Started from buttom go to the sky
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96215449bd
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f811e55dea
4781 changed files with 10121 additions and 1743 deletions
21
stdme/src/blx/sprite/draw_image.c
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21
stdme/src/blx/sprite/draw_image.c
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* draw_image.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: maiboyer <maiboyer@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/12/21 22:43:04 by maiboyer #+# #+# */
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/* Updated: 2023/12/31 15:20:24 by maiboyer ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "me/blx/blx.h"
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#include "me/blx/colors.h"
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#include "me/blx/sprite.h"
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#include <mlx.h>
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void blx_draw_sprite_raw(t_blx *ctx, t_vi2d pos, t_sprite *img)
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{
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mlx_put_image_to_window(ctx->mlx, ctx->win, img->img, pos.x, pos.y);
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}
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78
stdme/src/blx/sprite/draw_pixel_onto.c
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78
stdme/src/blx/sprite/draw_pixel_onto.c
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* draw_pixel_onto.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: maiboyer <maiboyer@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/12/23 16:32:19 by maiboyer #+# #+# */
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/* Updated: 2023/12/31 15:21:33 by maiboyer ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "me/blx/blx.h"
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#include "me/blx/sprite.h"
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#include <stdio.h>
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#include <stdlib.h>
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void sprite_draw_other_bpp(t_sprite *spr, t_vi2d pos, t_color col)
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{
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(void)(spr);
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(void)(pos);
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(void)(col);
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return ;
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}
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void sprite_draw(t_sprite *spr, t_vi2d pos, t_color col)
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{
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t_u8 *addr;
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if (!(pos.x >= 0 && pos.x < spr->width && pos.y >= 0
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&& pos.y < spr->height))
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return ;
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if (spr->bpp != 32)
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return (sprite_draw_other_bpp(spr, pos, col));
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addr = &(spr->data)[pos.y * spr->line_size + pos.x * 4];
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if (!spr->big_endian)
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{
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addr[0] = col.b;
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addr[1] = col.g;
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addr[2] = col.r;
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addr[3] = col.a;
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}
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else
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{
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addr[0] = col.a;
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addr[1] = col.r;
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addr[2] = col.g;
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addr[3] = col.b;
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}
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}
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/*
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addr = &(img->data)[y * img->line_size + (x << 2)];
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if (!img->big_endian)
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out = ((unsigned long)addr[0] << 24 | (unsigned long)addr[1] << 16 |
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(unsigned long)addr[2] << 8 | addr[3]);
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else
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out = ((unsigned long)addr[3] << 24 | (unsigned long)addr[2] << 16 |
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(unsigned long)addr[1] << 8 | addr[0]);
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return (out);
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*/
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void sprite_clear(t_sprite *img, t_color col)
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{
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t_vi2d pos;
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pos.y = 0;
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while (pos.y < img->height)
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{
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pos.x = 0;
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while (pos.x < img->width)
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{
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sprite_draw(img, pos, col);
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pos.x++;
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}
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pos.y++;
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}
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}
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82
stdme/src/blx/sprite/draw_string.c
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82
stdme/src/blx/sprite/draw_string.c
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* draw_string.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: maiboxy[1]er <maiboxy[1]er@student.42.fr> +#+ +:+ +#+
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*/
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/12/27 18:29:56 by maiboxy[1]er #+# #+# */
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/* Updated: 2023/12/27 18:43:57 by maiboyer ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "me/blx/blx.h"
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#include "me/blx/colors.h"
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#include "me/blx/sprite.h"
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#include "me/types.h"
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static inline void inner(t_sprite *spr, char c, t_vi2d pixel_pos, t_color col)
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{
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t_vi2d o;
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t_color texel;
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t_vi2d offset;
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o.x = (c - 32) % 16;
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o.y = (c - 32) / 16;
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texel = new_color(0, 0, 0);
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offset.y = 0;
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while (offset.y < 8)
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{
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offset.x = 0;
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while (offset.x < 8)
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{
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if (!sprite_get_pixel(&spr->ctx->_data.font, vi2d(offset.x + o.x
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* 8, offset.y + o.y * 8), &texel) && texel.a == 0)
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sprite_draw(spr, vi2d_add(pixel_pos, offset), col);
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offset.x++;
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}
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offset.y++;
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}
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}
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static inline t_draw_mode handle_draw_mode(t_blx *app, t_color col)
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{
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t_draw_mode m;
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m = get_draw_mode(app);
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if (col.a != 0x00)
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set_draw_mode(app, ALPHA);
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else
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set_draw_mode(app, MASK);
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return (m);
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}
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void sprite_draw_string(t_sprite *spr, t_vi2d pos, t_const_str sText,
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t_color col)
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{
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t_vi2d s;
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t_draw_mode m;
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char c;
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s.x = 0;
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s.y = 0;
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m = handle_draw_mode(spr->ctx, col);
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while (*sText)
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{
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c = *sText++;
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if (c == '\n')
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{
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s.x = 0;
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s.y += 8;
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}
