norm: norming of parsing/ and source/cleanup.c

This commit is contained in:
Baptiste GOULARD 2024-12-01 17:55:09 +01:00
parent 6f2677dde3
commit d66e1ec615
10 changed files with 421 additions and 340 deletions

79
parsing/load_bgs.c Normal file
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@ -0,0 +1,79 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* load_bgs.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/12/01 17:47:37 by bgoulard #+# #+# */
/* Updated: 2024/12/01 17:52:28 by bgoulard ### ########.fr */
/* */
/* ************************************************************************** */
#include "cub3d_struct.h"
#include "cub3d_parsing.h"
#include "ft_string.h"
bool color_from_str(const char *str, t_color *color)
{
int col[4];
char **split;
split = ft_split(str, ',');
if (split == NULL)
return (false);
col[0] = ft_atoi(split[0]);
col[1] = ft_atoi(split[1]);
col[2] = ft_atoi(split[2]);
if (split[3])
col[3] = ft_atoi(split[3]);
else
col[3] = 255;
if (col[0] < 0 || col[0] > 255 || col[1] < 0 || col[1] > 255 || col[2] < 0
|| col[2] > 255 || col[3] < 0 || col[3] > 255)
return (false);
*color = (t_color){.r = col[0], .g = col[1], .b = col[2], .a = col[3]};
ft_free_2d((void **)split);
return (true);
}
bool load_bg(t_info *info, const char *line, const char **id_str)
{
t_color color;
size_t i;
i = 0;
ft_bzero(&color, sizeof(t_color));
while (id_str[i])
{
if (ft_strstart_with(line, id_str[i]) && (color_from_str(line
+ ft_strlen(id_str[i]), &color) == false || color.a < 255))
return (info->last_error = ERROR_PARSE, false);
if (ft_strstart_with(id_str[i], "F "))
info->map.bg_colors[BG_FLR] = color;
else
info->map.bg_colors[BG_CLG] = color;
i++;
}
if (color.color == 0)
return (info->last_error = ERROR_PARSE, false);
return (true);
}
void *load_bgs(void *data)
{
const char *id_str[] = {"F ", "C ", NULL};
t_info *info;
size_t i;
i = 0;
info = (t_info *)data;
while (info->map.fraw[i])
{
if (is_identifier(info->map.fraw[i], id_str) && load_bg(info,
info->map.fraw[i], id_str) == false)
return (NULL);
i++;
}
return (info);
}

34
parsing/load_file.c Normal file
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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* load_file.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/12/01 17:51:46 by bgoulard #+# #+# */
/* Updated: 2024/12/01 17:51:54 by bgoulard ### ########.fr */
/* */
/* ************************************************************************** */
#include "ft_string.h"
#include "cub3d_struct.h"
void *load_file(void *data)
{
t_info *info;
char *file;
file = NULL;
info = (t_info *)data;
file = ft_fd_to_buff(info->map.fd);
if (file == NULL)
return (info->errno_state = errno, info->last_error = ERROR_READ_FILE,
NULL);
info->map.fraw = ft_split(file, '\n');
if (info->map.fraw == NULL)
return (info->errno_state = errno, info->last_error = ERROR_MALLOC,
NULL);
ft_free((void **)&file);
info->last_error = NO_ERROR;
return (info);
}

65
parsing/load_textures.c Normal file
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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* load_textures.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/12/01 17:46:52 by bgoulard #+# #+# */
/* Updated: 2024/12/01 17:53:44 by bgoulard ### ########.fr */
/* */
/* ************************************************************************** */
#include "cub3d_struct.h"
#include "cub3d_parsing.h"
