mastring the simple heritage
This commit is contained in:
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13 changed files with 376 additions and 4 deletions
0
cpp03/ex01/FragTrap.cpp
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cpp03/ex01/FragTrap.cpp
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cpp03/ex01/FragTrap.hpp
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cpp03/ex01/FragTrap.hpp
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@ -6,7 +6,7 @@
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/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/01/24 17:41:01 by rparodi #+# #+# */
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/* Updated: 2025/01/24 18:31:52 by rparodi ### ########.fr */
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/* Updated: 2025/01/24 20:31:45 by rparodi ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -17,5 +17,11 @@ ScavTrap::ScavTrap (std::string name) {
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_hit_point = 100;
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_energy_point = 50;
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_attack_damage = 20;
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_gateKeeperMode = false;
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std::cout << "\n[Init] ScavTrap:\n\t" << "Name: " << _name << std::endl;
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}
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void ScavTrap::guardGate() {
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_gateKeeperMode = !_gateKeeperMode;
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std::cout << "\n[Mode] ScavTrap:\n\t" << "Name: " << _name << " the mode gate keeper is now: " << (_gateKeeperMode ? "enable" : "disable") << std::endl;
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}
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@ -6,7 +6,7 @@
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/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/01/20 23:13:16 by rparodi #+# #+# */
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/* Updated: 2025/01/24 18:23:14 by rparodi ### ########.fr */
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/* Updated: 2025/01/24 18:46:42 by rparodi ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -19,10 +19,11 @@
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class ScavTrap : public ClapTrap {
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public:
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ScavTrap(std::string name);
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void guardGate();
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protected:
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private:
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bool _gateKeeperMode;
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};
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@ -6,7 +6,7 @@
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/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/01/10 15:50:07 by rparodi #+# #+# */
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/* Updated: 2025/01/24 17:37:56 by rparodi ### ########.fr */
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/* Updated: 2025/01/24 18:51:51 by rparodi ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -20,6 +20,9 @@ int main(void) {
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test.attack("Moulinette");
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test.takeDamage(42);
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test.beRepaired(42);
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test.guardGate();
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test.guardGate();
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test.guardGate();
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std::cout << "\n\n[Broadcast]\n\tIn the Blue corner the actual cat of the 42 school !" << std::endl;
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ClapTrap test2("Moulinette");
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test2.beRepaired(32);
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55
cpp03/ex02/ClapTrap.cpp
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cpp03/ex02/ClapTrap.cpp
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@ -0,0 +1,55 @@
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* ClapTrap.cpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/01/10 13:59:49 by rparodi #+# #+# */
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/* Updated: 2025/01/24 18:32:35 by rparodi ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "ClapTrap.hpp"
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#include <string>
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#include <iostream>
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ClapTrap::ClapTrap() {
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}
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ClapTrap::ClapTrap(std::string name) {
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_name = name;
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_hit_point = 10;
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_energy_point = 10;
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_attack_damage = 0;
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std::cout << "\n[Init] ClapTrap:\n\t" << "Name: " << _name << std::endl;
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}
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ClapTrap::~ClapTrap() {
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std::cout << "\n[Delete] ClapTrap:\n\t" << "Name: " << _name << std::endl;
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}
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void ClapTrap::attack(const std::string& target) {
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if (_energy_point <= 0 || _hit_point <= 0) {
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std::cerr << "\n[Attack] ClapTrap:\n\t" << "Not enough energy to attack" << std::endl;
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return ;
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}
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_energy_point--;
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std::cout << "\n[Attack] ClapTrap:\n\t" << _name << " attacks " << target << ", causing " << _attack_damage << " points of damage!" << std::endl;
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}
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void ClapTrap::takeDamage(unsigned int amount) {
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_hit_point -= amount;
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std::cout << "\n[Hurt] ClapTrap:\n\t" << _name << " take " << amount << " now hit_point are " << _hit_point << std::endl;
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}
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void ClapTrap::beRepaired(unsigned int amount) {
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if (_energy_point <= 0 || _hit_point <= 0) {
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std::cerr << "\n[Repair] ClapTrap:\n\t" << "Not enough energy to repair" << std::endl;
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return ;
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}
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_energy_point--;
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_hit_point += amount;
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std::cout << "\n[Repair] ClapTrap:\n\t" << _name << " repair, for an amount " << amount << " now hit_point are " << _hit_point << std::endl;
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}
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35
cpp03/ex02/ClapTrap.hpp
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35
cpp03/ex02/ClapTrap.hpp
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* ClapTrap.hpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/01/10 14:54:21 by rparodi #+# #+# */
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/* Updated: 2025/01/24 18:32:41 by rparodi ### ########.fr */
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/* */
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/* ************************************************************************** */
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#ifndef CLAPTRAP_HPP
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#define CLAPTRAP_HPP
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#include <string>
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class ClapTrap {
