WIP restart of lib

This commit is contained in:
Maix0 2024-06-24 00:20:08 +02:00
parent e239bfa0ea
commit 9f6b90d596
36 changed files with 15951 additions and 2 deletions

299
parser/nsrc/language.h Normal file
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#ifndef TREE_SITTER_LANGUAGE_H_
#define TREE_SITTER_LANGUAGE_H_
#ifdef __cplusplus
extern "C"
{
#endif
#include "./parser.h"
#include "./subtree.h"
#define ts_builtin_sym_error_repeat (ts_builtin_sym_error - 1)
#define LANGUAGE_VERSION_WITH_PRIMARY_STATES 14
#define LANGUAGE_VERSION_USABLE_VIA_WASM 13
typedef struct TableEntry
{
const TSParseAction *actions;
uint32_t action_count;
bool is_reusable;
} TableEntry;
typedef struct LookaheadIterator
{
const TSLanguage *language;
const uint16_t *data;
const uint16_t *group_end;
TSStateId state;
uint16_t table_value;
uint16_t section_index;
uint16_t group_count;
bool is_small_state;
const TSParseAction *actions;
TSSymbol symbol;
TSStateId next_state;
uint16_t action_count;
} LookaheadIterator;
void ts_language_table_entry(const TSLanguage *, TSStateId, TSSymbol, TableEntry *);
TSSymbolMetadata ts_language_symbol_metadata(const TSLanguage *, TSSymbol);
TSSymbol ts_language_public_symbol(const TSLanguage *, TSSymbol);
TSStateId ts_language_next_state(const TSLanguage *self, TSStateId state, TSSymbol symbol);
static inline bool ts_language_is_symbol_external(const TSLanguage *self, TSSymbol symbol)
{
return 0 < symbol && symbol < self->external_token_count + 1;
}
static inline const TSParseAction *ts_language_actions(const TSLanguage *self, TSStateId state, TSSymbol symbol, uint32_t *count)
{
TableEntry entry;
ts_language_table_entry(self, state, symbol, &entry);
*count = entry.action_count;
return entry.actions;
}
static inline bool ts_language_has_reduce_action(const TSLanguage *self, TSStateId state, TSSymbol symbol)
{
TableEntry entry;
ts_language_table_entry(self, state, symbol, &entry);
return entry.action_count > 0 && entry.actions[0].type == TSParseActionTypeReduce;
}
// Lookup the table value for a given symbol and state.
//
// For non-terminal symbols, the table value represents a successor state.
// For terminal symbols, it represents an index in the actions table.
// For 'large' parse states, this is a direct lookup. For 'small' parse
// states, this requires searching through the symbol groups to find
// the given symbol.
static inline uint16_t ts_language_lookup(const TSLanguage *self, TSStateId state, TSSymbol symbol)
{
if (state >= self->large_state_count)
{
uint32_t index = self->small_parse_table_map[state - self->large_state_count];
const uint16_t *data = &self->small_parse_table[index];
uint16_t group_count = *(data++);
for (unsigned i = 0; i < group_count; i++)
{
uint16_t section_value = *(data++);
uint16_t symbol_count = *(data++);
for (unsigned j = 0; j < symbol_count; j++)
{
if (*(data++) == symbol)
return section_value;
}
}
return 0;
}
else
{
return self->parse_table[state * self->symbol_count + symbol];
}
}
static inline bool ts_language_has_actions(const TSLanguage *self, TSStateId state, TSSymbol symbol)
{
return ts_language_lookup(self, state, symbol) != 0;
}
// Iterate over all of the symbols that are valid in the given state.
//
// For 'large' parse states, this just requires iterating through
// all possible symbols and checking the parse table for each one.
