tty/src/commands/administration/welcome.ts

273 lines
8.8 KiB
TypeScript

import {
SlashCommandBuilder,
CommandInteraction,
ActionRowBuilder,
ChannelSelectMenuBuilder,
ChannelType,
ModalBuilder,
TextInputBuilder,
MessageFlags,
ButtonStyle,
ButtonBuilder,
ChannelSelectMenuInteraction,
GuildBasedChannel,
TextInputStyle,
MessageComponentInteraction,
CacheType,
} from 'discord.js';
import { channelMention, EmbedBuilder } from '@discordjs/builders';
import { Guild as GuildPrisma } from '@prisma/client';
import { prisma } from '@lib/prisma';
import emoji from '../../../assets/emoji.json' assert { type: 'json' };
export default {
data: new SlashCommandBuilder()
.setName('welcome')
.setDescription('Configuration of the welcome system')
.addStringOption((option) =>
option
.setName('action')
.setDescription('What is the action you to perform')
.setRequired(true)
.addChoices(
{
name: 'Show',
value: 'welcome_show',
},
{
name: 'Join',
value: 'welcome_join',
},
{
name: 'Leave',
value: 'welcome_leave',
},
),
),
async execute(interaction: CommandInteraction) {
if (!(interaction.guild)) {
await interaction.reply({
content: `${emoji.answer.error} | This command can only be used in a guild`,
flags: MessageFlags.Ephemeral,
});
return;
}
const guildData: GuildPrisma = await prisma.guild.findUnique({
where: {
id: interaction.guild.id,
},
});
const choice: string = interaction.options.getString('action', true);
switch (choice) {
case 'welcome_show': {
const status: EmbedBuilder = new EmbedBuilder()
.setTitle(`Welcome status for ${interaction.guild.name}`)
.setColor(guildData.color)
.setFooter({
text: guildData.footer,
})
.setDescription(`
${guildData.joinEnabled ? `${emoji.config.enable}` : `${emoji.config.disable}`} **Join message:**
${guildData.joinEnabled ? `> in ${channelMention(guildData.joinChannel)} with the message \`${guildData.joinMessage}\`\n` : ''}
${guildData.leaveEnabled ? `${emoji.config.enable}` : `${emoji.config.disable}`} **Leave message:**
${guildData.leaveEnabled ? `> in ${channelMention(guildData.joinChannel)} with the message \`${guildData.leaveMessage}\`` : ''}
`);
await interaction.reply({
embeds: [status],
flags: MessageFlags.Ephemeral,
});
break;
}
case 'welcome_join': {
const joinSelectMenu: ChannelSelectMenuBuilder = new ChannelSelectMenuBuilder()
.setCustomId('join_select_channel')
.setPlaceholder('Choose a channel to send the join notification')
.addChannelTypes(ChannelType.GuildText);
const joinDisable = new ButtonBuilder()
.setCustomId('join_no_channel')
.setLabel('Disabled')
.setStyle(ButtonStyle.Danger);
await interaction.reply({
content: 'Select the channel where the join message will be send:',
components: [
new ActionRowBuilder<ChannelSelectMenuBuilder>().addComponents(joinSelectMenu),
new ActionRowBuilder<ButtonBuilder>().addComponents(joinDisable),
],
flags: MessageFlags.Ephemeral,
});
const joinReply: ChannelSelectMenuInteraction = await interaction.channel?.awaitMessageComponent({
filter: i => i.user.id === interaction.user.id && (i.customId === 'join_select_channel' || i.customId === 'join_no_channel'),
time: 60_000,
});
if (joinReply.customId == 'join_no_channel') {
await prisma.guild.update({
where: {
id: interaction.guild.id,
},
data: {
joinEnabled: false,
},
});
await interaction.editReply({
content: `${emoji.answer.yes} | The joining message is now **disabled**`,
components: [],
});
}
else {
const joinChannel: string = joinReply!.values[0];
const modal: ModalBuilder = new ModalBuilder()
.setCustomId('join_modal')
.setTitle('Join Form');
const joinInput: TextInputBuilder = new TextInputBuilder()
.setCustomId('join_msg')
.setRequired(true)
.setLabel('The new message for joinning user')
.setStyle(TextInputStyle.Short);
const placeholdersDisplay = new TextInputBuilder()
.setCustomId('placeholder')
.setRequired(false)
.setStyle(TextInputStyle.Paragraph)
.setLabel('The placeholders allowed for this message')
.setValue(
'{user.mention} → mentions the user\n' +
'{user.name} → username\n' +
