feat: advancement on map parse
This commit is contained in:
parent
7321db26d9
commit
d586acba8f
11 changed files with 257 additions and 123 deletions
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@ -6,14 +6,15 @@
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/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/11/11 14:41:07 by bgoulard #+# #+# */
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/* Updated: 2024/11/11 17:43:12 by bgoulard ### ########.fr */
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/* Updated: 2024/11/18 11:32:00 by bgoulard ### ########.fr */
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/* */
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/* ************************************************************************** */
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#ifndef CUB3D_PARSING_H
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# define CUB3D_PARSING_H
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#include <stdbool.h>
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# include <stdbool.h>
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# define C3D_PRS_PLS "SO"
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# define C3D_PRS_PLW "WE"
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# define C3D_PRS_PLN "NO"
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@ -23,7 +24,8 @@
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# define C3D_PRS_WLL '1'
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# define C3D_PRS_EMP '0'
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enum e_tile_m {
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enum e_tile_m
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{
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EMPTY,
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DOOR_OPEN,
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DOOR_ANIM,
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@ -36,42 +38,16 @@ enum e_tile_m {
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PLAYER_W
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};
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typedef struct s_map_truth {
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typedef struct s_map_truth
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{
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enum e_tile_m tile;
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char chr[2];
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} t_map_truth;
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} t_map_truth;
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typedef struct s_tile {
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typedef struct s_tile
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{
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enum e_tile_m tile;
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bool visited;
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} t_tile;
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extern const t_map_truth g_map_table[];
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/*
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= {
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{EMPTY, C3D_PRS_EMP},
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{WALL_TRAIL, C3D_PRS_WLL_TRAIL},
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{WALL, C3D_PRS_WLL},
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{PLAYER_N, C3D_PRS_PLN},
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{PLAYER_S, C3D_PRS_PLS},
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{PLAYER_E, C3D_PRS_PLE},
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{PLAYER_W, C3D_PRS_PLW},
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};
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*/
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enum e_identifiers {
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UNKNOWN = 0,
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TEXTURE_N,
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TEXTURE_S,
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TEXTURE_E,
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TEXTURE_W,
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FLOOR,
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CEILING,
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};
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typedef struct s_identifiers {
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enum e_identifiers id;
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char *path;
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} t_identifiers;
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} t_tile;
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#endif /* CUB3D_PARSING_H */
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@ -6,7 +6,7 @@
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/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/11/08 23:55:29 by bgoulard #+# #+# */
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/* Updated: 2024/11/13 07:15:14 by bgoulard ### ########.fr */
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/* Updated: 2024/11/18 17:07:15 by bgoulard ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -18,6 +18,8 @@
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# define FILE_EXTENSION ".cub"
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# define FILE_EXTENSION_LEN 4
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# define BG_CLG 0
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# define BG_FLR 1
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// -- graphic utils
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@ -109,6 +111,7 @@ typedef enum e_error
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ERROR_PARSE,
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ERROR_CLI,
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ERROR_MLX,
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ERROR_TEXTURE_FORMAT,
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ERROR_IMPLEM,
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} t_error;
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@ -6,7 +6,7 @@
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/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/11/27 16:03:56 by bgoulard #+# #+# */
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/* Updated: 2023/12/04 10:38:27 by bgoulard ### ########.fr */
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/* Updated: 2024/11/18 16:38:56 by bgoulard ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -15,5 +15,7 @@
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// return elem n
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void *ft_vec_at(t_vector *vec, size_t n)
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{
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if (n >= vec->count)
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return (NULL);
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return (vec->datas[n]);
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}
