Commit graph

26 commits

Author SHA1 Message Date
B.Goulard
aa496d4f5d merge of parsing and raycast finished (not normed) 2024-11-29 17:12:04 +01:00
Baptiste GOULARD
00dc0e9e67 tmp push merge resolution not finished 2024-11-28 16:02:06 +01:00
Baptiste GOULARD
2568aa69a6 merge bgoulard branch on master 2024-11-28 13:56:45 +01:00
Raphael
9ae3eb011f feat: raycasting functionnal 2024-11-27 16:10:31 +01:00
B.Goulard
8211ff19ea v1 of parsing finished 2024-11-27 12:01:31 +01:00
Raphael
646a95451d feat: adding the loading of texture 2024-11-20 15:30:26 +01:00
B.Goulard
d586acba8f feat: advancement on map parse 2024-11-18 17:25:27 +01:00
Raphael
97dd0ac698 Merge remote-tracking branch 'origin/master' into raph 2024-11-18 14:20:24 +01:00
B.Goulard
7321db26d9 feat: moved parsing to new 'bgoulard' branch, parsing on texteures added
now parses textures using the ol'optional chain functions.
2024-11-13 07:24:32 +01:00
B.Goulard
97f2e348c9 feat: added a function called blank to fill in the struct with known file for Raycast dev 2024-11-13 06:59:02 +01:00
Raphael
bd5ed03b27 feat: adding the raycasting launch ray 2024-11-12 15:09:27 +01:00
Raphael
03a19491f7 feat: starting to work on the raycast algorithm 2024-11-12 12:38:43 +01:00
Baptiste GOULARD
e4d2dfda21 feat: added maps, added readfile to parsing 2024-11-12 11:30:30 +01:00
B.Goulard
7bd843af12 style: fixed norm on include/mlx_* 2024-11-11 21:56:14 +01:00
Raphael
3e21d3d710 style: updated for the norme 2024-11-11 21:38:05 +01:00
Raphael
09688e1c48 feat: adding windows from mlx and close features 2024-11-11 20:11:47 +01:00
Raphael
785440c60b build: compilation fixed on macos 2024-11-11 17:20:23 +01:00
B.Goulard
ad9390eaec Added proper mlx definition in c3d structs + updated dump_info for map
splited off mlx structures and mlx functions in said filenames
added proper mlx names for the elements in c3d structures
2024-11-10 05:49:38 +01:00
B.Goulard
8ee1c5f85a First shot on structures, First shot on option
option:
    Added options for help, debug, save, file using bgoulard lib
structures:
    Moved cub3d.h structures to cub3d_struct.h
    Added color, dpoint, ipoint, tile, cli, error
    Modified t_map, t_player to use previously mentioned struct :
	ipoint, dpoint, tyle
2024-11-09 01:53:22 +01:00
Raphael
be6038dcc8 removing the libft of rparodi 2024-11-08 19:37:30 +01:00
Raphael
0391323626 Adding the minilibx and updated the makefile 2024-11-08 11:46:08 +01:00
Raphael
c947e43e51 Adding the libft 2024-10-31 17:24:36 +01:00
Raphael
1b98b537b7 feat: adding all the structure for the player and the map 2024-10-31 12:15:39 +01:00
Raphael
f48e586896 style: error message are now in red 2024-10-31 11:57:45 +01:00
Raphael
673048186f feat: adding the message to correct this error 2024-10-31 10:39:11 +01:00
Raphael
9415f843e7 Adding the starting of cub 2024-10-30 17:35:35 +01:00