piscine_cpp/cpp03/ex02/ScavTrap.cpp

59 lines
2.1 KiB
C++

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* ScavTrap.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/01/24 17:41:01 by rparodi #+# #+# */
/* Updated: 2025/02/10 12:10:42 by rparodi ### ########.fr */
/* */
/* ************************************************************************** */
#include "ScavTrap.hpp"
ScavTrap::ScavTrap() {
_name = "";
_hit_point = 0;
_energy_point = 0;
_attack_damage = 0;
_gateKeeperMode = false;
std::cout << "\n[Init] ScavTrap (no_name)" << std::endl;
}
ScavTrap::ScavTrap(ScavTrap const &copy) {
_name = copy._name;
_hit_point = copy._hit_point;
_energy_point = copy._energy_point;
_attack_damage = copy._attack_damage;
_gateKeeperMode = copy._gateKeeperMode;
std::cout << "\n[Init] ScavTrap (copy):\n\t" << "Name: " << _name << std::endl;
}
ScavTrap::ScavTrap (std::string name) {
_name = name;
_hit_point = 100;
_energy_point = 50;
_attack_damage = 20;
_gateKeeperMode = false;
std::cout << "\n[Init] ScavTrap:\n\t" << "Name: " << _name << std::endl;
}
ScavTrap& ScavTrap::operator=(ScavTrap &assign) {
_name = assign._name;
_hit_point = assign._hit_point;
_energy_point = assign._energy_point;
_attack_damage = assign._attack_damage;
_gateKeeperMode = assign._gateKeeperMode;
std::cout << "\n[Init] ScavTrap (assign):\n\t" << "Name: " << _name << std::endl;
return *this;
}
ScavTrap::~ScavTrap() {
}
void ScavTrap::guardGate() {
_gateKeeperMode = !_gateKeeperMode;
std::cout << "\n[Mode] ScavTrap:\n\t" << "Name: " << _name << " the mode gate keeper is now: " << (_gateKeeperMode ? "enable" : "disable") << std::endl;
}