v1.0 - normed texture system, multiple keypress, fixes on parsing, removed trailing maps

This commit is contained in:
B.Goulard 2024-12-16 14:56:22 +01:00
parent e581c72b02
commit 3f43074d05
35 changed files with 474 additions and 438 deletions

View file

@ -6,7 +6,7 @@
/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/12 08:31:06 by bgoulard #+# #+# */
/* Updated: 2024/12/01 17:51:13 by bgoulard ### ########.fr */
/* Updated: 2024/12/16 08:49:53 by bgoulard ### ########.fr */
/* */
/* ************************************************************************** */
@ -37,8 +37,8 @@ void parse_map(t_info *info)
opt = (t_optional){.val = info, .pres = OPT_SOME};
info->map.path = info->cli_ctx.file;
if (ft_optional_chain(&opt, function_list) == false)
return (c3_perror(info), (void)0);
info->player.plane = (t_dpoint){.x = 0, .y = 2 * atan(deg2rad(FOV / 2))};
info->player.dir = (t_dpoint){.x = -1, .y = 0};
if (ft_optional_chain(&opt, function_list) == false)
return (c3_perror(info), (void)0);
}