Maieul BOYER
|
9e431e9c6c
|
fixes: cleanup things and added a title on every page
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2026-01-13 15:50:44 +01:00 |
|
Alessandro Petitcollin
|
ca618d64ca
|
Now using variable to define time before result message disappears to avoid magic numbers in this case.
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2026-01-12 17:02:30 +01:00 |
|
Alessandro Petitcollin
|
35a7438e83
|
Instead of toast, result message is now displayed on top of tic-tac-toe grid and disappear after a timeout period.
# Conflicts:
# frontend/src/pages/ttt/ttt.ts
diff --git c/frontend/src/pages/ttt/ttt.html i/frontend/src/pages/ttt/ttt.html
index 82b0f8f..0ea49e1 100644
--- c/frontend/src/pages/ttt/ttt.html
+++ i/frontend/src/pages/ttt/ttt.html
@@ -1,6 +1,6 @@
<div class="displaybox">
- <div id="mainbox" class="mainboxDisplay">
- <button id="JoinQueueBtn" class="btn-style absolute top-4 right-6">Join Queue</button>
+ <div class="mainboxDisplay" id="mainbox">
+ <button class="btn-style absolute top-4 right-6" id="JoinQueueBtn">Join Queue</button>
<h1 class="text-3xl font-bold text-gray-800">
Tic-tac-toe Box<span id="t-username"></span>
</h1><br>
@@ -14,7 +14,7 @@
</div>
<div class="text-center text-sm text-gray-800 px-4 whitespace-nowrap">
- <div id="currentPlayer" class='text-7xl font-bold'></div>
+ <div class='text-7xl font-bold' id="currentPlayer"></div>
<div id="currentPlayerTimer">Waiting for match...</div>
</div>
@@ -27,17 +27,21 @@
</div>
</div>
<div class="grid-box mt-2">
- <div class="grid-layout">
- <div id="cell1" class="ttt-cell"></div>
- <div id="cell2" class="ttt-cell"></div>
- <div id="cell3" class="ttt-cell"></div>
- <div id="cell4" class="ttt-cell"></div>
- <div id="cell5" class="ttt-cell"></div>
- <div id="cell6" class="ttt-cell"></div>
- <div id="cell7" class="ttt-cell"></div>
- <div id="cell8" class="ttt-cell"></div>
- <div id="cell9" class="ttt-cell"></div>
+ <div class="grid-layout relative rounded-lg overflow-hidden">
+ <div class="absolute inset-0 flex flex-col items-center justify-center z-10 bg-gray-900/85 text-white hidden"
+ id="ttt-end-screen">
+ outcome
+ </div>
+ <div class="ttt-cell" id="cell1"></div>
+ <div class="ttt-cell" id="cell2"></div>
+ <div class="ttt-cell" id="cell3"></div>
+ <div class="ttt-cell" id="cell4"></div>
+ <div class="ttt-cell" id="cell5"></div>
+ <div class="ttt-cell" id="cell6"></div>
+ <div class="ttt-cell" id="cell7"></div>
+ <div class="ttt-cell" id="cell8"></div>
+ <div class="ttt-cell" id="cell9"></div>
</div>
- </div>
+ </div>
</div>
</div>
\ No newline at end of file
diff --git c/frontend/src/pages/ttt/ttt.ts i/frontend/src/pages/ttt/ttt.ts
index 2c22add..a111624 100644
--- c/frontend/src/pages/ttt/ttt.ts
+++ i/frontend/src/pages/ttt/ttt.ts
@@ -1,7 +1,7 @@
import "./ttt.css"
import {addRoute, type RouteHandlerReturn} from "@app/routing";
import tttPage from "./ttt.html?raw";
-import {showError, showInfo, showSuccess, showWarn} from "@app/toast";
+import {showError, showInfo} from "@app/toast";
import {io} from "socket.io-client";
import type {CSocket as Socket, GameUpdate} from "./socket";
import {updateUser} from "@app/auth";
@@ -57,7 +57,8 @@ async function handleTTT(): Promise<RouteHandlerReturn> {
const currentPlayerIndicator = document.getElementById("currentPlayer");
const joinQueueBtn = document.getElementById("JoinQueueBtn");
const currentPlayerTimer = document.getElementById("currentPlayerTimer")
- if (!userXString || !userOString || !currentPlayerIndicator || !joinQueueBtn || !currentPlayerTimer) {
+ const result_message = document.getElementById("ttt-end-screen");
+ if (!userXString || !userOString || !currentPlayerIndicator || !joinQueueBtn || !currentPlayerTimer || !result_message) {
return showError('fatal error');
}
@@ -128,9 +129,12 @@ async function handleTTT(): Promise<RouteHandlerReturn> {
};
const makeEnd = (type: 'win' | 'conceded' | 'draw', player: 'X' | 'O') => {
- // TODO: Enhance the draw notification
if (type === 'draw') {
- showWarn('It\'s a draw !')
+ result_message.innerText = "It's a draw! :/";
+ result_message.classList.remove("hidden");
+ setTimeout(() => {
+ result_message.classList.add("hidden");
+ }, 3 * 1000);
}
if (type === 'win') {
@@ -145,11 +149,19 @@ async function handleTTT(): Promise<RouteHandlerReturn> {
default:
return;
}
- // TODO: Enhance the win/loss notification
- if (youWin)
- showSuccess('You won the game !');
- else
- showError('You lost the game :(');
+ if (youWin) {
+ result_message.innerText = "You won the game! :)";
+ result_message.classList.remove("hidden");
+ setTimeout(() => {
+ result_message.classList.add("hidden");
+ }, 3 * 1000);
+ } else {
+ result_message.innerText = "You lost the game! :(";
+ result_message.classList.remove("hidden");
+ setTimeout(() => {
+ result_message.classList.add("hidden");
+ }, 3 * 1000);
+ }
}
};
|
2026-01-12 17:02:30 +01:00 |
|
Alessandro Petitcollin
|
830d733f1b
|
Initial commit
|
2026-01-12 17:02:30 +01:00 |
|
Maieul BOYER
|
1b169fca13
|
added pong keepalive
|
2026-01-10 18:07:20 +01:00 |
|
apetitco
|
272c6f319c
|
(feat): Queue/Dequeue button and waiting for match text
|
2026-01-09 18:23:29 +01:00 |
|
apetitco
|
67a277da2d
|
cleaning code
|
2026-01-09 17:55:44 +01:00 |
|
apetitco
|
f9d11bd6fa
|
(frontend): added player names to game page and current player turn indicator
|
2026-01-09 17:55:44 +01:00 |
|
apetitco
|
1fe5d4711a
|
(tic-tac-toe): smol update
|
2026-01-09 17:55:44 +01:00 |
|
apetitco
|
92eb73c508
|
(tic-tac-toe): Erratum, it's the join/leave queue button
|
2026-01-09 17:55:44 +01:00 |
|
apetitco
|
ca9b2a7320
|
(tic-tac-toe): Starting work to implement "New Game" button
|
2026-01-09 17:55:44 +01:00 |
|
Maieul BOYER
|
43e6ec24f5
|
feat(ttt): added concede detection and move timeout
|
2026-01-07 21:10:31 +01:00 |
|
NigeParis
|
6f89e4a3e1
|
Fixed winx and win0 in tictactoe
|
2026-01-04 13:43:40 +01:00 |
|
NigeParis
|
4fc43cc429
|
dis-activated ttt.ts line 98 - does not exist
|
2026-01-04 13:43:40 +01:00 |
|
NigeParis
|
914ef550be
|
css file added to tic tac toe
|
2026-01-04 13:43:40 +01:00 |
|
Maieul BOYER
|
b86d50f9f0
|
make requeuing and other stuff better
|
2026-01-04 13:43:40 +01:00 |
|
Maieul BOYER
|
972b78a1e2
|
feat(ttt): made proper queue and multi game handling
|
2026-01-04 13:43:40 +01:00 |
|
Maieul BOYER
|
a940447039
|
made the socket correctly connect to the backend
|
2025-12-22 15:33:54 +01:00 |
|
apetitco
|
fb49ba4ee9
|
(schism): started separating backend from frontend
|
2025-12-22 15:12:10 +01:00 |
|
apetitco
|
1ad37fc442
|
Update frontend/src/pages/ttt/ttt.ts
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
|
2025-12-11 16:18:04 +01:00 |
|
apetitco
|
ec91a55058
|
Update frontend/src/pages/ttt/ttt.ts
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
|
2025-12-11 16:16:17 +01:00 |
|
apetitco
|
7005d644ee
|
Apply suggestion from @Copilot
Added spacing between operands
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
|
2025-12-11 16:14:25 +01:00 |
|
Alessandro Petitcollin
|
fb1b69a0ae
|
(tic-tac-toe): Added button to restart game.
|
2025-12-07 01:31:29 +01:00 |
|
Alessandro Petitcollin
|
9653b0cbe6
|
(tic-tac-toe): Board is now locked once game is finished.
|
2025-12-07 01:14:53 +01:00 |
|
apetitco
|
7f412c8fb5
|
(feat): Maieul helped starting the frontend.
|
2025-12-04 17:59:34 +01:00 |
|