Commit graph

19 commits

Author SHA1 Message Date
Raphael
e581c72b02 feat: testing how to play with textures 2024-12-09 14:33:53 +01:00
Raphael
badd6534f4 feat: adding all the textures 2024-12-05 16:34:12 +01:00
Raphael
954c5f76d6 style: normed all the repo (except the debug function and the too_many_args 2024-12-01 18:59:17 +01:00
Raphael
57c7893501 style: normed raycast/get_cl.c 2024-12-01 17:57:36 +01:00
Baptiste GOULARD
0d432c6ba3 fix:mistake on merge port
[Fix] Fixed pos_i on the moves (used on the draw calls)
[Del] Removed trailling debug exit on search_hit func
2024-12-01 17:17:17 +01:00
B.Goulard
aa496d4f5d merge of parsing and raycast finished (not normed) 2024-11-29 17:12:04 +01:00
Baptiste GOULARD
00dc0e9e67 tmp push merge resolution not finished 2024-11-28 16:02:06 +01:00
Baptiste GOULARD
2568aa69a6 merge bgoulard branch on master 2024-11-28 13:56:45 +01:00
Raphael
9ae3eb011f feat: raycasting functionnal 2024-11-27 16:10:31 +01:00
Raphael
dd30bf069b fix: correcting the raycasting view crash 2024-11-23 12:34:44 +01:00
Raphael
bcdeec3271 feat: adding the visualisation of the raycating but crashed 2024-11-22 22:02:57 +01:00
Raphael
6cee3288cf feat: adding the list 2024-11-22 15:35:25 +01:00
B.Goulard
d586acba8f feat: advancement on map parse 2024-11-18 17:25:27 +01:00
Raphael
761178fcae adding the correction helped by maiboyer and bgoulard 2024-11-18 16:27:02 +01:00
Raphael
bd5ed03b27 feat: adding the raycasting launch ray 2024-11-12 15:09:27 +01:00
Raphael
03a19491f7 feat: starting to work on the raycast algorithm 2024-11-12 12:38:43 +01:00
B.Goulard
4db733648e feat: finished base framework to test mlx ideas 2024-11-12 06:22:27 +01:00
Raphael
3e21d3d710 style: updated for the norme 2024-11-11 21:38:05 +01:00
Raphael
09688e1c48 feat: adding windows from mlx and close features 2024-11-11 20:11:47 +01:00