#include "ft_string.h"
#include "mlx_functions.h"
#include <stdbool.h>
bool load_texture(t_info *info, const char *str, const char **id_str)
{
size_t i;
t_texture texture;
i = 0;
while (i < 4)
{
if (ft_strstart_with(str, id_str[i]))
{
texture.path = ft_strtrim(str + ft_strlen(id_str[i]), " ");
if (texture.path == NULL)
return (info->errno_state = errno,
info->last_error = ERROR_MALLOC, false);
if (ft_strend_with(texture.path, ".xpm") == false)
return (info->last_error = ERROR_TEXTURE_FORMAT, false);
texture.img = mlx_xpm_file_to_image(info->mlx_ptr, texture.path,
&texture.width, &texture.height);
if (texture.img == NULL)
return (info->errno_state = errno, info->last_error = ERROR_MLX,
false);
return (info->map.texture_[i] = texture, true);
}
i++;
}
return (false);
}
void *load_textures(void *data)
{
const char *id_str[] = {"NO ", "SO ", "WE ", "EA ", NULL};
t_info *info;
size_t i;
i = 0;
info = (t_info *)data;
while (info->map.fraw[i])
{
if (is_identifier(info->map.fraw[i], id_str) && load_texture(info,
info->map.fraw[i], id_str) == false)
return (NULL);
i++;
}
return (info);
}

110
parsing/load_tiles.c Normal file
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@ -0,0 +1,110 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* load_tiles.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/12/01 17:47:15 by bgoulard #+# #+# */
/* Updated: 2024/12/01 17:53:53 by bgoulard ### ########.fr */
/* */
/* ************************************************************************** */
#include "cub3d_struct.h"
#include "cub3d_parsing.h"
#include "ft_string.h"
#include "ft_vector.h"
#include "ft_math.h"
void *ft_strchrs(const char *str, const char *chrs)
{
while (*str)
{
if (ft_strchr(chrs, *str))
return ((void *)str);
str++;
}
return (NULL);
}
void str_to_tile(const char *str, t_tile *tile, size_t size)
{
size_t i;
i = 0;
while (str[i])
{
if (str[i] == '1' || str[i] == ' ')
tile[i].tile_type = WALL;
else
tile[i].tile_type = EMPTY;
i++;
}
while (i < size)
tile[i++].tile_type = WALL;
}
t_vector *load_vector(t_map *map)
{
const char *id_str__all[] = {"NO ", "SO ", "WE ", "EA ", "F ", "C ", NULL};
t_vector *str_map;
size_t i;
str_map = ft_vec_new();
if (str_map == NULL)
return (NULL);
i = 0;
while (map->fraw[i] && is_identifier(map->fraw[i], id_str__all))
i++;
while (map->fraw[i + map->size.y])
{
map->size.x = ft_max(map->size.x, ft_strlen(map->fraw[i]));
ft_vec_add(&str_map, map->fraw[i + map->size.y++]);
}
return (str_map);
}
int set_player(t_info *info, int i, t_vector *str_map)
{
t_dpoint pos;
ft_bzero(&pos, sizeof(t_dpoint));
if (info->player.pos.x != 0 || info->player.pos.y != 0 || i == 0)
return (ft_vec_destroy(&str_map), info->last_error = ERROR_PARSE, \
EXIT_FAILURE);
pos.y = i + .5;
pos.x = ft_strchrs(ft_vec_at(str_map, i), "SNWE")
- ft_vec_at(str_map, i) + .5;
info->player.pos = pos;
info->player.pos_i = (t_ipoint){.x = (int)pos.x, .y = (int)pos.y};
return (EXIT_SUCCESS);
}
void *load_tiles(void *data)
{
t_info *info;
t_vector *str_map;
size_t i;
info = (t_info *)data;
str_map = load_vector(&info->map);
if (!str_map)
return (info->last_error = ERROR_MALLOC, NULL);
info->map.map = ft_calloc(sizeof(t_tile), (info->map.size.y
* info->map.size.x));
if (!info->map.map)
return (ft_vec_destroy(&str_map), info->last_error = ERROR_MALLOC,
NULL);
i = 0;
while (ft_vec_at(str_map, i))
{
str_to_tile(ft_vec_at(str_map, i), info->map.map + (i
* info->map.size.x), info->map.size.x);
