diff --git a/frontend/src/pages/ttt/ttt.ts b/frontend/src/pages/ttt/ttt.ts index f4546a0..cf27c31 100644 --- a/frontend/src/pages/ttt/ttt.ts +++ b/frontend/src/pages/ttt/ttt.ts @@ -54,7 +54,7 @@ async function handleTTT(): Promise { // TODO: Join queue button // When clicking on this button, two scenarios: // not in a game -> Join queue - // In a game -> user clicking on the button loses the game and joins the queue, board is cleaned + // In a queue -> Leave queue // Should I differentiate the scenarios here or inside the requestNewGame function ? joinQueueBtn.addEventListener("click", () => { console.log('===== JOIN QUEUE BUTTON PRESSED =====');