/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* Zombie.hpp :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: rparodi +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2024/11/04 16:03:03 by rparodi #+# #+# */ /* Updated: 2024/11/05 12:55:24 by rparodi ### ########.fr */ /* */ /* ************************************************************************** */ #ifndef ZOMBIE_HPP # define ZOMBIE_HPP #include #include #include class Zombie { public: Zombie(); ~Zombie(); void announce(void); void setName( std::string name ); private: std::string _name; }; Zombie* zombieHorde( int N, std::string name ); #define CLR_RESET "\033[0m" #define CLR_BLACK "\033[0;30m" #define CLR_RED "\033[0;31m" #define CLR_GREEN "\033[0;32m" #define CLR_YELLOW "\033[0;33m" #define CLR_BLUE "\033[0;34m" #define CLR_MAGENTA "\033[0;35m" #define CLR_CYAN "\033[0;36m" #define CLR_WHITE "\033[0;37m" #define CLR_GOLD "\033[38;5;220m" #define CLR_GREY "\033[38;5;240m" #define CLR_LIGHT_BLACK "\033[0;90m" #define CLR_LIGHT_RED "\033[0;91m" #define CLR_LIGHT_GREEN "\033[0;92m" #define CLR_LIGHT_YELLOW "\033[0;93m" #define CLR_LIGHT_BLUE "\033[0;94m" #define CLR_LIGHT_MAGENTA "\033[0;95m" #define CLR_LIGHT_CYAN "\033[0;96m" #define CLR_LIGHT_WHITE "\033[0;97m" #define CLR_BOLD_BLACK "\033[1;30m" #define CLR_BOLD_RED "\033[1;31m" #define CLR_BOLD_GREEN "\033[1;32m" #define CLR_BOLD_YELLOW "\033[1;33m" #define CLR_BOLD_BLUE "\033[1;34m" #define CLR_BOLD_MAGENTA "\033[1;35m" #define CLR_BOLD_CYAN "\033[1;36m" #define CLR_BOLD_WHITE "\033[1;37m" #endif