NigeParis
|
c559f3eea5
|
added other keys that do actions
|
2026-01-15 13:06:03 +01:00 |
|
NigeParis
|
41b8cce793
|
changed key for chat popup exit
|
2026-01-15 13:01:45 +01:00 |
|
NigeParis
|
9a20e03870
|
css et java repair on popup message
|
2026-01-14 19:13:59 +01:00 |
|
bgoulard
|
cca246c751
|
fix intempestive ready
|
2026-01-14 17:05:45 +01:00 |
|
bgoulard
|
52e511e443
|
minor fixups
|
2026-01-14 17:05:45 +01:00 |
|
bgoulard
|
26d7a3d08a
|
moved things arround for better clarity
|
2026-01-14 17:05:45 +01:00 |
|
bgoulard
|
cf2895dda1
|
render mooved out
|
2026-01-14 17:05:45 +01:00 |
|
bgoulard
|
7ec1b05ca4
|
wip
|
2026-01-14 17:05:45 +01:00 |
|
NigeParis
|
837361ea80
|
Added F1 and F2 toggle chat window on and off
|
2026-01-14 16:31:30 +01:00 |
|
NigeParis
|
c623019fe3
|
Clean up
|
2026-01-14 16:31:30 +01:00 |
|
NigeParis
|
308818fd74
|
WIP progess f1 button when changing login with refresh
|
2026-01-14 16:31:30 +01:00 |
|
Maieul BOYER
|
63549752e8
|
chore(deps/openapi): updated all
Updated openapi and verified that no unused dependency still remains
|
2026-01-14 16:26:34 +01:00 |
|
Maieul BOYER
|
4cde1b744f
|
feat(ttt): cleaned up the frontend a bit
|
2026-01-14 16:12:28 +01:00 |
|
Maieul BOYER
|
8e6ff3aedc
|
feat(tour): added tournament broadcast
|
2026-01-14 15:59:55 +01:00 |
|
NigeParis
|
d9a68771a6
|
Fix flicker f1 call on chat box + fix button Aless
|
2026-01-14 14:10:44 +01:00 |
|
NigeParis
|
85065d8bb3
|
Chat box can be called from F1 and buttons for Games History now in another look
|
2026-01-14 13:26:07 +01:00 |
|
bgoulard
|
46113553a1
|
fix, chat page always set ttile over pages as it's now an overlay
|
2026-01-13 18:54:01 +01:00 |
|
NigeParis
|
420609bb53
|
fix error in css
|
2026-01-13 18:37:55 +01:00 |
|
bgoulard
|
cc8d726e4f
|
smal fix on dot chat
|
2026-01-13 18:25:15 +01:00 |
|
bgoulard
|
cc674d702b
|
smol fix
|
2026-01-13 18:25:15 +01:00 |
|
apetitco
|
0ba95614b0
|
bit of cleaning
|
2026-01-13 18:15:42 +01:00 |
|
apetitco
|
a4aa3291cd
|
Changed toaster messages for queue joining and leaving actions, removed toast that displays updates about the queue.
|
2026-01-13 18:15:42 +01:00 |
|
NigeParis
|
8b2a35dcce
|
Added message dot
|
2026-01-13 18:11:05 +01:00 |
|
bgoulard
|
9d6bb0e583
|
camel case fixup
|
2026-01-13 18:07:52 +01:00 |
|
bgoulard
|
4f6aca819f
|
fix up html order elements + end-screen
|
2026-01-13 18:07:52 +01:00 |
|
bgoulard
|
7ffb3d8ef4
|
unified front for games done
|
2026-01-13 18:07:52 +01:00 |
|
apetitco
|
77f24de84d
|
(tic-tac-toe): No longer letting old match information displayed once game is finished
|
2026-01-13 17:20:44 +01:00 |
|
Maieul BOYER
|
52746f8a7f
|
properly dequeue user and reflect that on frontend
|
2026-01-13 17:20:00 +01:00 |
|
Maieul BOYER
|
06fa768c84
|
fixes(tournament): tournament now no long blocks you and you get removed from queue when joining a tournament
|
2026-01-13 17:20:00 +01:00 |
|
Maieul BOYER
|
6fa846f1e2
|
catching global exceptions
|
2026-01-13 17:10:28 +01:00 |
|
Maieul BOYER
|
30540bfe92
|
auth reload and better tour handling
|
2026-01-13 17:02:21 +01:00 |
|
apetitco
|
deb391807a
|
(tic-tac-toe): Added history button to check player's tic-tac-toe matches history
|
2026-01-13 16:47:39 +01:00 |
|
apetitco
|
f83ae5ce71
|
(tic-tac-toe): Clearing board on game end.
