53 lines
1.4 KiB
C
53 lines
1.4 KiB
C
/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* cub3d_parsing.h :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/11/11 14:41:07 by bgoulard #+# #+# */
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/* Updated: 2024/11/18 11:32:00 by bgoulard ### ########.fr */
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/* */
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/* ************************************************************************** */
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#ifndef CUB3D_PARSING_H
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# define CUB3D_PARSING_H
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# include <stdbool.h>
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# define C3D_PRS_PLS "SO"
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# define C3D_PRS_PLW "WE"
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# define C3D_PRS_PLN "NO"
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# define C3D_PRS_PLE "EA"
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# define C3D_PRS_WLL_TRAIL ' '
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# define C3D_PRS_WLL '1'
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# define C3D_PRS_EMP '0'
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enum e_tile_m
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{
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EMPTY,
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DOOR_OPEN,
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DOOR_ANIM,
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DOOR_CLOSE,
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WALL_TRAIL,
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WALL,
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PLAYER_N,
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PLAYER_S,
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PLAYER_E,
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PLAYER_W
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};
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typedef struct s_map_truth
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{
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enum e_tile_m tile;
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char chr[2];
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} t_map_truth;
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typedef struct s_tile
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{
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enum e_tile_m tile;
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bool visited;
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} t_tile;
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#endif /* CUB3D_PARSING_H */
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