merge bgoulard branch on master
This commit is contained in:
commit
2568aa69a6
14 changed files with 464 additions and 78 deletions
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@ -6,7 +6,7 @@
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/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/10/30 16:30:03 by rparodi #+# #+# */
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/* Updated: 2024/11/18 14:31:35 by rparodi ### ########.fr */
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/* Updated: 2024/11/28 13:55:42 by bgoulard ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -18,6 +18,7 @@
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#include <fcntl.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/types.h>
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void blank(t_info *info);
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@ -25,8 +26,10 @@ void blank(t_info *info);
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// possible moment :)
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void dump_info(t_info *info)
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{
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const char *bool_str[2] = { "True", "False"};
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const char *bool_str[2] = {"True", "False"};
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size_t i;
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i = 0;
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printf("t_info:\n");
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printf("\tcli_ctx:\n");
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printf("\t\tfile: %s\n", info->cli_ctx.file);
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@ -37,9 +40,13 @@ void dump_info(t_info *info)
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printf("\t\tpath:%s\n", info->map.path);
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printf("\t\tfd:%d\n", info->map.fd);
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printf("\t\tsize:\t(x:%d, y:%d)\n", info->map.size.x, info->map.size.y);
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printf("\t\tplayer_pos:\t(x:%lf, y:%lf)\n", info->map.player_pos.x, info->map.player_pos.y);
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for (size_t i = 0; info->map.fraw[i]; i++)
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printf("\t\tplayer_pos:\t(x:%lf, y:%lf)\n", info->map.player_pos.x, \
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info->map.player_pos.y);
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while (info->map.fraw[i])
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{
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printf("\t\tmap.fraw[%zu]: %s\n", i, info->map.fraw[i]);
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i++;
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}
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}
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void check_err(t_info *info)
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@ -52,32 +59,35 @@ void check_err(t_info *info)
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return (info->last_error = ERROR_EXTENSION_FILE, (void)0);
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info->map.fd = open(info->cli_ctx.file, O_RDONLY);
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if (info->map.fd == -1)
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return (info->last_error = ERROR_OPEN_FILE, (void)0);
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return (info->errno_state = errno,
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info->last_error = ERROR_OPEN_FILE, (void)0);
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}
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void run_cub3d(t_info *info)
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{
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blank(info);
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if (init_mlx_env(info) != NO_ERROR)
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return ;
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parse_map(info);
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if (info->cli_ctx.debug)
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dump_info(info);
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if (info->last_error != NO_ERROR)
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return ;
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if (info->cli_ctx.no_graphics)
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printf("no graphics mode\n");
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// todo: here
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// - validity check
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init_mlx_env(info);
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printf("launching mlx\n");
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mlx_loop(info->mlx_ptr);
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// - game loop : already loops over the mlx_ptr
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// -> get events if key pressed move player + run math to re-draw screen
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// - mlx cleanup : already called in parent function deprecated to call here
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// -> previous 'segfault' were due to someone calling cleaup instead of
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// mlx_loop_end
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}
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/// @brief main function of the cub3d executable
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/// @param file_arg the file path to the .cub file
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/// @param info the info structure
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/// @return false (0) if no error, true (1) if an error
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int main_cub3d(char *file_arg, t_info *info)
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int main_cub3d(char *file_arg, t_info *info)
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{
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if (info->cli_ctx.help)
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return (cleanup_info(info), EXIT_SUCCESS);
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