option:
Added options for help, debug, save, file using bgoulard lib
structures:
Moved cub3d.h structures to cub3d_struct.h
Added color, dpoint, ipoint, tile, cli, error
Modified t_map, t_player to use previously mentioned struct :
ipoint, dpoint, tyle
38 lines
1.2 KiB
C
38 lines
1.2 KiB
C
/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* cleanups.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/11/09 01:11:01 by bgoulard #+# #+# */
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/* Updated: 2024/11/09 01:11:45 by bgoulard ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "cub3d_struct.h"
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#include <stdlib.h>
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static void cleanup_cli(t_cli *cli_ctx)
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{
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if (cli_ctx->file)
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free(cli_ctx->file);
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}
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static void cleanup_map(t_map *map)
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{
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(void)map;
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}
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static void cleanup_mlx(t_info *info)
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{
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(void)info;
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}
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void cleanup_info(t_info *info)
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{
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cleanup_cli(&info->cli_ctx);
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cleanup_map(&info->map);
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cleanup_mlx(info);
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}
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