|
2026-01-13 16:33:49 +01:00 |
|
NigeParis
|
ca1865b850
|
Modification win.loc to navigateTO()
|
2026-01-13 15:51:47 +01:00 |
|
NigeParis
|
b49641d71c
|
history games now in chat and profil
|
2026-01-13 15:51:47 +01:00 |
|
NigeParis
|
2e87cb12c1
|
history games now in chat and profil
|
2026-01-13 15:51:47 +01:00 |
|
Maieul BOYER
|
9e431e9c6c
|
fixes: cleanup things and added a title on every page
|
2026-01-13 15:50:44 +01:00 |
|
Maieul BOYER
|
a1a896daf2
|
fix(msg): show correct messages
|
2026-01-13 15:29:46 +01:00 |
|
Maieul BOYER
|
aca2dbd070
|
feat(tour): added tournament history page :D
|
2026-01-13 14:17:51 +01:00 |
|
NigeParis
|
75f3c2a769
|
Added quitChat in Pong.ts to go to UGAME
|
2026-01-13 13:00:33 +01:00 |
|
NigeParis
|
7e644fe658
|
Fixed in / out chat notification system info
|
2026-01-13 13:00:33 +01:00 |
|
NigeParis
|
432fd849b8
|
WIP copy U Game link to sender
|
2026-01-13 13:00:33 +01:00 |
|
Maieul BOYER
|
43e3b9af26
|
feat(tournament): better frontend and database handling
|
2026-01-12 17:10:34 +01:00 |
|
Alessandro Petitcollin
|
ca618d64ca
|
Now using variable to define time before result message disappears to avoid magic numbers in this case.
|
2026-01-12 17:02:30 +01:00 |
|
Alessandro Petitcollin
|
35a7438e83
|
Instead of toast, result message is now displayed on top of tic-tac-toe grid and disappear after a timeout period.
# Conflicts:
# frontend/src/pages/ttt/ttt.ts
diff --git c/frontend/src/pages/ttt/ttt.html i/frontend/src/pages/ttt/ttt.html
index 82b0f8f..0ea49e1 100644
--- c/frontend/src/pages/ttt/ttt.html
+++ i/frontend/src/pages/ttt/ttt.html
@@ -1,6 +1,6 @@
<div class="displaybox">
- <div id="mainbox" class="mainboxDisplay">
- <button id="JoinQueueBtn" class="btn-style absolute top-4 right-6">Join Queue</button>
+ <div class="mainboxDisplay" id="mainbox">
+ <button class="btn-style absolute top-4 right-6" id="JoinQueueBtn">Join Queue</button>
<h1 class="text-3xl font-bold text-gray-800">
Tic-tac-toe Box<span id="t-username"></span>
</h1><br>
@@ -14,7 +14,7 @@
</div>
<div class="text-center text-sm text-gray-800 px-4 whitespace-nowrap">
- <div id="currentPlayer" class='text-7xl font-bold'></div>
+ <div class='text-7xl font-bold' id="currentPlayer"></div>
<div id="currentPlayerTimer">Waiting for match...</div>
</div>
@@ -27,17 +27,21 @@
</div>
</div>
<div class="grid-box mt-2">
- <div class="grid-layout">
- <div id="cell1" class="ttt-cell"></div>
- <div id="cell2" class="ttt-cell"></div>
- <div id="cell3" class="ttt-cell"></div>
- <div id="cell4" class="ttt-cell"></div>
- <div id="cell5" class="ttt-cell"></div>
- <div id="cell6" class="ttt-cell"></div>
- <div id="cell7" class="ttt-cell"></div>
- <div id="cell8" class="ttt-cell"></div>
- <div id="cell9" class="ttt-cell"></div>
+ <div class="grid-layout relative rounded-lg overflow-hidden">
+ <div class="absolute inset-0 flex flex-col items-center justify-center z-10 bg-gray-900/85 text-white hidden"
+ id="ttt-end-screen">
+ outcome
+ </div>
+ <div class="ttt-cell" id="cell1"></div>
+ <div class="ttt-cell" id="cell2"></div>
+ <div class="ttt-cell" id="cell3"></div>
