fix:mistake on merge port
[Fix] Fixed pos_i on the moves (used on the draw calls) [Del] Removed trailling debug exit on search_hit func
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2 changed files with 12 additions and 7 deletions
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@ -6,13 +6,19 @@
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/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/11/28 14:10:44 by bgoulard #+# #+# */
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/* Updated: 2024/11/28 14:50:48 by bgoulard ### ########.fr */
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/* Updated: 2024/12/01 17:15:27 by bgoulard ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "cub3d.h"
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#include "cub3d_struct.h"
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void update_pos_i(t_player *player)
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{
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player->pos_i.x = (int)player->pos.x;
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player->pos_i.y = (int)player->pos.y;
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}
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void move_straight(t_info *data)
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{
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t_tile *tile_x;
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@ -26,6 +32,7 @@ void move_straight(t_info *data)
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(t_ipoint){(int)data->player.pos.x, (int)(data->player.pos.y + data->player.dir.y * MOVE_SPEED)});
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if (tile_y->tile_type == EMPTY)
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data->player.pos.y += data->player.dir.y * MOVE_SPEED;
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update_pos_i(&data->player);
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}
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void move_backward(t_info *data)
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@ -41,6 +48,7 @@ void move_backward(t_info *data)
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(t_ipoint){(int)data->player.pos.x, (int)(data->player.pos.y - data->player.dir.y * MOVE_SPEED)});
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if (tile_y->tile_type == EMPTY)
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data->player.pos.y -= data->player.dir.y * MOVE_SPEED;
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update_pos_i(&data->player);
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}
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void move_left(t_info *data)
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@ -59,6 +67,7 @@ void move_left(t_info *data)
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(t_ipoint){(int)data->player.pos.x, (int)(data->player.pos.y + pplayer.y * MOVE_SPEED)});
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if (tile_y->tile_type == EMPTY)
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data->player.pos.y += pplayer.y * MOVE_SPEED;
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update_pos_i(&data->player);
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}
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void move_right(t_info *data)
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@ -77,4 +86,5 @@ void move_right(t_info *data)
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(t_ipoint){(int)data->player.pos.x, (int)(data->player.pos.y - pplayer.y * MOVE_SPEED)});
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if (tile_y->tile_type == EMPTY)
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data->player.pos.y -= pplayer.y * MOVE_SPEED;
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update_pos_i(&data->player);
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}
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