Cub3D/maps
2024-12-20 17:09:19 +01:00
..
.cub build: adding rules to makefile (for mlx stuff) 2024-12-20 13:48:47 +01:00
bad_empty.cub style: renaming the maps for corresponding to bgoulard names 2024-12-20 17:09:19 +01:00
bad_empty_textures.cub style: renaming the maps for corresponding to bgoulard names 2024-12-20 17:09:19 +01:00
bad_muplie_players__different_lines.cub Fix: fix on multiple player catch 2024-12-20 16:35:37 +01:00
bad_muplie_players__oneline.cub Fix: fix on multiple player catch 2024-12-20 16:35:37 +01:00
bad_open_map.cub Fix: fix hole detection, fix norme mlx_struct.h + load_texture.c + error.c 2024-12-20 15:05:08 +01:00
bad_open_map_inside.cub v1.0 - normed texture system, multiple keypress, fixes on parsing, removed trailing maps 2024-12-16 14:56:22 +01:00
valid_01.cub feat: changing the textures style: removing test libft 2024-12-17 10:06:42 +01:00
valid_02.cub style: renaming the maps for corresponding to bgoulard names 2024-12-20 17:09:19 +01:00
valid_03_isle.cub Fix: fix on multiple player catch 2024-12-20 16:35:37 +01:00
valid_04_corridor.cub style: renaming the maps for corresponding to bgoulard names 2024-12-20 17:09:19 +01:00