// For 'small' parse states, this exploits the structure of the
// table to only visit the valid symbols.
static inline LookaheadIterator ts_language_lookaheads(const TSLanguage *self, TSStateId state)
{
bool is_small_state = state >= self->large_state_count;
const uint16_t *data;
const uint16_t *group_end = NULL;
uint16_t group_count = 0;
if (is_small_state)
{
uint32_t index = self->small_parse_table_map[state - self->large_state_count];
data = &self->small_parse_table[index];
group_end = data + 1;
group_count = *data;
}
else
{
data = &self->parse_table[state * self->symbol_count] - 1;
}
return (LookaheadIterator){
.language = self,
.data = data,
.group_end = group_end,
.group_count = group_count,
.is_small_state = is_small_state,
.symbol = UINT16_MAX,
.next_state = 0,
};
}
static inline bool ts_lookahead_iterator__next(LookaheadIterator *self)
{
// For small parse states, valid symbols are listed explicitly,
// grouped by their value. There's no need to look up the actions
// again until moving to the next group.
if (self->is_small_state)
{
self->data++;
if (self->data == self->group_end)
{
if (self->group_count == 0)
return false;
self->group_count--;
self->table_value = *(self->data++);
unsigned symbol_count = *(self->data++);
self->group_end = self->data + symbol_count;
self->symbol = *self->data;
}
else
{
self->symbol = *self->data;
return true;
}
}
// For large parse states, iterate through every symbol until one
// is found that has valid actions.
else
{
do
{
self->data++;
self->symbol++;
if (self->symbol >= self->language->symbol_count)
return false;
self->table_value = *self->data;
} while (!self->table_value);
}
// Depending on if the symbols is terminal or non-terminal, the table value either
// represents a list of actions or a successor state.
if (self->symbol < self->language->token_count)
{
const TSParseActionEntry *entry = &self->language->parse_actions[self->table_value];
self->action_count = entry->entry.count;
self->actions = (const TSParseAction *)(entry + 1);
self->next_state = 0;
}
else
{
self->action_count = 0;
self->next_state = self->table_value;
}
return true;
}
// Whether the state is a "primary state". If this returns false, it indicates that there exists
// another state that behaves identically to this one with respect to query analysis.
static inline bool ts_language_state_is_primary(const TSLanguage *self, TSStateId state)
{
if (self->version >= LANGUAGE_VERSION_WITH_PRIMARY_STATES)
{
return state == self->primary_state_ids[state];
}
else
{
return true;
}
}
static inline const bool *ts_language_enabled_external_tokens(const TSLanguage *self, unsigned external_scanner_state)
{
if (external_scanner_state == 0)
{
return NULL;
}
else
{
return self->external_scanner.states + self->external_token_count * external_scanner_state;
}
}
static inline const TSSymbol *ts_language_alias_sequence(const TSLanguage *self, uint32_t production_id)
{
return production_id ? &self->alias_sequences[production_id * self->max_alias_sequence_length] : NULL;
}
static inline TSSymbol ts_language_alias_at(const TSLanguage *self, uint32_t production_id, uint32_t child_index)
{
return production_id ? self->alias_sequences[production_id * self->max_alias_sequence_length + child_index] : 0;
}
static inline void ts_language_field_map(const TSLanguage *self, uint32_t production_id, const TSFieldMapEntry **start,
const TSFieldMapEntry **end)
{
if (self->field_count == 0)
{
*start = NULL;
*end = NULL;
return;
}
TSFieldMapSlice slice = self->field_map_slices[production_id];
*start = &self->field_map_entries[slice.index];
*end = &self->field_map_entries[slice.index] + slice.length;
}
static inline void ts_language_aliases_for_symbol(const TSLanguage *self, TSSymbol original_symbol, const TSSymbol **start,
const TSSymbol **end)
{
*start = &self->public_symbol_map[original_symbol];
*end = *start + 1;
unsigned idx = 0;
for (;;)
{
TSSymbol symbol = self->alias_map[idx++];
if (symbol == 0 || symbol > original_symbol)
break;
uint16_t count = self->alias_map[idx++];
if (symbol == original_symbol)
{
*start = &self->alias_map[idx];
*end = &self->alias_map[idx + count];
break;
}
idx += count;
}
}
static inline void ts_language_write_symbol_as_dot_string(const TSLanguage *self, FILE *f, TSSymbol symbol)
{
const char *name = ts_language_symbol_name(self, symbol);
for (const char *chr = name; *chr; chr++)
{
switch (*chr)
{
case '"':
case '\\':
fputc('\\', f);
fputc(*chr, f);
break;
case '\n':
fputs("\\n", f);
break;
case '\t':
fputs("\\t", f);
break;
default:
fputc(*chr, f);
break;
}
}
}
#ifdef __cplusplus
}
#endif
#endif // TREE_SITTER_LANGUAGE_H_