+ <div class="ttt-cell" id="cell4"></div>
+ <div class="ttt-cell" id="cell5"></div>
+ <div class="ttt-cell" id="cell6"></div>
+ <div class="ttt-cell" id="cell7"></div>
+ <div class="ttt-cell" id="cell8"></div>
+ <div class="ttt-cell" id="cell9"></div>
</div>
- </div>
+ </div>
</div>
</div>
\ No newline at end of file
diff --git c/frontend/src/pages/ttt/ttt.ts i/frontend/src/pages/ttt/ttt.ts
index 2c22add..a111624 100644
--- c/frontend/src/pages/ttt/ttt.ts
+++ i/frontend/src/pages/ttt/ttt.ts
@@ -1,7 +1,7 @@
import "./ttt.css"
import {addRoute, type RouteHandlerReturn} from "@app/routing";
import tttPage from "./ttt.html?raw";
-import {showError, showInfo, showSuccess, showWarn} from "@app/toast";
+import {showError, showInfo} from "@app/toast";
import {io} from "socket.io-client";
import type {CSocket as Socket, GameUpdate} from "./socket";
import {updateUser} from "@app/auth";
@@ -57,7 +57,8 @@ async function handleTTT(): Promise<RouteHandlerReturn> {
const currentPlayerIndicator = document.getElementById("currentPlayer");
const joinQueueBtn = document.getElementById("JoinQueueBtn");
const currentPlayerTimer = document.getElementById("currentPlayerTimer")
- if (!userXString || !userOString || !currentPlayerIndicator || !joinQueueBtn || !currentPlayerTimer) {
+ const result_message = document.getElementById("ttt-end-screen");
+ if (!userXString || !userOString || !currentPlayerIndicator || !joinQueueBtn || !currentPlayerTimer || !result_message) {
return showError('fatal error');
}
@@ -128,9 +129,12 @@ async function handleTTT(): Promise<RouteHandlerReturn> {
};
const makeEnd = (type: 'win' | 'conceded' | 'draw', player: 'X' | 'O') => {
- // TODO: Enhance the draw notification
if (type === 'draw') {
- showWarn('It\'s a draw !')
+ result_message.innerText = "It's a draw! :/";
+ result_message.classList.remove("hidden");
+ setTimeout(() => {
+ result_message.classList.add("hidden");
+ }, 3 * 1000);
}
if (type === 'win') {
@@ -145,11 +149,19 @@ async function handleTTT(): Promise<RouteHandlerReturn> {
default:
return;
}
- // TODO: Enhance the win/loss notification
- if (youWin)
- showSuccess('You won the game !');
- else
- showError('You lost the game :(');
+ if (youWin) {
+ result_message.innerText = "You won the game! :)";
+ result_message.classList.remove("hidden");
+ setTimeout(() => {
+ result_message.classList.add("hidden");
+ }, 3 * 1000);
+ } else {
+ result_message.innerText = "You lost the game! :(";
+ result_message.classList.remove("hidden");
+ setTimeout(() => {
+ result_message.classList.add("hidden");
+ }, 3 * 1000);
+ }
}
};
|
2026-01-12 17:02:30 +01:00 |
|
Alessandro Petitcollin
|
1c6a513e4f
|
result of make npm@update && make npm@openapi
|
2026-01-12 17:02:30 +01:00 |
|
Alessandro Petitcollin
|
830d733f1b
|
Initial commit
|
2026-01-12 17:02:30 +01:00 |
|
bgoulard
|
152d5e9578
|
added join game via url.
|
2026-01-12 15:09:54 +01:00 |
|
bgoulard
|
b862dc27f1
|
[wip] added socket shape for join game + started working on front handling of game param in url
|
2026-01-12 15:09:54 +01:00 |
|
NigeParis
|
96cfbef642
|
Added U Game system
|
2026-01-12 13:35:31 +01:00 |
|