fighting git conflicts

This commit is contained in:
apetitco 2025-12-19 15:05:33 +01:00
parent e36d41a7c4
commit 575464f65b
4 changed files with 142 additions and 51 deletions

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@ -16,6 +16,9 @@
"packageManager": "pnpm@10.24.0",
"dependencies": {
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"@fastify/autoload": "^6.3.1",
"@fastify/formbody": "^8.0.2",
"@fastify/multipart": "^9.3.0",
@ -32,9 +35,12 @@
"rollup-plugin-node-externals": "^8.1.2",
"vite": "^7.3.0",
"vite-tsconfig-paths": "^5.1.4"
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"fastify-socket.io": "^5.1.0",
"socket.io": "^4.8.1"
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}
}

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@ -1,4 +1,5 @@
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import { TTC } from './game';
import { FastifyInstance, FastifyPluginAsync } from 'fastify';
import fastifyFormBody from '@fastify/formbody';
@ -100,58 +101,113 @@ async function onReady(fastify: FastifyInstance, game: TTC) {
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import { FastifyInstance, FastifyPluginAsync } from 'fastify';
import fastifySocketIO from 'fastify-socket.io';
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import { TTC } from './game';
import { FastifyInstance, FastifyPluginAsync } from 'fastify';
import fastifyFormBody from '@fastify/formbody';
import fastifyMultipart from '@fastify/multipart';
import * as db from '@shared/database';
import * as auth from '@shared/auth';
import * as swagger from '@shared/swagger';
import * as utils from '@shared/utils';
import { Server } from 'socket.io';
const app: FastifyPluginAsync = async (fastify: FastifyInstance, opts): Promise<void> => {
declare const __SERVICE_NAME: string;
// @ts-expect-error: import.meta.glob is a vite thing. Typescript doesn't know this...
const plugins = import.meta.glob('./plugins/**/*.ts', { eager: true });
// @ts-expect-error: import.meta.glob is a vite thing. Typescript doesn't know this...
const routes = import.meta.glob('./routes/**/*.ts', { eager: true });
const app: FastifyPluginAsync = async (fastify, opts): Promise<void> => {
void opts;
await fastify.register(fastifySocketIO, {
cors: {
origin: '*',
methods: ['GET', 'POST'],
},
});
await fastify.register(utils.useMonitoring);
await fastify.register(utils.useMakeResponse);
await fastify.register(swagger.useSwagger, { service: __SERVICE_NAME });
await fastify.register(db.useDatabase as FastifyPluginAsync, {});
await fastify.register(auth.jwtPlugin as FastifyPluginAsync, {});
await fastify.register(auth.authPlugin as FastifyPluginAsync, {});
// Place here your custom code!
for (const plugin of Object.values(plugins)) {
void fastify.register(plugin as FastifyPluginAsync, {});
}
for (const route of Object.values(routes)) {
void fastify.register(route as FastifyPluginAsync, {});
}
void fastify.register(fastifyFormBody, {});
void fastify.register(fastifyMultipart, {});
const game = new TTC();
fastify.ready().then(() => {
fastify.io.on('connection', (socket) => {
fastify.log.info(`Client connected: ${socket.id}`);
fastify.ready((err) => {
if (err) throw err;
onReady(fastify, game);
});
};
export default app;
export { app };
socket.emit('gameState', {
board: game.board,
turn: game.currentPlayer,
gameOver: game.isGameOver,
});
// When using .decorate you have to specify added properties for Typescript
declare module 'fastify' {
interface FastifyInstance {
io: Server<{
hello: (message: string) => string;
// idk you put something
// eslint-disable-next-line @typescript-eslint/no-explicit-any
gameState: any;
makeMove: (idx: number) => void;
resetGame: () => void;
error: string,
}>;
}
}
socket.on('makeMove', (idx: number) => {
const result = game.makeMove(idx);
async function onReady(fastify: FastifyInstance, game: TTC) {
fastify.io.on('connection', (socket) => {
fastify.log.info(`Client connected: ${socket.id}`);
if (result === 'invalidMove') {
socket.emit('error', 'Invalid Move');
}
else {
fastify.io.emit('gameState', {
board: game.board,
turn: game.currentPlayer,
lastResult: result,
});
}
});
socket.emit('gameState', {
board: game.board,
turn: game.currentPlayer,
gameOver: game.isGameOver,
});
socket.on('resetGame', () => {
game.reset();
socket.on('makeMove', (idx: number) => {
const result = game.makeMove(idx);
if (result === 'invalidMove') {
socket.emit('error', 'Invalid Move');
}
else {
fastify.io.emit('gameState', {
board: game.board,
turn: game.currentPlayer,
reset: true,
lastResult: result,
});
}
});
socket.on('resetGame', () => {
game.reset();
fastify.io.emit('gameState', {
board: game.board,
turn: game.currentPlayer,
reset: true,
});
});
});
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};
export default app;
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}
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// // TODO: Import the plugins defined for this microservice
// // TODO: Import the routes defined for this microservice

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@ -79,7 +79,11 @@ export class TTC {
return result;
}
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}
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}
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}
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