources
SRC = Zombie.cpp \
zombieHorde.cpp \
main.cpp
# Objects
OBJDIRNAME = ./build
OBJ = $(addprefix $(OBJDIRNAME)/,$(SRC:.cpp=.o))
# Colors
GREEN = \033[32m
GREY = \033[0;90m
RED = \033[0;31m
GOLD = \033[38;5;220m
END = \033[0m
# Rules
# All (make all)
all: header $(NAME) footer
# Bonus (make bonus)
bonus: header $(OBJ) footer
@mkdir -p $(OBJDIRNAME)
@printf '$(GREY) Creating $(END)$(GREEN)$(OBJDIRNAME)$(END)\n'
@$(CXX) $(CXXFLAGS) -o $(NAME) $(OBJ)
# Clean (make clean)
clean:
@printf '$(GREY) Removing $(END)$(RED)Objects$(END)\n'
@printf '$(GREY) Removing $(END)$(RED)Objects Folder$(END)\n'
@$(RM) $(OBJDIRNAME)
# Clean (make fclean)
fclean: clean
@printf '$(GREY) Removing $(END)$(RED)Program$(END)\n'
@$(RM) $(NAME)
@echo ""
# Restart (make re)
re: header fclean all
# Dependences for all
$(NAME): $(OBJ)
@mkdir -p $(OBJDIRNAME)
@printf '$(GREY) Creating $(END)$(GREEN)$(OBJDIRNAME)$(END)\n'
@$(CXX) $(CXXFLAGS) -o $(NAME) $(OBJ)
# Creating the objects
$(OBJDIRNAME)/%.o: %.cpp
@mkdir -p $(dir $@)
@printf '$(GREY) Compiling $(END)$(GREEN)$<$(END)\n'
@$(CXX) $(CXXFLAGS) -o $@ -c $<
# Header
header:
@clear
@printf '\n\n'
@printf '$(GOLD) ******* ****** ******* $(END)\n'
@printf '$(GOLD) ****** *** ******* $(END)\n'
@printf '$(GOLD) ******* * ******* $(END)\n'
@printf '$(GOLD) ****** ******* $(END)\n'
@printf '$(GOLD) ******* ******* $(END)\n'
@printf '$(GOLD) ******************* ******* * $(END)\n'
@printf '$(GOLD) ******************* ******* *** $(END)\n'
@printf '$(GOLD) ****** ******* ****** $(END)\n'
@printf '$(GOLD) ****** $(END)\n'
@printf '$(GOLD) ****** $(END)\n'
@printf '$(GREY) Made by rparodi$(END)\n\n'
# Footer
footer:
@printf "\n"
@printf "$(GOLD) ,_ _,$(END)\n"
@printf "$(GOLD) | \\___//|$(END)\n"
@printf "$(GOLD) |=6 6=|$(END)\n"
@printf "$(GOLD) \\=._Y_.=/$(END)\n"
@printf "$(GOLD) ) \` ( ,$(END)\n"
@printf "$(GOLD) / \\ (('$(END)\n"
@printf "$(GOLD) | | ))$(END)\n"
@printf "$(GOLD) /| | | |\\_//$(END)\n"
@printf "$(GOLD) \\| |._.| |/-\`$(END)\n"
@printf "$(GOLD) '\"' '\"'$(END)\n"
@printf ' $(GREY)The compilation is$(END) $(GOLD)finish$(END)\n $(GREY)Have a good $(END)$(GOLD)correction !$(END)\n'
# Phony
.PHONY: all bonus clean fclean re
-include ${OBJ:.o=.d}

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cpp01/ex01/Zombie.cpp Normal file
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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* Zombie.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/04 16:10:21 by rparodi #+# #+# */
/* Updated: 2024/11/04 20:22:57 by rparodi ### ########.fr */
/* */
/* ************************************************************************** */
#include "Zombie.hpp"
Zombie::Zombie()
{
//Can't use the default keyword :c
}
Zombie::~Zombie()
{
std::cout << "Zombie's hunter: killed " << _name << std::endl;
}
void Zombie::setName( std::string name )
{
_name = name;
}
void Zombie::announce()
{
std::cout << _name << ": BraiiiiiiinnnzzzZ..." << std::endl;
}

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cpp01/ex01/Zombie.hpp Normal file
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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* Zombie.hpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/04 16:03:03 by rparodi #+# #+# */
/* Updated: 2024/11/04 20:38:39 by rparodi ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef ZOMBIE_HPP
# define ZOMBIE_HPP
#include <cstdlib>
#include <string>
#include <iostream>
class Zombie
{
public:
Zombie();
~Zombie();
void announce(void);
void setName( std::string name );
private:
std::string _name;
};
Zombie* zombieHorde( int N, std::string name );
#endif

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cpp01/ex01/main.cpp Normal file
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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* main.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/04 15:48:46 by rparodi #+# #+# */
/* Updated: 2024/11/04 20:38:40 by rparodi ### ########.fr */
/* */
/* ************************************************************************** */
#include "Zombie.hpp"
int main(int argc, char *argv[])
{
if (argc != 3)
{
std::cerr << "Error:\nYou have to use a numeric argument !\nRemember the syntax:\n\t" << argv[0] << " <name> <size>" << std::endl;
return 1;
}
std::string str(argv[2]);
if (str.length() > 10)
{
std::cerr << "Error:\nYou can only have an integer in parameters" << std::endl;
return 2;
}
int size = std::atoll(argv[2]);
std::string name = std::string(argv[1]);
if (size <= 0)
{
std::cerr << "Error:\nThe number have to be positive" << std::endl;
return 3;
}
Zombie *horde = zombieHorde(size, name);
if (!horde)
return 4;
for (int i = 0; i < size; i++)
horde[i].announce();
delete [] horde;
}

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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* zombieHorde.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/04 19:50:26 by rparodi #+# #+# */
/* Updated: 2024/11/04 20:28:10 by rparodi ### ########.fr */
/* */
/* ************************************************************************** */
#include "Zombie.hpp"
Zombie* zombieHorde( int N, std::string name )
{
Zombie *horde = new Zombie[N];
if (!horde)
return (NULL);
for (int i = 0; i < N; i++)
horde[i].setName(name);
return (horde);
}