Added U Game system

This commit is contained in:
NigeParis 2026-01-12 13:32:56 +01:00
parent 62705c4a7e
commit 96cfbef642
15 changed files with 56 additions and 93 deletions

View file

@ -43,6 +43,14 @@ declare module "ft_state" {
}
}
class DivPrivate extends HTMLElement {
constructor() {
super();
}
}
customElements.define("div-private", DivPrivate);
export function getSocket(): Socket {
if (window.__state.chatSock === undefined)
window.__state.chatSock = io(window.location.host, {

View file

@ -13,6 +13,5 @@ import { addMessage } from './addMessage';
export function inviteToPlayPong(profil: ClientProfil, senderSocket: Socket) {
profil.SenderName = getUser()?.name ?? '';
if (profil.SenderName === profil.user) return;
addMessage(`You invited to play: ${profil.user}🏓`)
senderSocket.emit('inviteGame', JSON.stringify(profil));
};

View file

@ -235,7 +235,7 @@ if (!window.__state._routingHandler) {
if (sameOrigin) {
e.preventDefault();
navigateTo(url.pathname);
navigateTo(`${url.pathname}${url.search}`);
}
});

View file

@ -1,5 +1,5 @@
/**
* {{#lambda.indented_star_1}}{{{unescapedDescription}}}{{/lambda.indented_star_1}}
* {{#lambda.indented_star_1}}{{{unedDescription}}}{{/lambda.indented_star_1}}
* @export
* @interface {{classname}}
*/
@ -9,7 +9,7 @@ export interface {{classname}} {{#parent}}extends {{{.}}} {{/parent}}{
{{/additionalPropertiesType}}
{{#vars}}
/**
* {{#lambda.indented_star_4}}{{{unescapedDescription}}}{{/lambda.indented_star_4}}
* {{#lambda.indented_star_4}}{{{unedDescription}}}{{/lambda.indented_star_4}}
* @type {{=<% %>=}}{<%&datatype%>}<%={{ }}=%>
* @memberof {{classname}}
{{#deprecated}}

View file

@ -143,7 +143,7 @@ export function isNullish<T>(v: T | undefined | null): v is null | undefined {
return v === null || v === undefined;
}
export function escape(s: string): string {
export function e(s: string): string {
return s.replace(
/[^0-9A-Za-z ]/g,
c => '&#' + c.charCodeAt(0) + ';',

View file

@ -18,10 +18,9 @@ import { makeProfil } from './chatBackHelperFunctions/makeProfil';
import { isBlocked } from './chatBackHelperFunctions/isBlocked';
import { sendProfil } from './chatBackHelperFunctions/sendProfil';
import { setGameLink } from './setGameLink';
//import { nextGame_SocketListener } from './nextGame_SocketListener';
import { list_SocketListener } from './chatBackHelperFunctions/list_SocketListener';
import { isUser_BlockedBy_me } from './chatBackHelperFunctions/isUser_BlockedBy_me';
import type { ClientInfo, blockedUnBlocked } from './chat_types';
import type { inviteUserTOGame, ClientInfo, blockedUnBlocked } from './chat_types';
declare const __SERVICE_NAME: string;
@ -103,7 +102,7 @@ async function onReady(fastify: FastifyInstance) {
broadcast(fastify, obj, obj.SenderWindowID);
fastify.log.info(`Client connected: ${socket.id}`);
});
//nextGame_SocketListener(fastify, socket);
list_SocketListener(fastify, socket);
socket.on('updateClientName', (object) => {
@ -217,13 +216,11 @@ async function onReady(fastify: FastifyInstance) {
socket.on('inviteGame', async (data: string) => {
const clientName: string = clientChat.get(socket.id)?.user || '';
const profilInvite: ClientProfil = JSON.parse(data) || '';
const linkGame: Response | undefined = await setGameLink(fastify);
const linkGame: Response | undefined = await setGameLink(fastify, data);
if (!linkGame) return;
const tmp: any = await linkGame?.json();
const link: string = `'<a href=\'https://localhost:8888/pong?game=${tmp.payload.gameId}\' style=\'color: blue; text-decoration: underline; cursor: pointer;\'>Click me</a>'`;
console.log(link);
const inviteHtml: string = 'invites you to a game' + link;
const tmp: inviteUserTOGame = await linkGame?.json() as inviteUserTOGame;
const link: string = `<a href="https://localhost:8888/app/pong?game=${tmp.gameId}" style="color: blue; text-decoration: underline; cursor: pointer;">Click me</a>`;
const inviteHtml: string = 'invites you to a game ' + link;
if (clientName !== null) {
sendInvite(fastify, inviteHtml, profilInvite);
}

