Initial commit
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19cae8ae63
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1 changed files with 165 additions and 165 deletions
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@ -1,10 +1,10 @@
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import "./ttt.css"
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import { addRoute, type RouteHandlerReturn } from "@app/routing";
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import {addRoute, type RouteHandlerReturn} from "@app/routing";
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import tttPage from "./ttt.html?raw";
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import { showError, showInfo, showSuccess, showWarn } from "@app/toast";
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import { io } from "socket.io-client";
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import type { GameUpdate, CSocket as Socket } from "./socket";
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import { updateUser } from "@app/auth";
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import {showError, showInfo, showSuccess, showWarn} from "@app/toast";
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import {io} from "socket.io-client";
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import type {CSocket as Socket, GameUpdate} from "./socket";
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import {updateUser} from "@app/auth";
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import client from "@app/api";
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@ -19,7 +19,7 @@ enum QueueState {
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InQueue = "In Queue",
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InGame = "In Game",
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Idle = "Join Queue",
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};
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}
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document.addEventListener("ft:pageChange", () => {
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if (window.__state.tttSock !== undefined) window.__state.tttSock.close();
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@ -30,7 +30,7 @@ document.addEventListener("ft:pageChange", () => {
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export function getSocket(): Socket {
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if (window.__state.tttSock === undefined)
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window.__state.tttSock = io(window.location.host, { path: "/api/ttt/socket.io/" }) as any as Socket;
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window.__state.tttSock = io(window.location.host, {path: "/api/ttt/socket.io/"}) as any as Socket;
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if (window.__state.tttkeepAliveInterval === undefined)
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window.__state.tttkeepAliveInterval = setInterval(() => window.__state.tttSock?.emit('keepalive'), 100);
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return window.__state.tttSock;
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@ -77,8 +77,8 @@ async function handleTTT(): Promise<RouteHandlerReturn> {
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});
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let curGame: CurrentGameInfo | null = null;
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let curGameX: {id: string, name: string} | null = null;
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let curGameO: {id: string, name: string} | null = null;
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let curGameX: { id: string, name: string } | null = null;
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let curGameO: { id: string, name: string } | null = null;
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socket.on('updateInformation', (e) => showInfo(`UpdateInformation: t=${e.totalUser};q=${e.inQueue}`));
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socket.on('queueEvent', (e) => showInfo(`QueueEvent: ${e}`));
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@ -87,7 +87,7 @@ async function handleTTT(): Promise<RouteHandlerReturn> {
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currentPlayerTimer.innerText = "";
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joinQueueBtn.innerText = QueueState.InGame;
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curGame = { ...gameState, lastState: null };
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curGame = {...gameState, lastState: null};
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let resX = await client.getUser({user: curGame.playerX});
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@ -109,8 +109,7 @@ async function handleTTT(): Promise<RouteHandlerReturn> {
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userOString.classList.remove('text-gray-800');
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userXString.classList.remove('text-red-800');
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userXString.classList.add('text-gray-800');
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}
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else if (user.id === curGameX.id) {
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} else if (user.id === curGameX.id) {
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userXString.classList.add('text-red-800');
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userXString.classList.remove('text-gray-800');
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userOString.classList.remove('text-red-800');
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@ -129,6 +128,7 @@ async function handleTTT(): Promise<RouteHandlerReturn> {
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};
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const makeEnd = (type: 'win' | 'conceded' | 'draw', player: 'X' | 'O') => {
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// TODO: Enhance the draw notification
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if (type === 'draw') {
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showWarn('It\'s a draw !')
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}
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@ -145,6 +145,7 @@ async function handleTTT(): Promise<RouteHandlerReturn> {
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default:
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return;
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}
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// TODO: Enhance the win/loss notification
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if (youWin)
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showSuccess('You won the game !');
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else
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@ -165,8 +166,7 @@ async function handleTTT(): Promise<RouteHandlerReturn> {
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curGame = {...u, lastState: curGame.lastState};
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if (curGame.currentPlayer === 'X')
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{
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if (curGame.currentPlayer === 'X') {
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currentPlayerIndicator.innerText = "<";
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} else if (curGame.currentPlayer === 'O') {
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currentPlayerIndicator.innerText = ">";
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@ -190,10 +190,10 @@ async function handleTTT(): Promise<RouteHandlerReturn> {
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}
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});
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cells?.forEach(function(c, idx) {
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cells?.forEach(function (c, idx) {
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c.addEventListener("click", () => {
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if (socket) {
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socket.emit("gameMove", { index: idx });
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socket.emit("gameMove", {index: idx});
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}
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});
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});
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