v1.0 - normed texture system, multiple keypress, fixes on parsing, removed trailing maps

This commit is contained in:
B.Goulard 2024-12-16 14:56:22 +01:00
parent e581c72b02
commit 3f43074d05
35 changed files with 474 additions and 438 deletions

View file

@ -6,44 +6,38 @@
/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/28 14:12:25 by bgoulard #+# #+# */
/* Updated: 2024/12/01 18:46:32 by rparodi ### ########.fr */
/* Updated: 2024/12/16 14:16:17 by bgoulard ### ########.fr */
/* */
/* ************************************************************************** */
#include "cub3d.h"
#include "cub3d_struct.h"
#include "mlx_functions.h"
#include "ft_char.h"
#include <X11/keysym.h>
#include <stdio.h>
#include <sys/types.h>
int key_hook(int keycode, t_info *data)
static void update_pos_i(t_player *player)
{
if (ft_isalpha(keycode))
printf("Event detected: %d\t(%c)\n", keycode, keycode);
else if (keycode == 65361)
printf("Event detected: %d\t(Left Arrow)\n", keycode);
else if (keycode == 65363)
printf("Event detected: %d\t(Right Arrow)\n", keycode);
else if (keycode == 65307)
printf("Event detected: %d\t(Echap)\n", keycode);
else
printf("Event detected: %d\n", keycode);
if (keycode == XK_Escape)
mlx_loop_end(data->mlx_ptr);
if (keycode == XK_w)
player->pos_i.x = (int)player->pos.x;
player->pos_i.y = (int)player->pos.y;
}
int displacement_hook(t_info *data)
{
data->redraw = true;
update_pos_i(&data->player);
if (data->kb.forward && !data->kb.backward)
move_straight(data);
if (keycode == XK_s)
if (data->kb.backward && !data->kb.forward)
move_backward(data);
if (keycode == XK_a)
if (data->kb.left && !data->kb.right)
move_left(data);
if (keycode == XK_d)
if (data->kb.right && !data->kb.left)
move_right(data);
if (keycode == XK_Left)
if (data->kb.l_left && !data->kb.l_right)
look_left(data);
if (keycode == XK_Right)
if (data->kb.l_right && !data->kb.l_left)
look_right(data);
update_pos_i(&data->player);
return (0);
}

63
mlx_layer/keys_event.c Normal file
View file

@ -0,0 +1,63 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* keys_event.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/12/16 14:40:02 by bgoulard #+# #+# */
/* Updated: 2024/12/16 14:41:40 by bgoulard ### ########.fr */
/* */
/* ************************************************************************** */
#include "cub3d_struct.h"
#include "mlx_functions.h"
#include <stdbool.h>
#include <X11/keysym.h>
void set_kb(t_keyboard *kb, int keycode)
{
if (keycode == XK_w)
kb->forward = true;
if (keycode == XK_s)
kb->backward = true;
if (keycode == XK_a)
kb->left = true;
if (keycode == XK_d)
kb->right = true;
if (keycode == XK_Right)
kb->l_right = true;
if (keycode == XK_Left)
kb->l_left = true;
}
void unset_kb(t_keyboard *kb, int keycode)
{
if (keycode == XK_w)
kb->forward = false;
if (keycode == XK_s)
kb->backward = false;
if (keycode == XK_a)
kb->left = false;
if (keycode == XK_d)
kb->right = false;
if (keycode == XK_Left)
kb->l_left = false;
if (keycode == XK_Right)
kb->l_right = false;
}
int keypress_feature(int keycode, t_info *data)
{
if (keycode == XK_Escape)
mlx_loop_end(data->mlx_ptr);
set_kb(&data->kb, keycode);
return (0);
}
int keyrelease_feature(int keycode, t_info *data)
{
unset_kb(&data->kb, keycode);
return (0);
}

