Commit graph

8 commits

Author SHA1 Message Date
Baptiste Goulard coderc de lacam
e7cc81387e Fix: added check on missing player 2024-12-20 17:13:13 +01:00
Baptiste Goulard coderc de lacam
06e47c0309 Fix: fix on multiple player catch + traverse map ' ' != wall 2024-12-20 16:56:04 +01:00
Baptiste Goulard coderc de lacam
22a93a5a58 Fix: fix on multiple player catch 2024-12-20 16:35:37 +01:00
Baptiste Goulard coderc de lacam
4d2b8cb60b Fix: no longer launch window in case of parse error, catch error on multiple player in map 2024-12-20 16:02:08 +01:00
Baptiste Goulard coderc de lacam
c120ee5a5f Fix: fix hole detection, fix norme mlx_struct.h + load_texture.c + error.c 2024-12-20 15:05:08 +01:00
B.Goulard
820b5f3bcc Fix: check on background + check for metainfo in the map + fix tilemap size calculation 2024-12-19 22:35:37 +01:00
B.Goulard
3f43074d05 v1.0 - normed texture system, multiple keypress, fixes on parsing, removed trailing maps 2024-12-16 14:56:22 +01:00
Baptiste GOULARD
d66e1ec615 norm: norming of parsing/ and source/cleanup.c 2024-12-01 17:55:09 +01:00