if (ft_strchrs(ft_vec_at(str_map, i), "SNWE") && \
set_player(info, i, str_map) != EXIT_SUCCESS)
return (NULL);
i++;
}
return (ft_vec_destroy(&str_map), info);
}

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@ -6,312 +6,22 @@
/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/12 08:31:06 by bgoulard #+# #+# */
/* Updated: 2024/11/29 16:46:52 by bgoulard ### ########.fr */
/* Updated: 2024/12/01 17:51:13 by bgoulard ### ########.fr */
/* */
/* ************************************************************************** */
// proj
#include "cub3d.h"
#include "cub3d_struct.h"
#include "cub3d_parsing.h"
// mlx
#include "mlx_functions.h"
// libft - types
#include "ft_vector_types.h"
#include "ft_optional_types.h"
// libft
#include "ft_math.h"
#include "ft_string.h"
#include "ft_vector.h"
#include "ft_optional.h"
// sys std
#include <fcntl.h>
#include <math.h>
#include <stdio.h>
#include <sys/types.h>
void *load_file(void *data)
{
t_info *info;
char *file;
file = NULL;
info = (t_info *)data;
file = ft_fd_to_buff(info->map.fd);
if (file == NULL)
return (info->errno_state = errno,
info->last_error = ERROR_READ_FILE, NULL);
info->map.fraw = ft_split(file, '\n');
if (info->map.fraw == NULL)
return (info->errno_state = errno,
info->last_error = ERROR_MALLOC, NULL);
ft_free((void **)&file);
info->last_error = NO_ERROR;
return (info);
}
bool is_identifier(const char *str, const char **id_str)
{
size_t i;
i = 0;
while (id_str[i])
{
if (ft_strstart_with(str, id_str[i]))
return (true);
i++;
}
return (false);
}
bool load_texture(t_info *info, const char *str, const char **id_str)
{
size_t i;
t_texture texture;
i = 0;
while (i < 4)
{
if (ft_strstart_with(str, id_str[i]))
{
texture.path = ft_strtrim(str + ft_strlen(id_str[i]), " ");
if (texture.path == NULL)
return (info->errno_state = errno,
info->last_error = ERROR_MALLOC, false);
if (ft_strend_with(texture.path, ".xpm") == false)
return (info->last_error = ERROR_TEXTURE_FORMAT, false);
texture.img = mlx_xpm_file_to_image(info->mlx_ptr, texture.path, \
&texture.width, &texture.height);
if (texture.img == NULL)
return (info->errno_state = errno,
info->last_error = ERROR_MLX, false);
return (info->map.texture_[i] = texture, true);
}
i++;
}
return (false);
}
bool color_from_str(const char *str, t_color *color)
{
int col[4];
char **split;
split = ft_split(str, ',');
if (split == NULL)
return (false);
col[0] = ft_atoi(split[0]);
col[1] = ft_atoi(split[1]);
col[2] = ft_atoi(split[2]);
if (split[3])
col[3] = ft_atoi(split[3]);
else
col[3] = 255;
if (col[0] < 0 || col[0] > 255 || col[1] < 0 || col[1] > 255 || \
col[2] < 0 || col[2] > 255 || col[3] < 0 || col[3] > 255)
return (false);
*color = (t_color){.r = col[0], .g = col[1], .b = col[2], .a = col[3]};
ft_free_2d((void **)split);
return (true);
}
bool load_bg(t_info *info, const char *line, const char **id_str)
{
t_color color;
size_t i;
i = 0;
ft_bzero(&color, sizeof(t_color));
while (id_str[i])
{
if (ft_strstart_with(line, id_str[i]) && \
(color_from_str(line + ft_strlen(id_str[i]), &color) == false ||
color.a < 255))
return (info->last_error = ERROR_PARSE, false);
if (ft_strstart_with(id_str[i], "F "))
info->map.bg_colors[BG_FLR] = color;
else
info->map.bg_colors[BG_CLG] = color;
i++;
}
if (color.color == 0)
return (info->last_error = ERROR_PARSE, false);
return (true);
}
void *load_textures(void *data)
{
const char *id_str[] = {"NO ", "SO ", "WE ", "EA ", NULL};