View file

@ -3,7 +3,7 @@ import type { ClientProfil } from '../chat_types';
import type { User } from '@shared/database/mixin/user';
import { getUserByName } from './getUserByName';
import { Socket } from 'socket.io';
import { escape } from '@shared/utils';
import { e } from '@shared/utils';
/**
* function makeProfil - translates the Users[] to a one user looking by name
@ -32,7 +32,7 @@ export async function makeProfil(fastify: FastifyInstance, user: string, socket:
user: `${allUsers.name}`,
loginName: loginState,
userID: `${allUsers?.id ?? ''}`,
text: escape(allUsers.desc),
text: e(allUsers.desc),
timestamp: Date.now(),
SenderWindowID: socket.id,
SenderName: '',

View file

@ -26,7 +26,7 @@ export async function sendInvite(fastify: FastifyInstance, innerHtml: string, pr
const sockets = await fastify.io.fetchSockets();
let targetSocket;
for (const socket of sockets) {
const clientInfo: string = clientChat.get(socket.id)?.user || '';
const clientInfo: string | undefined = clientChat.get(socket.id)?.user || undefined;
targetSocket = socket || null;
if (!targetSocket) continue;
if (clientInfo === profil.user) {
@ -36,12 +36,12 @@ export async function sendInvite(fastify: FastifyInstance, innerHtml: string, pr
command: `@${clientInfo}`,
destination: 'inviteMsg',
type: 'chat',
user: profil.SenderName,
user: profil.user,
token: '',
text: getGameNumber(),
timestamp: Date.now(),
SenderWindowID: socket.id,
userID: '',
userID: profil.userID,
frontendUserName: '',
frontendUser: '',
SenderUserName: profil.SenderName,

View file

@ -27,7 +27,7 @@ export async function sendPrivMessage(fastify: FastifyInstance, data: ClientMess
for (const socket of sockets) {
if (socket.id === sender) continue;
const UserID = getUserByName(allUsers, data.user)?.id ?? '';
const UserID: string = getUserByName(allUsers, data.user as string)?.id as string ?? undefined;
const list:BlockRelation[] = whoBlockedMe(fastify, UserID);
const clientInfo = clientChat.get(socket.id);
if (!clientInfo) continue;

View file

@ -16,7 +16,6 @@ export type ClientMessage = {
innerHtml?: string,
};
export type ClientProfil = {
command: string,
destination: string,
@ -35,7 +34,6 @@ export type ClientProfil = {
};
export interface ClientInfo {
user: string;
socket: string
@ -49,21 +47,11 @@ export type blockedUnBlocked =
by: string,
};
// export type obj =
// {
// command: string,
// destination: string,
// type: string,
// user: string,
// frontendUserName: string,
// frontendUser: string,
// token: string,
// text: string,
// timestamp: number,
// SenderWindowID: string,
// Sendertext: string,
// };
export type inviteUserTOGame = {
user1: string,
user2: string,
gameId: string
}
export type BlockRelation = {
blocked: string;

