v1.0 - normed texture system, multiple keypress, fixes on parsing, removed trailing maps

This commit is contained in:
B.Goulard 2024-12-16 14:56:22 +01:00
parent e581c72b02
commit 3f43074d05
35 changed files with 474 additions and 438 deletions

View file

@ -6,13 +6,13 @@
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/12 12:24:35 by rparodi #+# #+# */
/* Updated: 2024/12/01 18:39:11 by rparodi ### ########.fr */
/* Updated: 2024/12/16 14:08:46 by bgoulard ### ########.fr */
/* */
/* ************************************************************************** */
#include "cub3d.h"
#include "cub3d_struct.h"
#include "mlx_functions.h"
#include "raycast.h"
#include <stdlib.h>
@ -55,6 +55,8 @@ double rc_launch(t_info *info, double angle)
int shelves_launch(t_info *info)
{
render_frame(info);
displacement_hook(info);
if (info->redraw)
(render_frame(info), info->redraw = false);
return (EXIT_SUCCESS);
}