Cub3D/includes/cub3d.h
B.Goulard 8ee1c5f85a First shot on structures, First shot on option
option:
    Added options for help, debug, save, file using bgoulard lib
structures:
    Moved cub3d.h structures to cub3d_struct.h
    Added color, dpoint, ipoint, tile, cli, error
    Modified t_map, t_player to use previously mentioned struct :
	ipoint, dpoint, tyle
2024-11-09 01:53:22 +01:00

30 lines
1.2 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* cub3d.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/10/30 16:30:26 by rparodi #+# #+# */
/* Updated: 2024/11/09 01:19:41 by bgoulard ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef CUB3D_H
# define CUB3D_H
#include "cub3d_struct.h"
# ifndef BONUS
# define BONUS 0
# endif
# include <stdbool.h>
void cleanup_info(t_info *info);
int c3_options(t_info *info, int argc, char *argv[]);
void c3_perror(t_info *info);
void print_error(const char *msg);
void parse_args(char *arg, t_info *inf);
int main(int argc, char *argv[]);
#endif /* CUB3D_H */