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@ -6,7 +6,7 @@
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/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/11/11 19:53:42 by rparodi #+# #+# */
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/* Updated: 2024/11/12 06:19:04 by bgoulard ### ########.fr */
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/* Updated: 2024/11/15 09:10:15 by bgoulard ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -20,11 +20,11 @@
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int c3_frame_update(void *inf_ptr);
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/* move player w keys and call to redraw screen */
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int c3_keyhook(int keycode, t_info *info)
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{
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if (keycode == XK_Escape || keycode == 65307)
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return (mlx_loop_end(info->mlx_ptr), EXIT_SUCCESS);
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/* move player w keys and call to redraw screen */
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return (EXIT_SUCCESS);
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}
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@ -35,8 +35,8 @@ int c3_redcross(t_info *info)
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t_win_list *c3_init_mlx_window(t_info *info)
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{
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int x;
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int y;
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int x;
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int y;
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x = 0;
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y = 0;
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@ -53,7 +53,8 @@ int init_mlx_env(t_info *info)
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if (!info->win_ptr)
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return (ERROR_MLX);
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mlx_hook(info->win_ptr, KeyPress, KeyPressMask, c3_keyhook, info);
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mlx_hook(info->win_ptr, DestroyNotify, StructureNotifyMask, c3_redcross, info);
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mlx_hook(info->win_ptr, DestroyNotify, StructureNotifyMask, c3_redcross, \
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info);
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mlx_loop_hook(info->mlx_ptr, c3_frame_update, info);
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return (NO_ERROR);
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}
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220
parsing/map.c
220
parsing/map.c
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@ -6,27 +6,32 @@
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/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/11/12 08:31:06 by bgoulard #+# #+# */
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/* Updated: 2024/11/13 07:20:15 by bgoulard ### ########.fr */
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/* Updated: 2024/11/18 17:21:09 by bgoulard ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "cub3d.h"
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#include "cub3d_struct.h"
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#include "mlx_functions.h"
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#include "ft_string.h"
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#include "ft_optional.h"
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#include "ft_optional_types.h"
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#include "mlx_functions.h"
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#include "ft_vector.h"
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#include "ft_vector_types.h"
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#include "ft_math.h"
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#include <fcntl.h>
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#include <stdio.h>
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#include <sys/types.h>
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// steps:
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// 1. load_file into a buffer
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// 2. store the map while deleting trailing newlines
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void *load_file(void *data)
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void *load_file(void *data)
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{
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t_info *info = (t_info *)data;
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char *file = NULL;
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t_info *info;
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char *file;
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file = NULL;
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info = (t_info *)data;
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file = ft_fd_to_buff(info->map.fd);
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if (file == NULL)
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return (info->last_error = ERROR_READ_FILE, NULL);
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@ -38,12 +43,12 @@ void *load_file(void *data)
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return (info);
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}
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bool is_identifier(const char *str, const char *id_str[4])
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bool is_identifier(const char *str, const char **id_str)
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{
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size_t i;
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i = 0;
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while (i < 4)
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while (id_str[i])
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{
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if (ft_strstart_with(str, id_str[i]))
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return (true);
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@ -52,13 +57,11 @@ bool is_identifier(const char *str, const char *id_str[4])
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return (false);
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}
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bool load_texture(t_info *info, const char *str)
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bool load_texture(t_info *info, const char *str, const char **id_str)
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{
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const char *id_str[4] = {"NO", "SO", "WE", "EA"};
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size_t i;
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t_texture texture;
