v1.0 - normed texture system, multiple keypress, fixes on parsing, removed trailing maps

This commit is contained in:
B.Goulard 2024-12-16 14:56:22 +01:00
parent e581c72b02
commit 3f43074d05
35 changed files with 474 additions and 438 deletions

25
raycast/get_texture.c Normal file
View file

@ -0,0 +1,25 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* get_texture.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/12/16 14:46:04 by bgoulard #+# #+# */
/* Updated: 2024/12/16 14:46:14 by bgoulard ### ########.fr */
/* */
/* ************************************************************************** */
#include "cub3d_struct.h"
t_texture *get_texture(int side, t_ipoint step, t_info *data)
{
if (side == 0 && step.x > 0)
return (&data->map.texture_[0]);
else if (side == 0 && step.x < 0)
return (&data->map.texture_[1]);
else if (side == 1 && step.y > 0)
return (&data->map.texture_[2]);
else
return (&data->map.texture_[3]);
}