First shot on structures, First shot on option

option:
    Added options for help, debug, save, file using bgoulard lib
structures:
    Moved cub3d.h structures to cub3d_struct.h
    Added color, dpoint, ipoint, tile, cli, error
    Modified t_map, t_player to use previously mentioned struct :
	ipoint, dpoint, tyle
This commit is contained in:
B.Goulard 2024-11-09 01:53:22 +01:00
parent be6038dcc8
commit 8ee1c5f85a
14 changed files with 580 additions and 79 deletions

View file

@ -6,59 +6,25 @@
/* By: rparodi <rparodi@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/10/30 16:30:26 by rparodi #+# #+# */
/* Updated: 2024/11/08 11:40:44 by rparodi ### ########.fr */
/* Updated: 2024/11/09 01:19:41 by bgoulard ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef CUB3D_H
# define CUB3D_H
# include <stdio.h>
# include <math.h>
# include <fcntl.h>
# include <stdlib.h>
# include <sys/time.h>
# include <unistd.h>
# include <stdbool.h>
# include "libft.h"
# include "../minilibx-linux/mlx.h"
# include "message_error.h"
#include "cub3d_struct.h"
# ifndef BONUS
# define BONUS 0
# endif
typedef struct s_map
{
int fd;
char *path;
char *oneline;
char **content;
double spawn_x;
double spawn_y;
} t_map;
# include <stdbool.h>
typedef struct s_player
{
double pos_x;
double pos_y;
double dir_x;
double dir_y;
double view_x;
double view_y;
} t_player;
typedef struct s_info
{
void *mlx_ptr;
void *win_ptr;
t_map *map;
t_player player;
} t_info;
void print_error(char *msg);
bool ft_parse_args(int argc, char *argv[]);
void cleanup_info(t_info *info);
int c3_options(t_info *info, int argc, char *argv[]);
void c3_perror(t_info *info);
void print_error(const char *msg);
void parse_args(char *arg, t_info *inf);
int main(int argc, char *argv[]);
#endif
#endif /* CUB3D_H */