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i = 0;
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while (i < 4)
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{
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@ -67,62 +70,192 @@ bool load_texture(t_info *info, const char *str)
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texture.path = ft_strtrim(str + ft_strlen(id_str[i]), " ");
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if (texture.path == NULL)
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return (info->last_error = ERROR_MALLOC, false);
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if (ft_strend_with(texture.path, ".xpm") == false)
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return (info->last_error = ERROR_TEXTURE_FORMAT, false);
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texture.img = mlx_xpm_file_to_image(info->mlx_ptr, texture.path, \
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&texture.width, &texture.height);
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if (texture.img == NULL)
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return (info->last_error = ERROR_MLX, false);
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info->map.texture[i] = texture;
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return (true);
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return (info->map.texture[i] = texture, true);
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}
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i++;
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}
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return (false);
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}
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void *load_textures(void *data)
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bool color_from_str(const char *str, t_color *color)
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{
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const char *id_str[4] = {"NO", "SO", "WE", "EA"};
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t_info *info = (t_info *)data;
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size_t i;
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int col[4];
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char **split;
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split = ft_split(str, ',');
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if (split == NULL)
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return (false);
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col[0] = ft_atoi(split[0]);
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col[1] = ft_atoi(split[1]);
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col[2] = ft_atoi(split[2]);
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if (split[3])
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col[3] = ft_atoi(split[3]);
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else
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col[3] = 255;
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if (col[0] < 0 || col[0] > 255 || col[1] < 0 || col[1] > 255 || \
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col[2] < 0 || col[2] > 255 || col[3] < 0 || col[3] > 255)
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return (false);
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*color = (t_color){.r = col[0], .g = col[1], .b = col[2], .a = col[3]};
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ft_free_2d((void **)split);
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return (true);
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}
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bool load_bg(t_info *info, const char *line, const char **id_str)
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{
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t_color color;
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size_t i;
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i = 0;
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ft_bzero(&color, sizeof(t_color));
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while (id_str[i])
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{
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if (ft_strstart_with(line, id_str[i]) && \
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(color_from_str(line + ft_strlen(id_str[i]), &color) == false ||
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color.a < 255))
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return (info->last_error = ERROR_PARSE, false);
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if (ft_strstart_with(id_str[i], "F "))
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info->map.bg_colors[BG_FLR] = color;
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else
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info->map.bg_colors[BG_CLG] = color;
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i++;
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}
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if (color.color == 0)
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return (info->last_error = ERROR_PARSE, false);
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return (true);
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}
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void *load_textures(void *data)
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{
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const char *id_str[] = {"NO ", "SO ", "WE ", "EA ", NULL};
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t_info *info;
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size_t i;
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i = 0;
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info = (t_info *)data;
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while (info->map.fraw[i])
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{
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if (is_identifier(info->map.fraw[i], id_str) && \
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(load_texture(info, info->map.fraw[i]) == false))
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return (NULL);
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load_texture(info, info->map.fraw[i], id_str) == false)
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return (NULL);
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i++;
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}
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return (info);
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}
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void *load_bgs(void *data)
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void *load_bgs(void *data)
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{
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t_info *info = (t_info *)data;
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const char *id_str[] = {"F ", "C ", NULL};
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t_info *info;
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size_t i;
