Cub3D/parsing/load_textures.c
2024-12-01 17:55:09 +01:00

65 lines
2.1 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* load_textures.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/12/01 17:46:52 by bgoulard #+# #+# */
/* Updated: 2024/12/01 17:53:44 by bgoulard ### ########.fr */
/* */
/* ************************************************************************** */
#include "cub3d_struct.h"
#include "cub3d_parsing.h"
#include "ft_string.h"
#include "mlx_functions.h"
#include <stdbool.h>
bool load_texture(t_info *info, const char *str, const char **id_str)
{
size_t i;
t_texture texture;
i = 0;
while (i < 4)
{
if (ft_strstart_with(str, id_str[i]))
{
texture.path = ft_strtrim(str + ft_strlen(id_str[i]), " ");
if (texture.path == NULL)
return (info->errno_state = errno,
info->last_error = ERROR_MALLOC, false);
if (ft_strend_with(texture.path, ".xpm") == false)
return (info->last_error = ERROR_TEXTURE_FORMAT, false);
texture.img = mlx_xpm_file_to_image(info->mlx_ptr, texture.path,
&texture.width, &texture.height);
if (texture.img == NULL)
return (info->errno_state = errno, info->last_error = ERROR_MLX,
false);
return (info->map.texture_[i] = texture, true);
}
i++;
}
return (false);
}
void *load_textures(void *data)
{
const char *id_str[] = {"NO ", "SO ", "WE ", "EA ", NULL};
t_info *info;
size_t i;
i = 0;
info = (t_info *)data;
while (info->map.fraw[i])
{
if (is_identifier(info->map.fraw[i], id_str) && load_texture(info,
info->map.fraw[i], id_str) == false)
return (NULL);
i++;
}
return (info);
}