feat: moved parsing to new 'bgoulard' branch, parsing on texteures added

now parses textures using the ol'optional chain functions.
This commit is contained in:
B.Goulard 2024-11-13 07:24:32 +01:00
parent 97f2e348c9
commit 7321db26d9
3 changed files with 174 additions and 8 deletions

77
includes/cub3d_parsing.h Normal file
View file

@ -0,0 +1,77 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* cub3d_parsing.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/11 14:41:07 by bgoulard #+# #+# */
/* Updated: 2024/11/11 17:43:12 by bgoulard ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef CUB3D_PARSING_H
# define CUB3D_PARSING_H
#include <stdbool.h>
# define C3D_PRS_PLS "SO"
# define C3D_PRS_PLW "WE"
# define C3D_PRS_PLN "NO"
# define C3D_PRS_PLE "EA"
# define C3D_PRS_WLL_TRAIL ' '
# define C3D_PRS_WLL '1'
# define C3D_PRS_EMP '0'
enum e_tile_m {
EMPTY,
DOOR_OPEN,
DOOR_ANIM,
DOOR_CLOSE,
WALL_TRAIL,
WALL,
PLAYER_N,
PLAYER_S,
PLAYER_E,
PLAYER_W
};
typedef struct s_map_truth {
enum e_tile_m tile;
char chr[2];
} t_map_truth;
typedef struct s_tile {
enum e_tile_m tile;
bool visited;
} t_tile;
extern const t_map_truth g_map_table[];
/*
= {
{EMPTY, C3D_PRS_EMP},
{WALL_TRAIL, C3D_PRS_WLL_TRAIL},
{WALL, C3D_PRS_WLL},
{PLAYER_N, C3D_PRS_PLN},
{PLAYER_S, C3D_PRS_PLS},
{PLAYER_E, C3D_PRS_PLE},
{PLAYER_W, C3D_PRS_PLW},
};
*/
enum e_identifiers {
UNKNOWN = 0,
TEXTURE_N,
TEXTURE_S,
TEXTURE_E,
TEXTURE_W,
FLOOR,
CEILING,
};
typedef struct s_identifiers {
enum e_identifiers id;
char *path;
} t_identifiers;
#endif /* CUB3D_PARSING_H */

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@ -6,7 +6,7 @@
/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */ /* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/08 23:55:29 by bgoulard #+# #+# */ /* Created: 2024/11/08 23:55:29 by bgoulard #+# #+# */
/* Updated: 2024/11/12 11:05:49 by bgoulard ### ########.fr */ /* Updated: 2024/11/13 07:15:14 by bgoulard ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -36,6 +36,14 @@ typedef struct s_color
}; };
} t_color; } t_color;
typedef struct s_texture
{
t_img *img;
int width;
int height;
char *path;
} t_texture;
typedef struct s_point typedef struct s_point
{ {
int x; int x;
@ -64,7 +72,7 @@ typedef struct s_map
t_ipoint size; t_ipoint size;
t_tile *map; t_tile *map;
char **fraw; char **fraw;
t_img texture[4]; t_texture texture[4];
t_color bg_colors[2]; t_color bg_colors[2];
} t_map; } t_map;

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@ -6,7 +6,7 @@
/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */ /* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/12 08:31:06 by bgoulard #+# #+# */ /* Created: 2024/11/12 08:31:06 by bgoulard #+# #+# */
/* Updated: 2024/11/12 11:29:13 by bgoulard ### ########.fr */ /* Updated: 2024/11/13 07:20:15 by bgoulard ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -15,22 +15,100 @@
#include "ft_string.h" #include "ft_string.h"
#include "ft_optional.h" #include "ft_optional.h"
#include "ft_optional_types.h" #include "ft_optional_types.h"
#include "mlx_functions.h"
#include <stdio.h> #include <stdio.h>
#include <sys/types.h> #include <sys/types.h>
// steps: // steps:
// 1. load_map into a buffer // 1. load_file into a buffer
// 2. store the map while deleting trailing newlines // 2. store the map while deleting trailing newlines
void *load_map(void *data) void *load_file(void *data)
{ {
t_info *info = (t_info *)data; t_info *info = (t_info *)data;
char *file = NULL; char *file = NULL;
file = ft_fd_to_buff(info->map.fd); file = ft_fd_to_buff(info->map.fd);
if (file == NULL)
return (info->last_error = ERROR_READ_FILE, NULL);
info->map.fraw = ft_split(file, '\n'); info->map.fraw = ft_split(file, '\n');
if (info->map.fraw == NULL)
return (info->last_error = ERROR_MALLOC, NULL);
ft_free((void **)&file); ft_free((void **)&file);
return (info->last_error = ERROR_IMPLEM, NULL); info->last_error = NO_ERROR;
return (info);
}
bool is_identifier(const char *str, const char *id_str[4])
{
size_t i;
i = 0;
while (i < 4)
{
if (ft_strstart_with(str, id_str[i]))
return (true);
i++;
}
return (false);
}
bool load_texture(t_info *info, const char *str)
{
const char *id_str[4] = {"NO", "SO", "WE", "EA"};
size_t i;
t_texture texture;
i = 0;
while (i < 4)
{
if (ft_strstart_with(str, id_str[i]))
{
texture.path = ft_strtrim(str + ft_strlen(id_str[i]), " ");
if (texture.path == NULL)
return (info->last_error = ERROR_MALLOC, false);
texture.img = mlx_xpm_file_to_image(info->mlx_ptr, texture.path, \
&texture.width, &texture.height);
if (texture.img == NULL)
return (info->last_error = ERROR_MLX, false);
info->map.texture[i] = texture;
return (true);
}
i++;
}
return (false);
}
void *load_textures(void *data)
{
const char *id_str[4] = {"NO", "SO", "WE", "EA"};
t_info *info = (t_info *)data;
size_t i;
while (info->map.fraw[i])
{
if (is_identifier(info->map.fraw[i], id_str) && \
(load_texture(info, info->map.fraw[i]) == false))
return (NULL);
i++;
}
return (info);
}
void *load_bgs(void *data)
{
t_info *info = (t_info *)data;
info->last_error = ERROR_IMPLEM;
return (NULL);
}
void *load_tiles(void *data)
{
t_info *info = (t_info *)data;
info->last_error = ERROR_IMPLEM;
return (NULL);
} }
void *traverse_map(void *data) void *traverse_map(void *data)
@ -45,7 +123,10 @@ void parse_map(t_info *info)
{ {
t_optional opt = {OPT_NONE, NULL}; t_optional opt = {OPT_NONE, NULL};
const t_data_tr_i function_list[] = { const t_data_tr_i function_list[] = {
load_map, load_file,
load_textures,
load_bgs,
load_tiles,
traverse_map, traverse_map,
NULL, NULL,
}; };