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i = 0;
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info = (t_info *)data;
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while (info->map.fraw[i])
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{
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if (is_identifier(info->map.fraw[i], id_str) && \
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load_bg(info, info->map.fraw[i], id_str) == false)
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return (NULL);
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i++;
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}
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return (info);
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}
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void *ft_strchrs(const char *str, const char *chrs)
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{
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while (*str)
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{
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if (ft_strchr(chrs, *str))
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return ((void *)str);
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str++;
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}
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return (NULL);
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}
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void str_to_tile(const char *str, t_tile *tile, size_t size)
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{
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size_t i;
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i = 0;
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while (str[i])
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{
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if (str[i] == '1' || i[str] == ' ')
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tile[i] = WALL;
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else
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tile[i] = EMPTY;
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i++;
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}
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while (i < size)
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tile[i++] = WALL;
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}
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t_vector *load_vector(t_map *map)
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{
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const char *id_str__all[] = {"NO ", "SO ", "WE ", "EA ", "F ", "C ", NULL};
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t_vector *str_map;
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size_t i;
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str_map = ft_vec_new();
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if (str_map == NULL)
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return (NULL);
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i = 0;
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while (map->fraw[i] &&
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is_identifier(map->fraw[i], id_str__all))
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i++;
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while (map->fraw[i + map->size.y])
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{
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map->size.x = ft_max(map->size.x, ft_strlen(map->fraw[i]));
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ft_vec_add(&str_map, map->fraw[i + map->size.y++]);
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}
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return (str_map);
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}
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void *load_tiles(void *data)
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{
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t_info *info;
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t_vector *str_map;
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size_t i;
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info = (t_info *)data;
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str_map = load_vector(&info->map);
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if (!str_map)
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return (info->last_error = ERROR_MALLOC, NULL);
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info->map.map = ft_calloc(sizeof(t_tile), \
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(info->map.size.y * info->map.size.x));
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if (!info->map.map)
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return (ft_vec_destroy(&str_map), \
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info->last_error = ERROR_MALLOC, NULL);
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i = 0;
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while (ft_vec_at(str_map, i))
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{
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str_to_tile(ft_vec_at(str_map, i), info->map.map + \
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(i * info->map.size.x), info->map.size.x);
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i++;
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}
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return (ft_vec_destroy(&str_map), info);
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}
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void *traverse_map(void *data)
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{
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t_info *info;
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info = (t_info *)data;
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/// TODO:
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/// modify tiles to add bit feild to know if visited instead of alloc bool
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///
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info->last_error = ERROR_IMPLEM;
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return (NULL);
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}
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void *load_tiles(void *data)
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void parse_map(t_info *info)
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{
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t_info *info = (t_info *)data;
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info->last_error = ERROR_IMPLEM;
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return (NULL);
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}
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void *traverse_map(void *data)
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{
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t_info *info = (t_info *)data;
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info->last_error = ERROR_IMPLEM;
