This project is inspired by the world-famous eponymous 90's game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you'll have to find your way.
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2024-12-01 17:55:09 +01:00
includes norm: norming of parsing/ and source/cleanup.c 2024-12-01 17:55:09 +01:00
libft merge bgoulard branch on master 2024-11-28 13:56:45 +01:00
maps tmp push merge resolution not finished 2024-11-28 16:02:06 +01:00
minilibx-linux@7dc53a411a Adding the minilibx and updated the makefile 2024-11-08 11:46:08 +01:00
mlx_layer fix: the keyhook to move in the good way (Left != Right) 2024-12-01 17:37:38 +01:00
parsing norm: norming of parsing/ and source/cleanup.c 2024-12-01 17:55:09 +01:00
raycast fix:mistake on merge port 2024-12-01 17:17:17 +01:00
sources norm: norming of parsing/ and source/cleanup.c 2024-12-01 17:55:09 +01:00
test fix: the keyhook to move in the good way (Left != Right) 2024-12-01 17:37:38 +01:00
textures feat: added texteures for test as a/b + added auto clangd creation in Makefile 2024-11-18 14:47:56 +01:00
.envrc build: pushing flake env 2024-11-14 23:19:40 +01:00
.gitignore fix: the keyhook to move in the good way (Left != Right) 2024-12-01 17:37:38 +01:00
.orga.txt docs: Added organisation file as .orga.txt 2024-11-11 18:05:22 +01:00
.ref.md style: adding the clangdd configuration 2024-11-11 17:50:39 +01:00
flake.lock adding the parsing of bgougou 2024-11-18 14:22:37 +01:00
flake.nix build: pushing flake env 2024-11-14 23:19:40 +01:00
Makefile tmp push merge resolution not finished 2024-11-28 16:02:06 +01:00
Makefile.gen feat: raycasting functionnal 2024-11-27 16:10:31 +01:00