t_info *info;
size_t i;
i = 0;
info = (t_info *)data;
while (info->map.fraw[i])
{
if (is_identifier(info->map.fraw[i], id_str) && \
load_texture(info, info->map.fraw[i], id_str) == false)
return (NULL);
i++;
}
return (info);
}
void *load_bgs(void *data)
{
const char *id_str[] = {"F ", "C ", NULL};
t_info *info;
size_t i;
i = 0;
info = (t_info *)data;
while (info->map.fraw[i])
{
if (is_identifier(info->map.fraw[i], id_str) && \
load_bg(info, info->map.fraw[i], id_str) == false)
return (NULL);
i++;
}
return (info);
}
void *ft_strchrs(const char *str, const char *chrs)
{
while (*str)
{
if (ft_strchr(chrs, *str))
return ((void *)str);
str++;
}
return (NULL);
}
void str_to_tile(const char *str, t_tile *tile, size_t size)
{
size_t i;
i = 0;
while (str[i])
{
if (str[i] == '1' || str[i] == ' ')
tile[i].tile_type = WALL;
else
tile[i].tile_type = EMPTY;
i++;
}
while (i < size)
tile[i++].tile_type = WALL;
}
t_vector *load_vector(t_map *map)
{
const char *id_str__all[] = {"NO ", "SO ", "WE ", "EA ", "F ", "C ", NULL};
t_vector *str_map;
size_t i;
str_map = ft_vec_new();
if (str_map == NULL)
return (NULL);
i = 0;
while (map->fraw[i] &&
is_identifier(map->fraw[i], id_str__all))
i++;
while (map->fraw[i + map->size.y])
{
map->size.x = ft_max(map->size.x, ft_strlen(map->fraw[i]));
ft_vec_add(&str_map, map->fraw[i + map->size.y++]);
}
return (str_map);
}
void *load_tiles(void *data)
{
t_info *info;
t_vector *str_map;
size_t i;
t_dpoint pos;
info = (t_info *)data;
str_map = load_vector(&info->map);
if (!str_map)
return (info->last_error = ERROR_MALLOC, NULL);
info->map.map = ft_calloc(sizeof(t_tile), \
(info->map.size.y * info->map.size.x));
if (!info->map.map)
return (ft_vec_destroy(&str_map), \
info->last_error = ERROR_MALLOC, NULL);
i = 0;
ft_bzero(&pos, sizeof(t_dpoint));
while (ft_vec_at(str_map, i))
{
str_to_tile(ft_vec_at(str_map, i), info->map.map + \
(i * info->map.size.x), info->map.size.x);
if (ft_strchrs(ft_vec_at(str_map, i), "SNWE"))
{
if (pos.x != 0 || pos.y != 0 || i == 0)
return (ft_vec_destroy(&str_map), \
info->last_error = ERROR_PARSE, NULL);
pos.y = i + .5;
pos.x = ft_strchrs(ft_vec_at(str_map, i), "SNWE") - ft_vec_at(str_map, i) + .5;
info->player.pos = pos;
info->player.pos_i = (t_ipoint){.x = (int)pos.x, .y = (int)pos.y};
}
i++;
}
return (ft_vec_destroy(&str_map), info);
}
t_tile *c3_get_cell(t_tile *map, t_ipoint dimensions, t_ipoint pos)
{
if (pos.x < 0 || pos.y < 0 || pos.x >= dimensions.x || pos.y >= dimensions.y)
return (printf("runtime error: %s:%d (pos:%d,%d on dims:%d,%d)\n",
__func__, __LINE__, pos.x, pos.y, dimensions.x, dimensions.y),
NULL);
return (map + (pos.y * dimensions.x + pos.x));
}
bool flood_fill(t_tile *tiles, t_ipoint pos, t_ipoint maxs)
{
t_tile *current;
size_t i;
const t_ipoint to_check[] = {
(t_ipoint){pos.x + 1, pos.y},
(t_ipoint){pos.x - 1, pos.y},
(t_ipoint){pos.x, pos.y + 1},
(t_ipoint){pos.x, pos.y - 1},
(t_ipoint){pos.x + 1, pos.y + 1},
(t_ipoint){pos.x - 1, pos.y + 1},
(t_ipoint){pos.x + 1, pos.y - 1},
(t_ipoint){pos.x - 1, pos.y - 1},
};
if (pos.x < 0 || pos.y < 0 || pos.x >= maxs.x || pos.y >= maxs.y)
return (false);
current = c3_get_cell(tiles, maxs, pos);
if (current->tile_visited == true || current->tile_type == WALL)
return (true);
current->tile_visited = true;
// printf("dbg (marker %s:%d) pos (%03d : %03d), max (%03d, %03d)\n",
// __func__, __LINE__, pos.x, pos.y, maxs.x, maxs.y);
i = 0;
while (i != (sizeof(to_check) / sizeof(to_check[0])))
if (flood_fill(tiles, to_check[i++], maxs) == false)
return (false);
return (true);
}
void *traverse_map(void *data)
{
// printf("dbg marker %s\n", __func__);
t_info *info;
t_ipoint pos_start;
info = (t_info *)data;
pos_start = (t_ipoint){.x = info->player.pos.x, .y = info->player.pos.y};
if (flood_fill(info->map.map, pos_start, info->map.size) == false)
return (info->last_error = ERROR_PARSE, NULL);
return (info);
}
void parse_map(t_info *info)
{
@ -329,7 +39,6 @@ void parse_map(t_info *info)
info->map.path = info->cli_ctx.file;
if (ft_optional_chain(&opt, function_list) == false)
return (c3_perror(info), (void)0);
info->player.plane = (t_dpoint){.x = 0, .y =
2 * atan(deg2rad(FOV / 2))};
info->player.plane = (t_dpoint){.x = 0, .y = 2 * atan(deg2rad(FOV / 2))};
info->player.dir = (t_dpoint){.x = -1, .y = 0};
}

54
parsing/traverse_map.c Normal file
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@ -0,0 +1,54 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* traverse_map.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/12/01 17:49:12 by bgoulard #+# #+# */
/* Updated: 2024/12/01 17:54:03 by bgoulard ### ########.fr */
/* */
/* ************************************************************************** */
#include "cub3d_struct.h"
#include "cub3d_parsing.h"
#include <stdbool.h>
bool flood_fill(t_tile *tiles, t_ipoint pos, t_ipoint maxs)
{
size_t i;
t_tile *current;
const t_ipoint to_check[] = {
(t_ipoint){pos.x + 1, pos.y}, (t_ipoint){pos.x - 1, pos.y},
(t_ipoint){pos.x, pos.y + 1}, (t_ipoint){pos.x, pos.y - 1},
(t_ipoint){pos.x + 1, pos.y + 1},
(t_ipoint){pos.x - 1, pos.y + 1},
(t_ipoint){pos.x + 1, pos.y - 1},
(t_ipoint){pos.x - 1, pos.y - 1},
};
if (pos.x < 0 || pos.y < 0 || pos.x >= maxs.x || pos.y >= maxs.y)
return (false);
current = c3_get_cell(tiles, maxs, pos);
if (current->tile_visited == true || current->tile_type == WALL)
return (true);
current->tile_visited = true;
i = 0;
while (i != (sizeof(to_check) / sizeof(to_check[0])))
if (flood_fill(tiles, to_check[i++], maxs) == false)
return (false);
return (true);
}
void *traverse_map(void *data)
{
t_info *info;
t_ipoint pos_start;
info = (t_info *)data;
pos_start = (t_ipoint){.x = info->player.pos.x, .y = info->player.pos.y};
if (flood_fill(info->map.map, pos_start, info->map.size) == false)
return (info->last_error = ERROR_PARSE, NULL);
return (info);
}

42
parsing/utils.c Normal file
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@ -0,0 +1,42 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* utils.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/12/01 17:43:17 by bgoulard #+# #+# */
/* Updated: 2024/12/01 17:45:58 by bgoulard ### ########.fr */
/* */
/* ************************************************************************** */
#include "cub3d_struct.h"
#include "ft_string.h"
#include <X11/X.h>
#include <stdio.h>
t_tile *c3_get_cell(t_tile *map, t_ipoint dimensions, t_ipoint pos)
{
if (pos.x < 0 || pos.y < 0 || pos.x >= dimensions.x
|| pos.y >= dimensions.y)
return (printf("runtime error: %s:%d (pos:%d,%d on dims:%d,%d)\n",
__func__, __LINE__, pos.x, pos.y, dimensions.x, dimensions.y),
NULL);
return (map + (pos.y * dimensions.x + pos.x));
}
bool is_identifier(const char *str, const char **id_str)
{
size_t i;
i = 0;
while (id_str[i])
{
if (ft_strstart_with(str, id_str[i]))
return (true);
i++;
}
return (false);
}