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return (NULL);
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}
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void parse_map(t_info *info)
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{
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t_optional opt = {OPT_NONE, NULL};
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const t_data_tr_i function_list[] = {
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t_optional opt;
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const t_data_tr_i function_list[] = {
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load_file,
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load_textures,
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load_bgs,
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@ -131,8 +264,7 @@ void parse_map(t_info *info)
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NULL,
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};
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opt.val = info;
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opt.pres = OPT_SOME;
|
||||
opt = (t_optional){.val = info, .pres = OPT_SOME};
|
||||
info->map.path = info->cli_ctx.file;
|
||||
if (ft_optional_chain(&opt, function_list) == false)
|
||||
return (c3_perror(info), (void)0);
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/11/12 06:02:54 by bgoulard #+# #+# */
|
||||
/* Updated: 2024/11/12 06:21:09 by bgoulard ### ########.fr */
|
||||
/* Updated: 2024/11/18 12:12:29 by bgoulard ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
|
|
@ -36,6 +36,6 @@ int c3_frame_update(void *inf_ptr)
|
|||
|
||||
info = inf_ptr;
|
||||
mlx_clear_window(info->mlx_ptr, info->win_ptr);
|
||||
ft_putendl_fd("update called\n", STDOUT_FILENO);
|
||||
// ft_putendl_fd("update called\n", STDOUT_FILENO);
|
||||
return (EXIT_SUCCESS);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/11/09 01:11:01 by bgoulard #+# #+# */
|
||||
/* Updated: 2024/11/12 11:06:44 by bgoulard ### ########.fr */
|
||||
/* Updated: 2024/11/18 17:14:06 by bgoulard ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
|
|
@ -26,16 +26,25 @@ static void cleanup_map(t_map *map)
|
|||
(close(map->fd), map->fd = 0);
|
||||
if (map->fraw)
|
||||
(ft_free_2d((void **)map->fraw), map->fraw = NULL);
|
||||
if (map->map)
|
||||
ft_free((void **)&map->map);
|
||||
}
|
||||
|
||||
static void cleanup_mlx(t_info *info)
|
||||
{
|
||||
if (info->mlx_ptr && info->win_ptr)
|
||||
if (!info->mlx_ptr)
|
||||
return ;
|
||||
if (info->win_ptr)
|
||||
mlx_destroy_window(info->mlx_ptr, info->win_ptr);
|
||||
if (info->mlx_ptr)
|
||||
mlx_destroy_display(info->mlx_ptr);
|
||||
if (info->mlx_ptr)
|
||||
ft_free((void **)&info->mlx_ptr);
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
if (info->map.texture[i].img)
|
||||
mlx_destroy_image(info->mlx_ptr, info->map.texture[i].img);
|
||||
if (info->map.texture[i].path)
|
||||
ft_free((void **)&info->map.texture[i].path);
|
||||
}
|
||||
mlx_destroy_display(info->mlx_ptr);
|
||||
ft_free((void **)&info->mlx_ptr);
|
||||
}
|
||||
|
||||
void cleanup_info(t_info *info)
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/10/31 11:09:00 by rparodi #+# #+# */
|
||||
/* Updated: 2024/11/12 08:45:03 by bgoulard ### ########.fr */
|
||||
/* Updated: 2024/11/18 11:31:05 by bgoulard ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
|
|
@ -17,7 +17,7 @@
|
|||
|
||||
#include <unistd.h>
|
||||
|
||||
const char *g_error_message[] = {
|
||||
const char *const g_error_message[] = {
|
||||
"no error",
|
||||
"unknown error",
|
||||
"could not open file",
|
||||
|
|
@ -29,6 +29,7 @@ const char *g_error_message[] = {
|
|||
"parse error",
|
||||
"cli error",
|
||||
"mlx error",
|
||||
"texture format error",
|
||||
"not implemented",
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/10/30 16:30:03 by rparodi #+# #+# */
|
||||
/* Updated: 2024/11/13 06:56:50 by bgoulard ### ########.fr */
|
||||
/* Updated: 2024/11/18 14:17:27 by bgoulard ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
|
|
@ -18,13 +18,16 @@
|
|||
#include <fcntl.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
// not normed but we'll take care of this as a niceties at the last
|
||||
// possible moment :)
|
||||
void dump_info(t_info *info)
|
||||
{
|
||||
const char *bool_str[2] = { "True", "False"};
|
||||
const char *bool_str[2] = {"True", "False"};
|
||||
size_t i;
|
||||
|
||||
i = 0;
|
||||
printf("t_info:\n");
|
||||
printf("\tcli_ctx:\n");
|
||||
printf("\t\tfile: %s\n", info->cli_ctx.file);
|
||||
|
|
@ -35,9 +38,13 @@ void dump_info(t_info *info)
|
|||
printf("\t\tpath:%s\n", info->map.path);
|
||||
printf("\t\tfd:%d\n", info->map.fd);
|
||||
printf("\t\tsize:\t(x:%d, y:%d)\n", info->map.size.x, info->map.size.y);
|
||||
printf("\t\tplayer_pos:\t(x:%lf, y:%lf)\n", info->map.player_pos.x, info->map.player_pos.y);
|
||||
for (size_t i = 0; info->map.fraw[i]; i++)
|
||||
printf("\t\tplayer_pos:\t(x:%lf, y:%lf)\n", info->map.player_pos.x, \
|
||||
info->map.player_pos.y);
|
||||
while (info->map.fraw[i])
|
||||
{
|
||||
printf("\t\tmap.fraw[%zu]: %s\n", i, info->map.fraw[i]);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
void check_err(t_info *info)
|
||||
|
|
@ -55,6 +62,8 @@ void check_err(t_info *info)
|
|||
|
||||
void run_cub3d(t_info *info)
|
||||
{
|
||||
if (init_mlx_env(info) != NO_ERROR)
|
||||
return ;
|
||||
parse_map(info);
|
||||
if (info->cli_ctx.debug)
|
||||
dump_info(info);
|
||||
|
|
@ -62,7 +71,7 @@ void run_cub3d(t_info *info)
|
|||
return ;
|
||||
// todo: here
|
||||
// - validity check
|
||||
init_mlx_env(info);
|
||||
printf("launching mlx\n");
|
||||
mlx_loop(info->mlx_ptr);
|
||||
// - game loop : already loops over the mlx_ptr
|
||||
// -> get events if key pressed move player + run math to re-draw screen
|
||||
|
|
@ -75,7 +84,7 @@ void run_cub3d(t_info *info)
|
|||
/// @param file_arg the file path to the .cub file
|
||||
/// @param info the info structure
|
||||
/// @return false (0) if no error, true (1) if an error
|
||||
int main_cub3d(char *file_arg, t_info *info)
|
||||
int main_cub3d(char *file_arg, t_info *info)
|
||||
{
|
||||
if (info->cli_ctx.help)
|
||||
return (cleanup_info(info), EXIT_SUCCESS);
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/11/09 01:14:09 by bgoulard #+# #+# */
|
||||
/* Updated: 2024/11/09 01:37:41 by bgoulard ### ########.fr */
|
||||
/* Updated: 2024/11/15 09:03:03 by bgoulard ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
|
|
@ -19,21 +19,21 @@
|
|||
|
||||
int c3_options(t_info *info, int argc, char *argv[])
|
||||
{
|
||||
int parsed_args;
|
||||
int parsed_args;
|
||||
const t_opt opts[] = {
|
||||
{"file", 'f', c3_set_file, OPT_ARG | OPT_EQSIGN | OPT_OTHER},
|
||||
{"debug", 'd', c3_set_debug, 0},
|
||||
{"save", 's', c3_set_save, 0},
|
||||
{"help", 'h', c3_print_help, 0},
|
||||
{"file", 'f', c3_set_file, OPT_ARG | OPT_EQSIGN | OPT_OTHER},
|
||||
{"debug", 'd', c3_set_debug, 0},
|
||||
{"save", 's', c3_set_save, 0},
|
||||
{"help", 'h', c3_print_help, 0},
|
||||
// add more options here put the implementation in options_impl.c
|
||||
// if you want custom option see ft_args_types.h for more info
|
||||
// code example in it.
