wip
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61b49ab370
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5 changed files with 32 additions and 3 deletions
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@ -1,6 +1,8 @@
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<div class="displaybox">
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<div id="mainbox" class="mainboxDisplay">
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<button id="QueueBtn" class="btn-style absolute top-4 left-6">Queue Up</button>
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<button id="LocalBtn" class="btn-style absolute top-14 left-6">Local Game</button>
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<span id="queue-info" class="flex rounded-3xl border-10 border-gray-500 bg-gray-500 absolute top-4 right-6">?👤 ?⏳ ?▮•▮</span> <!-- total | in queue | playing-->
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<br>
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<h1 class="text-3xl font-bold text-gray-800">
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Pong Box<span id="t-username"></span>
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@ -20,6 +20,7 @@ enum QueueState {
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InQueu = "In Queue",
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InGame = "In Game",
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Iddle = "Queue Up",
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In_local = "In Local",
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};
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document.addEventListener("ft:pageChange", (newUrl) => {
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@ -54,7 +55,9 @@ function pongClient(_url: string, _args: RouteHandlerParams): RouteHandlerReturn
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const playerL = document.querySelector<HTMLDivElement>('#player-left');
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const playerR = document.querySelector<HTMLDivElement>('#player-right');
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const queueBtn = document.querySelector<HTMLButtonElement>("#QueueBtn");
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const LocalGameBtn = document.querySelector<HTMLButtonElement>("#LocalBtn");
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const gameBoard = document.querySelector<HTMLDivElement>("#pongbox");
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const queue_infos = document.querySelector<HTMLSpanElement>("#queue-info");
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let socket = getSocket();
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@ -62,7 +65,7 @@ function pongClient(_url: string, _args: RouteHandlerParams): RouteHandlerReturn
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navigateTo("/app");
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return ;
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}
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if (!batLeft || !batRight || !ball || !score || !queueBtn || !playerL || !playerR || !gameBoard) // sanity check
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if (!batLeft || !batRight || !ball || !score || !queueBtn || !playerL || !playerR || !gameBoard || !queue_infos || !LocalGameBtn) // sanity check
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return showError('fatal error');
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// ---
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@ -151,6 +154,18 @@ function pongClient(_url: string, _args: RouteHandlerParams): RouteHandlerReturn
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queueBtn.innerText = QueueState.InQueu;
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socket.emit('enqueue');
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});
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LocalGameBtn.addEventListener("click", () => {
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if (queueBtn.innerText !== QueueState.Iddle || currentGame !== null) {
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showError("cant launch a local game while in queue/in game");
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return ;
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}
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socket.emit("localGame");
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queueBtn.innerText = QueueState.In_local;
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LocalGameBtn.innerText = "playing";
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});
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async function get_opponent(opponent_id : string) {
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let t = await client.getUser({user:opponent_id});
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@ -194,10 +209,13 @@ function pongClient(_url: string, _args: RouteHandlerParams): RouteHandlerReturn
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new_div.innerText = 'you ' + end_txt;
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new_div.className = "pong-end-screen";
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gameBoard.appendChild(new_div);
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setTimeout(() => {
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new_div.remove();
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}, 3 * 1000);
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if (currentGame.local) {
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LocalGameBtn.innerText = "Local Game"
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}
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}
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render(DEFAULT_POSITIONS);
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batLeft.style.backgroundColor = DEFAULT_COLOR;
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@ -212,11 +230,17 @@ function pongClient(_url: string, _args: RouteHandlerParams): RouteHandlerReturn
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// ---
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// queue evt end
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// ---
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queueBtn.innerText = QueueState.Iddle;
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currentGame = null;
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render(DEFAULT_POSITIONS);
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batLeft.style.backgroundColor = DEFAULT_COLOR;
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batRight.style.backgroundColor = DEFAULT_COLOR;
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socket.on('updateInformation', (e) => showInfo(`UpdateInformation: t=${e.totalUser};q=${e.inQueue}`));
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socket.on('updateInformation', (e) => {
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showInfo(`UpdateInformation: t=${e.totalUser};q=${e.inQueue};g=${e.totalGames}`);
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queue_infos.innerText = `${e.totalUser}👤 ${e.inQueue}⏳ ${e.totalGames}▮•▮`;
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});
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socket.on('queueEvent', (e) => showInfo(`QueueEvent: ${e}`));
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showInfo("butter");
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showInfo("butter-toast");
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@ -3,6 +3,7 @@ import { Socket } from 'socket.io-client';
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export type UpdateInfo = {
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inQueue: number,
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totalUser: number,
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totalGames : number
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}
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export type PaddleData = {
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