(tic-tac-toe): Laid the foundations for tic tac toe/database interactions

This commit is contained in:
apetitco 2025-12-20 00:45:49 +01:00
parent 7922f6eac1
commit b757cb6bb9
2 changed files with 64 additions and 0 deletions

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@ -23,3 +23,12 @@ CREATE TABLE IF NOT EXISTS blocked (
CREATE UNIQUE INDEX IF NOT EXISTS idx_blocked_user_pair
ON blocked(user, blocked);
CREATE TABLE IF NOT EXISTS tictactoe (
id INTEGER PRIMARY KEY NOT NULL,
player1 TEXT NOT NULL,
player2 TEXT NOT NULL,
outcome TEXT NOT NULL,
FOREIGN KEY(player1) REFERENCES user(id)
FOREIGN KEY(player2) REFERENCES user(id)
);

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@ -0,0 +1,55 @@
import { isNullish } from '@shared/utils';
import type { Database } from './_base';
import { UserId } from './user';
// describe every function in the object
export interface ITicTacToeDb extends Database {
normalFunction(id: TemplateId): TemplateData | undefined,
asyncFunction(id: TemplateId): Promise<TemplateData | undefined>,
};
export const TicTacToeImpl: Omit<ITicTacToeDb, keyof Database> = {
/**
* @brief Write the outcome of the specified game to the database.
*
* @param gameId The game we want to write the outcome of.
*
*/
setGameOutcome(this: ITicTacToeDb, id: GameId): void {
// Find a way to retrieve the outcome of the game.
this.prepare('INSERT INTO tictactoe (game, outcome) VALUES (@id, "draw" /* replace w/ game outcome */)').run({ id });
},
/**
* whole function description
*
* @param id the argument description
*
* @returns what does the function return ?
*/
// async asyncFunction(this: ITemplateDb, id: TemplateId): Promise<TemplateData | undefined> {
// void id;
// return undefined;
// },
};
export type TicTacToeId = number & { readonly __brand: unique symbol };
export type TemplateData = {
readonly id: TicTacToeId;
readonly player1: string;
readonly player2: string;
readonly outcome: string;
};
// this function will be able to be called from everywhere
// export async function freeFloatingExportedFunction(): Promise<boolean> {
// return false;
// }
// this function will never be able to be called outside of this module
// async function privateFunction(): Promise<string | undefined> {
// return undefined;
// }
// silence warnings
void privateFunction;