'{user.tag} → username#0000\n' +
'{guild.name} → server name\n',
);
modal.addComponents(
new ActionRowBuilder<TextInputBuilder>().addComponents(joinInput),
new ActionRowBuilder<TextInputBuilder>().addComponents(placeholdersDisplay),
);
await joinReply!.showModal(modal);
const modalSubmit = await joinReply!.awaitModalSubmit({
filter: i => i.user.id === interaction.user.id && i.customId === 'join_modal',
time: 120_000,
});
const newJoinMsg: string = modalSubmit.fields.getTextInputValue('join_msg');
const finalChannel: GuildBasedChannel | null = interaction.guild.channels.cache.get(joinChannel!);
if (!finalChannel || !finalChannel.isTextBased()) {
return modalSubmit.reply({
content: `${emoji.answer.error} | The channel collected is invalid`,
flags: MessageFlags.Ephemeral,
});
}
await prisma.guild.update({
where: {
id: interaction.guild.id,
},
data: {
joinEnabled: true,
joinMessage: newJoinMsg,
joinChannel: finalChannel.id,
},
});
await modalSubmit.reply({
content: `${emoji.answer.yes} | The joining message is now **enabled**`,
flags: MessageFlags.Ephemeral,
});
}
break;
}
case 'welcome_leave': {
const leaveSelectMenu: ChannelSelectMenuBuilder = new ChannelSelectMenuBuilder()
.setCustomId('leave_select_channel')
.setPlaceholder('Choose a channel to send the leave notification')
.addChannelTypes(ChannelType.GuildText);
const leaveDisable = new ButtonBuilder()
.setCustomId('leave_no_channel')
.setLabel('Disabled')
.setStyle(ButtonStyle.Danger);
await interaction.reply({
content: 'Select the channel where the leave message will be send:',
components: [
new ActionRowBuilder<ChannelSelectMenuBuilder>().addComponents(leaveSelectMenu),
new ActionRowBuilder<ButtonBuilder>().addComponents(leaveDisable),
],
flags: MessageFlags.Ephemeral,
});
const leaveReply: ChannelSelectMenuInteraction = await interaction.channel?.awaitMessageComponent({
filter: i => i.user.id === interaction.user.id && (i.customId === 'leave_select_channel' || i.customId === 'leave_no_channel'),
time: 60_000,
});
if (leaveReply.customId == 'leave_no_channel') {
await prisma.guild.update({
where: {
id: interaction.guild.id,
},
data: {
leaveEnabled: false,
},
});
await interaction.editReply({
content: `${emoji.answer.yes} | The leaving message is now **disabled**`,
components: [],
});
}
else {
const leaveChannel: string = leaveReply!.values[0];
const modal: ModalBuilder = new ModalBuilder()
.setCustomId('leave_modal')
.setTitle('leave Form');
const leaveInput: TextInputBuilder = new TextInputBuilder()
.setCustomId('leave_msg')
.setRequired(true)
.setLabel('The new message for leavening user')
.setStyle(TextInputStyle.Short);
const placeholdersDisplay = new TextInputBuilder()
.setCustomId('placeholder')
.setRequired(false)
.setStyle(TextInputStyle.Paragraph)
.setLabel('The placeholders allowed for this message')
.setValue(
'{user.mention} → mentions the user\n' +
'{user.name} → username\n' +
'{user.tag} → username#0000\n' +
'{guild.name} → server name\n',
);
modal.addComponents(
new ActionRowBuilder<TextInputBuilder>().addComponents(leaveInput),
new ActionRowBuilder<TextInputBuilder>().addComponents(placeholdersDisplay),
);
await leaveReply!.showModal(modal);
const modalSubmit = await leaveReply!.awaitModalSubmit({
filter: i => i.user.id === interaction.user.id && i.customId === 'leave_modal',
time: 120_000,
});
const newleaveMsg: string = modalSubmit.fields.getTextInputValue('leave_msg');
const finalChannel: GuildBasedChannel | null = interaction.guild.channels.cache.get(leaveChannel!);
if (!finalChannel || !finalChannel.isTextBased()) {
return modalSubmit.reply({
content: `${emoji.answer.error} | The channel collected is invalid`,
flags: MessageFlags.Ephemeral,
});
}
await prisma.guild.update({
where: {
id: interaction.guild.id,
},
data: {
leaveEnabled: true,
leaveMessage: newleaveMsg,
leaveChannel: finalChannel.id,
},
});
await modalSubmit.reply({
content: `${emoji.answer.yes} | The leaving message is now **enabled**`,
flags: MessageFlags.Ephemeral,
});
}
break;
}
}
},
};