Cub3D/mlx_layer/mlx_init.c
2024-11-22 15:35:25 +01:00

59 lines
2 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* mlx_init.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/11 19:53:42 by rparodi #+# #+# */
/* Updated: 2024/11/22 15:17:07 by rparodi ### ########.fr */
/* */
/* ************************************************************************** */
#include "cub3d.h"
#include "cub3d_struct.h"
#include "mlx_functions.h"
#include "mlx_structs.h"
#include <stdlib.h>
#include <X11/keysym.h>
int c3_frame_update(void *inf_ptr);
int c3_keyhook(int keycode, t_info *info)
{
if (keycode == XK_Escape || keycode == 65307)
return (mlx_loop_end(info->mlx_ptr), EXIT_SUCCESS);
/* move player w keys and call to redraw screen */
return (EXIT_SUCCESS);
}
int c3_redcross(t_info *info)
{
return (mlx_loop_end(info->mlx_ptr), EXIT_SUCCESS);
}
t_win_list *c3_init_mlx_window(t_info *info);
/*t_win_list *c3_init_mlx_window(t_info *info)*/
/*{*/
/* int x;*/
/* int y;*/
/**/
/* x = 0;*/
/* y = 0;*/
/* mlx_get_screen_size(info->mlx_ptr, &x, &y);*/
/* return (mlx_new_window(info->mlx_ptr, x, y, "C3D"));*/
/*}*/
int init_mlx_env(t_info *info)
{
info->mlx_ptr = mlx_init();
if (!info->mlx_ptr)
return (ERROR_MLX);
info->win_ptr = c3_init_mlx_window(info);
if (!info->win_ptr)
return (ERROR_MLX);
mlx_hook(info->win_ptr, KeyPress, KeyPressMask, c3_keyhook, info);
mlx_hook(info->win_ptr, DestroyNotify, StructureNotifyMask, c3_redcross, info);
mlx_loop_hook(info->mlx_ptr, c3_frame_update, info);
return (NO_ERROR);
}