View file

@ -1,6 +0,0 @@
// /**
// /* TODO find the description info for profil / or profil game link and return
// **/
// export function createNextGame() {
// return '<a href=\'https://localhost:8888/app/\' style=\'color: blue; text-decoration: underline; cursor: pointer;\'>The next Game is Starting click here to watch</a>';
// };

View file

@ -1,20 +0,0 @@
// import type { FastifyInstance } from 'fastify';
// import { broadcastNextGame } from './broadcastNextGame';
// import { Socket } from 'socket.io';
// import { createNextGame } from './createNextGame';
// import { sendGameLinkToChatService } from './sendGameLinkToChatService';
// /**
// * function listens to the socket for a nextGame emit
// * once triggered it broadcasts the pop up
// * TODO plug this into backend of the game Chat
// * @param fastify
// * @param socket
// */
// export function nextGame_SocketListener(fastify: FastifyInstance, socket: Socket) {
// socket.on('nextGame', () => {
// const link: string = createNextGame();
// const game: Promise<string> = sendGameLinkToChatService(link);
// broadcastNextGame(fastify, game);
// });
// }

View file

@ -1,33 +1,29 @@
import { FastifyInstance } from 'fastify';
import type { ClientProfil } from './chat_types';
export async function setGameLink(fastify: FastifyInstance): Promise<Response | undefined> {
export async function setGameLink(fastify: FastifyInstance, data: string): Promise<Response | undefined> {
let payload = {"user1":"019bad60-1e4a-7e28-af95-a8a88146107a", "user2":"019bad56-6468-748d-827e-110eb6aa4514"};
try {
const resp = await fetch('http://app-pong/api/pong/createPausedGame', {
method: 'POST',
headers: { 'Content-type': 'application/json' },
body: JSON.stringify(payload),
});
if (!resp.ok) {
console.log("chat detect fail :( ", resp.status);
throw (resp);
}
const profilInvite: ClientProfil = JSON.parse(data) || '';
else { fastify.log.info('game-end info to chat success');
console.log("caht detect success :)");
// console.log("chat gets:", await resp.json());
}
return resp;
const payload = { 'user1': `'${profilInvite.SenderID}'`, 'user2':`'${profilInvite.userID}'` };
try {
const resp = await fetch('http://app-pong/api/pong/createPausedGame', {
method: 'POST',
headers: { 'Content-type': 'application/json' },
body: JSON.stringify(payload),
});
if (!resp.ok) {
throw (resp);
}
// disable eslint for err catching
// eslint-disable-next-line @typescript-eslint/no-explicit-any
catch (e: any) {
fastify.log.error(`game-end info to chat failed: ${e}`);
else {
fastify.log.info('game-end info to chat success');
}
};
return resp;
}
// disable eslint for err catching
// eslint-disable-next-line @typescript-eslint/no-explicit-any
catch (e: any) {
fastify.log.error(`game-end info to chat failed: ${e}`);
}
};

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@ -31,13 +31,10 @@ const route: FastifyPluginAsync = async (fastify): Promise<void> => {
},
},
async function(req, res) {
console.log('herererererererererer');
const resp = State.newPausedGame(req.body.user1 as UserId, req.body.user2 as UserId);
console.log('resp - game id: ',resp );
if (isNullish(resp)) { return (res.makeResponse(404, 'failure', 'createPausedGame.generic.fail')); }
// else
return (res.makeResponse(200, 'success', 'createPausedGame.success', {gameId: resp}));
return (res.makeResponse(200, 'success', 'createPausedGame.success', { gameId: resp }));
},
);
};

View file

@ -223,12 +223,16 @@ class StateI {
}
public newPausedGame(suid1: string, suid2: string): GameId | undefined {
<<<<<<< HEAD
if (
!this.users.has(suid1 as UserId) ||
!this.users.has(suid2 as UserId)
) {
return undefined;
}
=======
>>>>>>> 78eb546 (Added U Game system)
const uid1: UserId = suid1 as UserId;
const uid2: UserId = suid2 as UserId;
const g = new Pong(uid1, uid2);