Cub3D/includes/message_error.h
B.Goulard 8ee1c5f85a First shot on structures, First shot on option
option:
    Added options for help, debug, save, file using bgoulard lib
structures:
    Moved cub3d.h structures to cub3d_struct.h
    Added color, dpoint, ipoint, tile, cli, error
    Modified t_map, t_player to use previously mentioned struct :
	ipoint, dpoint, tyle
2024-11-09 01:53:22 +01:00

23 lines
1.2 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* message_error.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/10/30 16:43:20 by rparodi #+# #+# */
/* Updated: 2024/11/09 00:42:02 by bgoulard ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef MESSAGE_ERROR_H
# define MESSAGE_ERROR_H
# define E_STR_AC "You have to give map as an argument !\n"
# define E_STR_EXT_MAP "The name of the map have to finish by `.cub` !\n"
# define E_STR_NAME_MAP "The name of the map is invalid !\n"
# define RED "\x1b[31m"
# define BOLD_RED "\033[1;31m"
# define RESET "\x1b[K\x1b[0m"
#endif