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else if (c == '\t')
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s.x += 8 * 4;
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else
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{
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inner(spr, c, vi2d(pos.x + s.x, pos.y + s.y), col);
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s.x += 8;
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}
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}
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set_draw_mode(spr->ctx, m);
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}
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20
stdme/src/blx/sprite/free_image.c
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20
stdme/src/blx/sprite/free_image.c
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* free_image.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: maiboyer <maiboyer@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/12/21 22:40:12 by maiboyer #+# #+# */
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/* Updated: 2023/12/26 15:39:04 by maiboyer ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "me/blx/blx.h"
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#include "me/blx/sprite.h"
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#include <mlx.h>
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void blx_sprite_free(t_sprite img)
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{
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mlx_destroy_image(img.ctx->mlx, img.img);
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}
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51
stdme/src/blx/sprite/get_pixel.c
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51
stdme/src/blx/sprite/get_pixel.c
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* get_pixel.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: maiboyer <maiboyer@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/12/24 00:48:23 by maiboyer #+# #+# */
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/* Updated: 2023/12/31 15:27:55 by maiboyer ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "me/blx/colors.h"
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#include "me/blx/sprite.h"
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static bool sprite_get_pixel_other_bpp(t_sprite *spr, t_vi2d pos, t_color *out)
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{
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(void)(spr);
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(void)(pos);
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(void)(out);
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return (true);
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}
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bool sprite_get_pixel(t_sprite *spr, t_vi2d pos, t_color *out)
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{
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t_u8 *addr;
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t_color col;
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if (!(pos.x >= 0 && pos.x < spr->width && pos.y >= 0
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&& pos.y < spr->height))
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return (true);
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if (spr->bpp != 32)
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return (sprite_get_pixel_other_bpp(spr, pos, out));
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addr = &(spr->data)[pos.y * spr->line_size + pos.x * 4];
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if (spr->big_endian)
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{
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col.a = addr[0];
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col.r = addr[1];
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col.g = addr[2];
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col.b = addr[3];
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}
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else
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{
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col.a = addr[3];
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col.r = addr[2];
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col.g = addr[1];
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col.b = addr[0];
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}
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*out = col;
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return (false);
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}
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56
stdme/src/blx/sprite/new_image.c
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56
stdme/src/blx/sprite/new_image.c
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* new_image.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: maiboyer <maiboyer@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/12/21 21:59:04 by maiboyer #+# #+# */
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/* Updated: 2023/12/26 15:40:08 by maiboyer ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "me/blx/blx.h"
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#include "me/blx/colors.h"
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#include "me/blx/sprite.h"
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#include <mlx.h>
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bool blx_sprite_from_xpm(t_blx *ctx, t_str path, t_sprite *out)
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{
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t_sprite spr;
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t_i32 bpp;
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t_i32 size_line;
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t_i32 endian;
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spr.ctx = ctx;
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spr.img = mlx_xpm_file_to_image(ctx->mlx, path, &spr.width, &spr.height);
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if (spr.img == NULL)
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return (false);
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spr.data = (t_u8 *)mlx_get_data_addr(spr.img, &bpp, &size_line, &endian);
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spr.bpp = bpp;
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spr.line_size = (t_usize)size_line;
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spr.big_endian = endian == 1;
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*out = spr;
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return (true);
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}
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bool blx_sprite_new(t_blx *ctx, t_i32 width, t_i32 height, t_sprite *out)
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{
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t_sprite spr;
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t_i32 bpp;
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t_i32 size_line;
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t_i32 endian;
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spr.ctx = ctx;
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spr.img = mlx_new_image(ctx->mlx, width, height);
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if (spr.img == NULL)
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return (false);
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spr.data = (t_u8 *)mlx_get_data_addr(spr.img, &bpp, &size_line, &endian);
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spr.bpp = bpp;
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spr.line_size = (t_usize)size_line;
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spr.big_endian = endian == 1;
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spr.width = width;
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spr.height = height;
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*out = spr;
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return (true);
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}
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36
stdme/src/blx/sprite/sprite_draw_onto_sprite.c
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36
stdme/src/blx/sprite/sprite_draw_onto_sprite.c
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* sprite_draw_onto_sprite.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: maiboyer <maiboyer@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/12/26 19:33:22 by maiboyer #+# #+# */
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/* Updated: 2023/12/31 15:26:41 by maiboyer ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "me/blx/blx.h"
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#include "me/blx/colors.h"
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#include "me/blx/sprite.h"
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#include "me/types.h"
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#include "me/vec2/vec2.h"
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void sprite_draw_onto(t_sprite *dest, t_vi2d pos, t_sprite *source)
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{
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t_vi2d p;
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t_color col;
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p.y = 0;
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while (p.y < source->height)
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{
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p.x = 0;
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while (p.x < source->width)
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{
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sprite_get_pixel(source, p, &col);
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sprite_draw(dest, vi2d_add(pos, p), col);
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p.x++;
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}
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p.y++;
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}
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}
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