Fix: no longer launch window in case of parse error, catch error on multiple player in map
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7 changed files with 70 additions and 21 deletions
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@ -6,7 +6,7 @@
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/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/10/31 11:09:00 by rparodi #+# #+# */
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/* Updated: 2024/12/20 14:43:52 by bgoulard ### ########.fr */
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/* Updated: 2024/12/20 15:52:43 by bgoulard ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -41,6 +41,7 @@ const char **get_error_message(void)
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err_msg[ERROR_TEXTURE_MISSING] = "texture missing";
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err_msg[ERROR_PARSE_NO_BG_COLOR] = "no background color provided";
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err_msg[ERROR_PARSE_META_IN_MAP] = "meta data in map (should be above)";
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err_msg[ERROR_PARSE_MULTIPLE_PLAYER] = "multiple player in map";
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return (err_msg);
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}
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@ -6,7 +6,7 @@
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/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/10/30 16:30:03 by rparodi #+# #+# */
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/* Updated: 2024/12/17 17:17:12 by bgoulard ### ########.fr */
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/* Updated: 2024/12/20 15:54:59 by bgoulard ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -41,12 +41,12 @@ void run_cub3d(t_info *info)
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if (!info->mlx_ptr)
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return (sv_errno(info, ERROR_MLX), (void)0);
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parse_map(info);
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if (info->last_error != NO_ERROR)
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return ;
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if (init_mlx_env(info) != NO_ERROR)
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return (c3_perror(info));
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if (info->cli_ctx.debug)
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ft_putstr_fd("no debug mod on production run", STDERR_FILENO);
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if (info->last_error != NO_ERROR)
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return ;
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if (info->cli_ctx.no_graphics == true)
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return ;
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info->camera.screen_buff = mlx_new_image(info->mlx_ptr, info->screen_size.x,
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