norm: norming of parsing/ and source/cleanup.c

This commit is contained in:
Baptiste GOULARD 2024-12-01 17:55:09 +01:00
parent 6f2677dde3
commit d66e1ec615
10 changed files with 421 additions and 340 deletions

110
parsing/load_tiles.c Normal file
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@ -0,0 +1,110 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* load_tiles.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: bgoulard <bgoulard@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/12/01 17:47:15 by bgoulard #+# #+# */
/* Updated: 2024/12/01 17:53:53 by bgoulard ### ########.fr */
/* */
/* ************************************************************************** */
#include "cub3d_struct.h"
#include "cub3d_parsing.h"
#include "ft_string.h"
#include "ft_vector.h"
#include "ft_math.h"
void *ft_strchrs(const char *str, const char *chrs)
{
while (*str)
{
if (ft_strchr(chrs, *str))
return ((void *)str);
str++;
}
return (NULL);
}
void str_to_tile(const char *str, t_tile *tile, size_t size)
{
size_t i;
i = 0;
while (str[i])
{
if (str[i] == '1' || str[i] == ' ')
tile[i].tile_type = WALL;
else
tile[i].tile_type = EMPTY;
i++;
}
while (i < size)
tile[i++].tile_type = WALL;
}
t_vector *load_vector(t_map *map)
{
const char *id_str__all[] = {"NO ", "SO ", "WE ", "EA ", "F ", "C ", NULL};
t_vector *str_map;
size_t i;
str_map = ft_vec_new();
if (str_map == NULL)
return (NULL);
i = 0;
while (map->fraw[i] && is_identifier(map->fraw[i], id_str__all))
i++;
while (map->fraw[i + map->size.y])
{
map->size.x = ft_max(map->size.x, ft_strlen(map->fraw[i]));
ft_vec_add(&str_map, map->fraw[i + map->size.y++]);
}
return (str_map);
}
int set_player(t_info *info, int i, t_vector *str_map)
{
t_dpoint pos;
ft_bzero(&pos, sizeof(t_dpoint));
if (info->player.pos.x != 0 || info->player.pos.y != 0 || i == 0)
return (ft_vec_destroy(&str_map), info->last_error = ERROR_PARSE, \
EXIT_FAILURE);
pos.y = i + .5;
pos.x = ft_strchrs(ft_vec_at(str_map, i), "SNWE")
- ft_vec_at(str_map, i) + .5;
info->player.pos = pos;
info->player.pos_i = (t_ipoint){.x = (int)pos.x, .y = (int)pos.y};
return (EXIT_SUCCESS);
}
void *load_tiles(void *data)
{
t_info *info;
t_vector *str_map;
size_t i;
info = (t_info *)data;
str_map = load_vector(&info->map);
if (!str_map)
return (info->last_error = ERROR_MALLOC, NULL);
info->map.map = ft_calloc(sizeof(t_tile), (info->map.size.y
* info->map.size.x));
if (!info->map.map)
return (ft_vec_destroy(&str_map), info->last_error = ERROR_MALLOC,
NULL);
i = 0;
while (ft_vec_at(str_map, i))
{
str_to_tile(ft_vec_at(str_map, i), info->map.map + (i
* info->map.size.x), info->map.size.x);
if (ft_strchrs(ft_vec_at(str_map, i), "SNWE") && \
set_player(info, i, str_map) != EXIT_SUCCESS)
return (NULL);
i++;
}
return (ft_vec_destroy(&str_map), info);
}