Raphael
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e581c72b02
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feat: testing how to play with textures
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2024-12-09 14:33:53 +01:00 |
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Raphael
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badd6534f4
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feat: adding all the textures
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2024-12-05 16:34:12 +01:00 |
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Raphael
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954c5f76d6
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style: normed all the repo (except the debug function and the too_many_args
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2024-12-01 18:59:17 +01:00 |
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Raphael
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57c7893501
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style: normed raycast/get_cl.c
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2024-12-01 17:57:36 +01:00 |
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Baptiste GOULARD
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0d432c6ba3
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fix:mistake on merge port
[Fix] Fixed pos_i on the moves (used on the draw calls)
[Del] Removed trailling debug exit on search_hit func
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2024-12-01 17:17:17 +01:00 |
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B.Goulard
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aa496d4f5d
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merge of parsing and raycast finished (not normed)
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2024-11-29 17:12:04 +01:00 |
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Baptiste GOULARD
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00dc0e9e67
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tmp push merge resolution not finished
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2024-11-28 16:02:06 +01:00 |
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Baptiste GOULARD
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2568aa69a6
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merge bgoulard branch on master
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2024-11-28 13:56:45 +01:00 |
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Raphael
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9ae3eb011f
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feat: raycasting functionnal
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2024-11-27 16:10:31 +01:00 |
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Raphael
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dd30bf069b
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fix: correcting the raycasting view crash
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2024-11-23 12:34:44 +01:00 |
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Raphael
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bcdeec3271
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feat: adding the visualisation of the raycating but crashed
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2024-11-22 22:02:57 +01:00 |
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Raphael
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6cee3288cf
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feat: adding the list
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2024-11-22 15:35:25 +01:00 |
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B.Goulard
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d586acba8f
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feat: advancement on map parse
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2024-11-18 17:25:27 +01:00 |
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Raphael
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761178fcae
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adding the correction helped by maiboyer and bgoulard
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2024-11-18 16:27:02 +01:00 |
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Raphael
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bd5ed03b27
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feat: adding the raycasting launch ray
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2024-11-12 15:09:27 +01:00 |
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Raphael
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03a19491f7
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feat: starting to work on the raycast algorithm
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2024-11-12 12:38:43 +01:00 |
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B.Goulard
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4db733648e
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feat: finished base framework to test mlx ideas
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2024-11-12 06:22:27 +01:00 |
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Raphael
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3e21d3d710
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style: updated for the norme
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2024-11-11 21:38:05 +01:00 |
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Raphael
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09688e1c48
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feat: adding windows from mlx and close features
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2024-11-11 20:11:47 +01:00 |
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