|
||||
{NULL, 0, NULL, 0}
|
||||
{NULL, 0, NULL, 0}
|
||||
};
|
||||
|
||||
(void)argc;
|
||||
ft_bzero(info, sizeof(t_info));
|
||||
ft_setup_prog((const char * const *)argv);
|
||||
ft_setup_prog((const char *const *)argv);
|
||||
ft_set_opt_list(opts);
|
||||
parsed_args = ft_parse_args((const char **)argv, &(info->cli_ctx));
|
||||
return (parsed_args);
|
||||
|
|
|
|||
|
|
@ -6,14 +6,14 @@
|
|||
/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/11/09 01:12:16 by bgoulard #+# #+# */
|
||||
/* Updated: 2024/11/09 01:36:19 by bgoulard ### ########.fr */
|
||||
/* Updated: 2024/11/15 09:08:34 by bgoulard ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
#include "cub3d_struct.h"
|
||||
#include "ft_string.h"
|
||||
|
||||
void c3_set_file(void *usr_control_struct, const char *arg)
|
||||
void c3_set_file(void *usr_control_struct, const char *arg)
|
||||
{
|
||||
t_cli *cli_ctx;
|
||||
|
||||
|
|
@ -21,7 +21,7 @@ void c3_set_file(void *usr_control_struct, const char *arg)
|
|||
cli_ctx->file = ft_strdup(arg);
|
||||
}
|
||||
|
||||
void c3_set_debug(void *usr_control_struct)
|
||||
void c3_set_debug(void *usr_control_struct)
|
||||
{
|
||||
t_cli *cli_ctx;
|
||||
|
||||
|
|
@ -29,7 +29,7 @@ void c3_set_debug(void *usr_control_struct)
|
|||
cli_ctx->debug = true;
|
||||
}
|
||||
|
||||
void c3_set_save(void *usr_control_struct)
|
||||
void c3_set_save(void *usr_control_struct)
|
||||
{
|
||||
t_cli *cli_ctx;
|
||||
|
||||
|
|
@ -37,16 +37,17 @@ void c3_set_save(void *usr_control_struct)
|
|||
cli_ctx->save = true;
|
||||
}
|
||||
|
||||
void c3_print_help(void *usr_control_struct)
|
||||
void c3_print_help(void *usr_control_struct)
|
||||
{
|
||||
t_cli *cli_ctx;
|
||||
t_cli *cli_ctx;
|
||||
const char *help_str = \
|
||||
"Usage: cub3d [options] <file>\nOptions:\n" \
|
||||
"\t-f, --file <file> : specify the file to load\n" \
|
||||
"\t-d, --debug : enable debug mode\n" \
|
||||
"\t-s, --save : save the state of the 'game' when closing\n" \
|
||||
"\t-h, --help : print this help\n";
|
||||
|
||||
cli_ctx = (t_cli *)usr_control_struct;
|
||||
cli_ctx->help = true;
|
||||
ft_putstr_fd("Usage: cub3d [options] <file>\n", STDOUT_FILENO);
|
||||
ft_putstr_fd("Options:\n", STDOUT_FILENO);
|
||||
ft_putstr_fd("\t-f, --file <file> : specify the file to load\n", STDOUT_FILENO);
|
||||
ft_putstr_fd("\t-d, --debug : enable debug mode\n", STDOUT_FILENO);
|
||||
ft_putstr_fd("\t-s, --save : save the state of the 'game' when closing\n", STDOUT_FILENO);
|
||||
ft_putstr_fd("\t-h, --help : print this help\n", STDOUT_FILENO);
|
||||
ft_putstr_fd(help_str, STDOUT_FILENO);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue