option:
Added options for help, debug, save, file using bgoulard lib
structures:
Moved cub3d.h structures to cub3d_struct.h
Added color, dpoint, ipoint, tile, cli, error
Modified t_map, t_player to use previously mentioned struct :
ipoint, dpoint, tyle
30 lines
1.2 KiB
C
30 lines
1.2 KiB
C
/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* cub3d.h :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/10/30 16:30:26 by rparodi #+# #+# */
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/* Updated: 2024/11/09 01:19:41 by bgoulard ### ########.fr */
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/* */
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/* ************************************************************************** */
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#ifndef CUB3D_H
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# define CUB3D_H
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#include "cub3d_struct.h"
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# ifndef BONUS
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# define BONUS 0
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# endif
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# include <stdbool.h>
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void cleanup_info(t_info *info);
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int c3_options(t_info *info, int argc, char *argv[]);
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void c3_perror(t_info *info);
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void print_error(const char *msg);
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void parse_args(char *arg, t_info *inf);
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int main(int argc, char *argv[]);
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#endif /* CUB3D_H */
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