/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* load_tiles.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: bgoulard +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2024/12/01 17:47:15 by bgoulard #+# #+# */ /* Updated: 2024/12/20 17:09:44 by bgoulard ### ########.fr */ /* */ /* ************************************************************************** */ #include "cub3d.h" #include "cub3d_struct.h" #include "cub3d_parsing.h" #include "ft_string.h" #include "ft_addons.h" #include "ft_vector.h" #include "ft_math.h" #include #include #include int str_to_tile(const char *str, t_tile *tile, size_t size) { size_t i; i = 0; while (str[i]) { if (str[i] == '1') tile[i].tile_type = WALL; else if (str[i] == ' ') tile[i].tile_type = WALL_ERR; else if (!ft_strchr("0NSWE", str[i])) return (-1); else tile[i].tile_type = EMPTY; i++; } while (i < size) tile[i++].tile_type = NONE; return (0); } t_vector *load_vector(t_map *map) { const char *id_str__all[] = {"NO ", "SO ", "WE ", "EA ", "F ", "C ", NULL}; t_vector *str_map; size_t i; size_t max; str_map = ft_vec_new(); max = 0; if (str_map == NULL) return (NULL); i = 0; while (map->fraw[i] && is_identifier(map->fraw[i], id_str__all)) i++; while (map->fraw[i + map->size.y]) { max = ft_max(max, ft_strlen(map->fraw[i + map->size.y])); ft_vec_add(&str_map, map->fraw[i + map->size.y++]); } map->size.x = max; return (str_map); } #define EPMIM ERROR_PARSE_META_IN_MAP #define ENP ERROR_NO_PLAYER t_info *load_tiles_norm(t_info *info, t_vector *str_map) { size_t i; i = 0; info->map.map = ft_calloc(sizeof(t_tile), (info->map.size.y * info->map.size.x)); if (!info->map.map) return (ft_vec_destroy(&str_map), sv_errno(info, ERROR_MALLOC), NULL); i = 0; while (ft_vec_at(str_map, i)) { if (str_to_tile(ft_vec_at(str_map, i), info->map.map + (i \ * info->map.size.x), info->map.size.x) == -1) return (ft_vec_destroy(&str_map), sv_errno(info, EPMIM), NULL); if (ft_strchrs(ft_vec_at(str_map, i), "SNWE") && \ set_player(info, i, str_map) != EXIT_SUCCESS) return (NULL); i++; } if (info->player.pos_i.x == 0) return (ft_vec_destroy(&str_map), sv_errno(info, ENP), NULL); return (ft_vec_destroy(&str_map), info); } void *load_tiles(void *data) { t_info *info; t_vector *str_map; info = (t_info *)data; str_map = load_vector(&info->map); if (!str_map) return (sv_errno(info, ERROR_MALLOC), NULL); return (load_tiles_norm(info, str_map)); }