B.Goulard
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29b932b948
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v1.0.2 normed includes, removed and swapped include mlx_functions file to mlx.h in minilibx-linux
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2024-12-16 15:44:46 +01:00 |
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B.Goulard
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e14340f124
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v1.0.1 - masked trailing global to singleton and deleted trailing files from repo
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2024-12-16 15:29:18 +01:00 |
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B.Goulard
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3f43074d05
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v1.0 - normed texture system, multiple keypress, fixes on parsing, removed trailing maps
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2024-12-16 14:56:22 +01:00 |
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Raphael
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954c5f76d6
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style: normed all the repo (except the debug function and the too_many_args
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2024-12-01 18:59:17 +01:00 |
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Baptiste GOULARD
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d66e1ec615
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norm: norming of parsing/ and source/cleanup.c
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2024-12-01 17:55:09 +01:00 |
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B.Goulard
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aa496d4f5d
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merge of parsing and raycast finished (not normed)
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2024-11-29 17:12:04 +01:00 |
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Baptiste GOULARD
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00dc0e9e67
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tmp push merge resolution not finished
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2024-11-28 16:02:06 +01:00 |
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Baptiste GOULARD
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2568aa69a6
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merge bgoulard branch on master
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2024-11-28 13:56:45 +01:00 |
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B.Goulard
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8211ff19ea
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v1 of parsing finished
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2024-11-27 12:01:31 +01:00 |
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B.Goulard
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d586acba8f
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feat: advancement on map parse
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2024-11-18 17:25:27 +01:00 |
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Raphael
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2e2f0927c4
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using the balnk function of bgoulard
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2024-11-18 14:49:01 +01:00 |
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B.Goulard
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97f2e348c9
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feat: added a function called blank to fill in the struct with known file for Raycast dev
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2024-11-13 06:59:02 +01:00 |
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Baptiste GOULARD
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e4d2dfda21
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feat: added maps, added readfile to parsing
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2024-11-12 11:30:30 +01:00 |
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B.Goulard
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4db733648e
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feat: finished base framework to test mlx ideas
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2024-11-12 06:22:27 +01:00 |
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B.Goulard
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15d7738baf
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fix: fixed double free on cleanup call -> used ft_free to set ptr to
null
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2024-11-11 21:42:41 +01:00 |
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Raphael
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09688e1c48
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feat: adding windows from mlx and close features
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2024-11-11 20:11:47 +01:00 |
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Raphael
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a0e6957d66
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style: configuration of clangd edited
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2024-11-11 19:33:47 +01:00 |
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Raphael
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785440c60b
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build: compilation fixed on macos
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2024-11-11 17:20:23 +01:00 |
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Raphaël
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43913c5deb
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style: adding the new line at the ned of error message
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2024-11-10 16:37:05 +01:00 |
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B.Goulard
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ad9390eaec
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Added proper mlx definition in c3d structs + updated dump_info for map
splited off mlx structures and mlx functions in said filenames
added proper mlx names for the elements in c3d structures
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2024-11-10 05:49:38 +01:00 |
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B.Goulard
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8ee1c5f85a
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First shot on structures, First shot on option
option:
Added options for help, debug, save, file using bgoulard lib
structures:
Moved cub3d.h structures to cub3d_struct.h
Added color, dpoint, ipoint, tile, cli, error
Modified t_map, t_player to use previously mentioned struct :
ipoint, dpoint, tyle
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2024-11-09 01:53:22 +01:00 |
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Raphael
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be6038dcc8
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removing the libft of rparodi
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2024-11-08 19:37:30 +01:00 |
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Raphael
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c947e43e51
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Adding the libft
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2024-10-31 17:24:36 +01:00 |
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Raphael
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1b98b537b7
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feat: adding all the structure for the player and the map
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2024-10-31 12:15:39 +01:00 |
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Raphael
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f48e586896
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style: error message are now in red
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2024-10-31 11:57:45 +01:00 |
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Raphael
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9415f843e7
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Adding the starting of cub
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2024-10-30 17:35:35 +01:00 |
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