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public:
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ClapTrap();
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ClapTrap(std::string name);
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~ClapTrap();
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void attack(const std::string& target);
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void takeDamage(unsigned int amount);
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void beRepaired(unsigned int amount);
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protected:
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std::string _name;
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int _hit_point;
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int _energy_point;
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int _attack_damage;
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private:
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};
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#endif
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25
cpp03/ex02/FragTrap.cpp
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cpp03/ex02/FragTrap.cpp
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* FragTrap.cpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/01/24 17:41:01 by rparodi #+# #+# */
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/* Updated: 2025/01/24 21:01:58 by rparodi ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "FragTrap.hpp"
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FragTrap::FragTrap (std::string name) {
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_name = name;
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_hit_point = 100;
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_energy_point = 100;
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_attack_damage = 30;
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std::cout << "\n[Init] FragTrap:\n\t" << "Name: " << _name << std::endl;
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}
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void FragTrap::highFivesGuys() {
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std::cout << "\n[Clap] FragTrap:\n\t" << "Name:" << _name << "Hey bro can i get an high five ? Thanks u brother !" << _name << "Hey bro can i get an high five ? Thanks u brother !" << std::endl;
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}
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29
cpp03/ex02/FragTrap.hpp
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cpp03/ex02/FragTrap.hpp
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* FragTrap.hpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/01/20 23:13:16 by rparodi #+# #+# */
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/* Updated: 2025/01/24 20:54:17 by rparodi ### ########.fr */
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/* */
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/* ************************************************************************** */
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#ifndef FRAGTRAP_HPP
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#define FRAGTRAP_HPP
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#include <iostream>
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#include "ClapTrap.hpp"
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class FragTrap: public ClapTrap {
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public:
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FragTrap(std::string name);
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void highFivesGuys(void);
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protected:
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private:
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};
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#endif
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124
cpp03/ex02/Makefile
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cpp03/ex02/Makefile
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# **************************************************************************** #
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# ::: :::::::: #
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# Makefile :+: :+: :+: #
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# +:+ +:+ +:+ #
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# By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ #
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# +#+#+#+#+#+ +#+ #
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# Created: 2023/11/12 11:05:05 by rparodi #+# #+# #
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# Updated: 2024/12/21 19:50:58 by rparodi ### ########.fr #
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# #
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# **************************************************************************** #
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# Variables
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# Name
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NAME = open
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# Commands
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CXX = c++
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RM = rm -rf
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# Flags
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# Mandatory flags for 42 CXXFLAGS = -Werror -Wextra -Wall -std=c++98 -I./includes/
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# Flags to debug and have the dependences (can be removed for correction)
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CXXFLAGS += -MMD -g3
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# Flag to debug (TO REMOVE)
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# CXXFLAGS += -D DEBUG=1
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# Sources
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SRC = ClapTrap.cpp \
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FragTrap.cpp \
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ScavTrap.cpp \
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main.cpp
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# Objects
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OBJDIRNAME = ./build
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OBJ = $(addprefix $(OBJDIRNAME)/,$(SRC:.cpp=.o))
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# Colors
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GREEN = \033[32m
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GREY = \033[0;90m
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RED = \033[0;31m
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GOLD = \033[38;5;220m
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END = \033[0m
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# Rules
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# All (make all)
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all: header $(NAME) footer
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# Bonus (make bonus)
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bonus: header $(OBJ) footer
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@mkdir -p $(OBJDIRNAME)
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@printf '$(GREY) Creating $(END)$(GREEN)$(OBJDIRNAME)$(END)\n'
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@$(CXX) $(CXXFLAGS) -o $(NAME) $(OBJ)
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# Clean (make clean)
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clean:
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@printf '$(GREY) Removing $(END)$(RED)Objects$(END)\n'
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@printf '$(GREY) Removing $(END)$(RED)Objects Folder$(END)\n'
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@$(RM) $(OBJDIRNAME)
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# Clean (make fclean)
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fclean: clean
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@printf '$(GREY) Removing $(END)$(RED)Program$(END)\n'
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@$(RM) $(NAME)
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@echo ""
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# Restart (make re)
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re: header fclean all
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# Dependences for all
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$(NAME): $(OBJ)
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@mkdir -p $(OBJDIRNAME)
