piscine_cpp/cpp03/ex02/FragTrap.cpp
2025-02-10 11:13:57 +01:00

54 lines
2 KiB
C++

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* FragTrap.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/01/24 17:41:01 by rparodi #+# #+# */
/* Updated: 2025/02/10 11:13:33 by rparodi ### ########.fr */
/* */
/* ************************************************************************** */
#include "FragTrap.hpp"
FragTrap::FragTrap() {
_name = "";
_hit_point = 0;
_energy_point = 0;
_attack_damage = 0;
std::cout << "\n[Init] FragTrap (no_name)" << std::endl;
}
FragTrap::FragTrap (std::string name) {
_name = name;
_hit_point = 100;
_energy_point = 100;
_attack_damage = 30;
std::cout << "\n[Init] FragTrap:\n\t" << "Name: " << _name << std::endl;
}
FragTrap::FragTrap(FragTrap const &copy) {
_name = copy._name;
_hit_point = copy._hit_point;
_energy_point = copy._energy_point;
_attack_damage = copy._attack_damage;
std::cout << "\n[Init] FragTrap (copy):\n\t" << "Name: " << _name << std::endl;
}
FragTrap& FragTrap::operator=(FragTrap &assign) {
_name = assign._name;
_hit_point = assign._hit_point;
_energy_point = assign._energy_point;
_attack_damage = assign._attack_damage;
std::cout << "\n[Init] FragTrap (assign):\n\t" << "Name: " << _name << std::endl;
return (assign);
}
FragTrap::~FragTrap() {
}
void FragTrap::highFivesGuys() {
std::cout << "\n[Clap] FragTrap:\n\t" << "Name:" << _name << " Hey bro can i get an high five ? Thanks u brother !" << _name << "Hey bro can i get an high five ? Thanks u brother !" << std::endl;
}