View file

@ -6,25 +6,22 @@
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/11 19:53:42 by rparodi #+# #+# */
/* Updated: 2024/12/05 16:55:30 by rparodi ### ########.fr */
/* Updated: 2024/12/16 14:40:55 by bgoulard ### ########.fr */
/* */
/* ************************************************************************** */
#include "cub3d.h"
#include "cub3d_struct.h"
#include "mlx_functions.h"
#include "mlx_structs.h"
#include "ft_string.h"
#include "ft_math.h"
#include <stdbool.h>
#include <stdlib.h>
#include <X11/keysym.h>
int c3_frame_update(void *inf_ptr);
int key_hook(int keycode, t_info *data);
/* move player w keys and call to redraw screen */
int c3_keyhook(int keycode, t_info *info)
{
if (keycode == XK_Escape || keycode == 65307)
@ -41,8 +38,8 @@ t_win_list *c3_init_mlx_window(t_info *info)
{
mlx_get_screen_size(info->mlx_ptr, \
&info->screen_size.x, &info->screen_size.y);
/*info->screen_size.x *= WIN_COEF;*/
/*info->screen_size.y *= WIN_COEF;*/
info->screen_size.x *= WIN_COEF;
info->screen_size.y *= WIN_COEF;
ft_clamp(info->screen_size.x, 0, 1920);
ft_clamp(info->screen_size.y, 0, 1080);
return (\
@ -58,7 +55,9 @@ int init_mlx_env(t_info *info)
info->win_ptr = c3_init_mlx_window(info);
if (!info->win_ptr)
return (ERROR_MLX);
mlx_hook(info->win_ptr, KeyPress, KeyPressMask, key_hook, info);
mlx_hook(info->win_ptr, KeyPress, KeyPressMask, keypress_feature, info);
mlx_hook(info->win_ptr, KeyRelease, KeyReleaseMask, keyrelease_feature, \
info);
mlx_hook(info->win_ptr, DestroyNotify, StructureNotifyMask, \
c3_redcross, info);
mlx_loop_hook(info->mlx_ptr, (int (*)())shelves_launch, info);

View file

@ -1,45 +0,0 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* mlx_load_texture.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/20 12:25:45 by rparodi #+# #+# */
/* Updated: 2024/12/05 17:01:12 by rparodi ### ########.fr */
/* */
/* ************************************************************************** */
#include "cub3d.h"
#include "mlx_functions.h"
t_img *mlx_load_image(t_info *info, char *path)
{
t_img *image;
int size;
size = TILES_SIZE;
image = mlx_xpm_file_to_image(info->mlx_ptr, path, &size, &size);
if (!image)
return (NULL);
return (image);
}
bool mlx_load_all_textures(t_info *info)
{
size_t i;
i = 0;
info->map.texture[0] = mlx_load_image(info, "../textures/wasteland_32.xpm");
info->map.texture[1] = mlx_load_image(info, "../textures/b.xpm");
info->map.texture[2] = mlx_load_image(info, "../textures/sandy_32.xpm");
info->map.texture[3] = mlx_load_image(info, "../textures/cobblestone_32.xpm");
while (i < 4)
{
if (!info->map.texture[i])
return (false);
i++;
}
return (true);
}

View file

@ -6,7 +6,7 @@
/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/28 14:10:44 by bgoulard #+# #+# */
/* Updated: 2024/12/01 18:36:26 by rparodi ### ########.fr */
/* Updated: 2024/12/16 08:36:17 by bgoulard ### ########.fr */
/* */
/* ************************************************************************** */
@ -14,12 +14,6 @@
#include "cub3d_struct.h"
#include "cub3d_parsing.h"
void update_pos_i(t_player *player)
{
player->pos_i.x = (int)player->pos.x;
player->pos_i.y = (int)player->pos.y;
}
void move_straight(t_info *data)
{
t_tile *tile_x;
@ -35,7 +29,6 @@ void move_straight(t_info *data)
+ data->player.dir.y * MOVE_SPEED)});
if (tile_y->tile_type == EMPTY)
data->player.pos.y += data->player.dir.y * MOVE_SPEED;
update_pos_i(&data->player);
}
void move_backward(t_info *data)
@ -53,7 +46,6 @@ void move_backward(t_info *data)
- data->player.dir.y * MOVE_SPEED)});
if (tile_y->tile_type == EMPTY)
data->player.pos.y -= data->player.dir.y * MOVE_SPEED;
update_pos_i(&data->player);
}
void move_left(t_info *data)
@ -74,7 +66,6 @@ void move_left(t_info *data)
pplayer.y * MOVE_SPEED)});
if (tile_y->tile_type == EMPTY)
data->player.pos.y += pplayer.y * MOVE_SPEED;
update_pos_i(&data->player);
}
void move_right(t_info *data)
@ -95,5 +86,4 @@ void move_right(t_info *data)
* MOVE_SPEED)});
if (tile_y->tile_type == EMPTY)
data->player.pos.y -= pplayer.y * MOVE_SPEED;
update_pos_i(&data->player);
}