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@printf '$(GREY) Creating $(END)$(GREEN)$(OBJDIRNAME)$(END)\n'
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@$(CXX) $(CXXFLAGS) -o $(NAME) $(OBJ)
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# Creating the objects
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$(OBJDIRNAME)/%.o: %.cpp
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@mkdir -p $(dir $@)
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@printf '$(GREY) Compiling $(END)$(GREEN)$<$(END)\n'
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@$(CXX) $(CXXFLAGS) -o $@ -c $<
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# Header
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header:
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@clear
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@printf '\n\n'
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@printf '$(GOLD) ******* ****** ******* $(END)\n'
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@printf '$(GOLD) ****** *** ******* $(END)\n'
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@printf '$(GOLD) ******* * ******* $(END)\n'
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@printf '$(GOLD) ****** ******* $(END)\n'
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@printf '$(GOLD) ******* ******* $(END)\n'
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@printf '$(GOLD) ******************* ******* * $(END)\n'
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@printf '$(GOLD) ******************* ******* *** $(END)\n'
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@printf '$(GOLD) ****** ******* ****** $(END)\n'
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@printf '$(GOLD) ****** $(END)\n'
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@printf '$(GOLD) ****** $(END)\n'
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@printf '$(GREY) Made by rparodi$(END)\n\n'
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# Footer
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footer:
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@printf "\n"
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@printf "$(GOLD) ,_ _,$(END)\n"
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@printf "$(GOLD) | \\___//|$(END)\n"
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@printf "$(GOLD) |=6 6=|$(END)\n"
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@printf "$(GOLD) \\=._Y_.=/$(END)\n"
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@printf "$(GOLD) ) \` ( ,$(END)\n"
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@printf "$(GOLD) / \\ (('$(END)\n"
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@printf "$(GOLD) | | ))$(END)\n"
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@printf "$(GOLD) /| | | |\\_//$(END)\n"
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@printf "$(GOLD) \\| |._.| |/-\`$(END)\n"
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@printf "$(GOLD) '\"' '\"'$(END)\n"
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@printf ' $(GREY)The compilation is$(END) $(GOLD)finish$(END)\n $(GREY)Have a good $(END)$(GOLD)correction !$(END)\n'
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clangd:
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@echo \
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"CompileFlags:\n" \
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" Add:\n" \
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" - \"-std=c++98 -Wall -Wextra -Werror\"\n" \
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" - \"-I"$(shell pwd)"/includes\"\n" \
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" - \"-xc++\"\n" \
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> .clangd
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# Phony
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.PHONY: all bonus clean fclean re clangd
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-include ${OBJ:.o=.d}
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27
cpp03/ex02/ScavTrap.cpp
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27
cpp03/ex02/ScavTrap.cpp
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@ -0,0 +1,27 @@
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* ScavTrap.cpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/01/24 17:41:01 by rparodi #+# #+# */
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/* Updated: 2025/01/24 19:24:05 by rparodi ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "ScavTrap.hpp"
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ScavTrap::ScavTrap (std::string name) {
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_name = name;
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_hit_point = 100;
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_energy_point = 50;
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_attack_damage = 20;
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_gateKeeperMode = false;
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std::cout << "\n[Init] ScavTrap:\n\t" << "Name: " << _name << std::endl;
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}
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void ScavTrap::guardGate() {
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_gateKeeperMode = !_gateKeeperMode;
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std::cout << "\n[Mode] ScavTrap:\n\t" << "Name: " << _name << " the mode gate keeper is now: " << (_gateKeeperMode ? "enable" : "disable") << std::endl;
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}
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30
cpp03/ex02/ScavTrap.hpp
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30
cpp03/ex02/ScavTrap.hpp
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* ScavTrap.hpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/01/20 23:13:16 by rparodi #+# #+# */
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/* Updated: 2025/01/24 20:57:35 by rparodi ### ########.fr */
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/* */
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/* ************************************************************************** */
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#ifndef SCAVTRAP_HPP
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#define SCAVTRAP_HPP
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#include <iostream>
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#include "ClapTrap.hpp"
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class ScavTrap : public ClapTrap {
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public:
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ScavTrap(std::string name);
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void guardGate();
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protected:
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private:
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bool _gateKeeperMode;
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};
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#endif
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37
cpp03/ex02/main.cpp
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37
cpp03/ex02/main.cpp
Normal file
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@ -0,0 +1,37 @@
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* main.cpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
|
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/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2025/01/10 15:50:07 by rparodi #+# #+# */
|
||||
/* Updated: 2025/01/24 21:02:23 by rparodi ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "ClapTrap.hpp"
|
||||
#include "ScavTrap.hpp"
|
||||
#include "FragTrap.hpp"
|
||||
#include <iostream>
|
||||
|
||||
int main(void) {
|
||||
std::cout << "[Broadcast]\n\tIn the Blue corner the actual cat of the 42 school !" << std::endl;
|
||||
ClapTrap test("Moulinette");
|
||||
test.beRepaired(32);
|
||||
std::cout << "\n\n[Broadcast]\n\tIn the Red corner the first cat of the 42 school !" << std::endl;
|
||||
ScavTrap test2("Norminet");
|
||||
test2.attack("Moulinette");
|
||||
test2.takeDamage(42);
|
||||
test2.beRepaired(42);
|
||||
test2.guardGate();
|
||||
test2.guardGate();
|
||||
test2.guardGate();
|
||||
std::cout << "\n\n[Broadcast]\n\t And for the referee of this legendary fight the others cats of Made !" << std::endl;
|
||||
FragTrap test3("Norminet");
|
||||
test3.attack("Moulinette");
|
||||
test3.takeDamage(42);
|
||||
test3.beRepaired(42);
|
||||
test3.highFivesGuys();
|
||||
return (0);
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue