Cub3D/sources/rgb_to_color.c
B.Goulard 8ee1c5f85a First shot on structures, First shot on option
option:
    Added options for help, debug, save, file using bgoulard lib
structures:
    Moved cub3d.h structures to cub3d_struct.h
    Added color, dpoint, ipoint, tile, cli, error
    Modified t_map, t_player to use previously mentioned struct :
	ipoint, dpoint, tyle
2024-11-09 01:53:22 +01:00

24 lines
1 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* rgb_to_color.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/08 21:49:55 by bgoulard #+# #+# */
/* Updated: 2024/11/09 00:14:28 by bgoulard ### ########.fr */
/* */
/* ************************************************************************** */
#include "cub3d_struct.h"
t_color rgb_to_color(int r, int g, int b)
{
t_color color;
color.r = r;
color.g = g;
color.b = b;
color.a = 0;
return (color);
}